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Unbox the Room Game Cover

About

Unbox the Room is a single player casual simulation game. It was developed by Weird Penguin Games and was released on October 17, 2025. It received positive reviews from players.

Unpack and DiscoverOpen boxes to find a variety of items and furniture, each revealing something about your client’s life and personality. Decorate FreelyArrange everything from sofas to small cups, creating spaces that feel comfortable and lived-in. Simple StoriesLearn about your clients’ pasts, habits, and dreams through the things they’ve brought with them. As you help them settle in, the…

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82%
Audience ScoreBased on 91 reviews
story14 positive mentions
gameplay5 negative mentions

  • The game is cute, cozy, and relaxing, making it perfect for unwinding after a long day.
  • It offers a sandbox mode that allows for creative freedom in designing rooms, which adds to the enjoyment.
  • The simple controls and charming visuals make it accessible and enjoyable for players of all ages.
  • The game is very short, with most players completing it in under 3 hours, leading to a feeling of repetitiveness.
  • There is a lack of variety in items and furniture across levels, which can make gameplay feel stale.
  • The story mode lacks depth and character development, making it feel more like a tutorial than a fully fleshed-out experience.
  • story
    54 mentions Positive Neutral Negative

    The story aspect of the game is generally viewed as lacking depth and brevity, with most players completing the story mode in about two hours. While some appreciate the cozy and relaxing nature of unpacking items, many express disappointment over the absence of a meaningful narrative and the repetitive use of assets, leading to a feeling of disconnection from the characters and their stories. Overall, the game is seen as enjoyable for casual play, but those seeking a substantial story experience may find it lacking.

    • “It’s a game about comfort and curiosity, where every item you pull from a box tells a small story about the people who own it.”
    • “That quiet layer of storytelling, though subtle, gives 'Unbox the Room' an emotional resonance that elevates it beyond a simple décor simulator.”
    • “The story mode, though cozy, functions more as a guided introduction to the mechanics than a meaningful narrative journey.”
    • “The story mode is way too short - I beat it in about two hours.”
    • “If you're expecting a story with substance, you should consider looking elsewhere; however, it is relaxing and enjoyable to unbox and rearrange the rooms to your liking.”
    • “There's no real story in this game; you just unpack furniture and items for clients, and sometimes recolor them.”
  • gameplay
    24 mentions Positive Neutral Negative

    The gameplay is characterized by its simplicity and satisfying mechanics, reminiscent of "Unpacking," allowing players to transform empty rooms into cozy spaces. However, many reviewers noted the gameplay becomes repetitive and stale after a few hours, with a total playtime of around 2-4 hours, which some felt was not justified by the price. While the intuitive controls and charming art style enhance the experience, the lack of variety in challenges and items can detract from long-term enjoyment.

    • “Reminiscent of unpacking, Unbox the Room has a similar gameplay and is equally satisfying.”
    • “I like that you have clients giving you guidance on where they'd like things and how the room should be set up, but it's not too complicated or stressful, so the gameplay is super relaxing and nice to play.”
    • “Rather than focusing on fast-paced mechanics or high-stakes objectives, the game invites players to slow down, open boxes, and transform empty rooms into welcoming, lived-in environments.”
    • “The gameplay gets old and stale after a bit.”
    • “Overall, I would rate this a 7/10 - mostly due to its repetitive nature and short gameplay. My review time is the time it took me to complete the game from start to finish, excluding getting the hidden achievements, so only expect 4 hours maximum gameplay this game gives you.”
    • “The available items, while charming, tend to repeat across rooms, and the simplicity of the mechanics can start to feel repetitive after extended play.”
  • graphics
    13 mentions Positive Neutral Negative

    The graphics of the game are characterized by a cute and simple art style, featuring bright and cozy visuals that evoke nostalgia. While the objects are rendered with expressive detail, enhancing the overall aesthetic, some players feel that the gameplay could benefit from further refinement. The soothing color palette and gentle soundtrack complement the visuals, creating a calming and zen-like experience, though the repetitive nature of the gameplay may detract from the overall enjoyment.

    • “Unbox the Room is a fun little game that takes about 2 hours to complete; it's calming and very zen. The graphics are wonderfully nostalgic and the colors are soothing.”
    • “Objects are rendered with simple but expressive detail, ensuring that each one feels unique while fitting naturally within the overall aesthetic.”
    • “Bright, cozy visuals and a soft soundtrack.”
    • “But if your aesthetic sense aligns with this (not sure who would like this — it's like the 70s threw up, but with a robot vacuum cleaner), then you might just love it.”
    • “The art style is cute, but the actual gameplay feels like it needed some polishing.”
    • “The rotation system only works one way, stacking objects can be finicky, and while the visuals are bright and cheerful, they can’t quite mask how repetitive the gameplay becomes.”
  • music
    9 mentions Positive Neutral Negative

    The music in the game is generally described as calming and ambient, complementing the visuals with gentle melodies that enhance the immersive experience. However, some players feel it lacks engagement and can become repetitive, suggesting that it may not hold interest throughout longer play sessions. Overall, while the soundtrack is appreciated for its soothing qualities, it may not be compelling enough to keep players fully engaged.

    • “Chill music, no time limits, and you can really design the rooms any way you want them.”
    • “Complementing the visuals is an understated soundtrack composed of gentle ambient melodies and soft percussive tones.”
    • “The music can get a little grating.”
    • “I don't understand why I can only place two items in the drawers!”
    • “The music never intrudes on the experience; it hums in the background, creating a rhythmic flow that makes long play sessions feel smooth and immersive.”
  • emotional
    6 mentions Positive Neutral Negative

    The emotional aspect of "Unbox the Room" is characterized by its subtle storytelling and the ability to evoke feelings through everyday actions, creating a cozy and heartfelt experience. While some character backstories feel underdeveloped, the game successfully fosters emotional connections with simple elements, such as a digital plant, enhancing its overall charm and resonance. Players appreciate the warmth and emotional weight that permeates the gameplay, making it more than just a décor simulator.

    • “One of the most appealing aspects of Unbox the Room is how it finds emotional weight in everyday actions.”
    • “That quiet layer of storytelling, though subtle, gives Unbox the Room an emotional resonance that elevates it beyond a simple décor simulator.”
    • “Ultimately, Unbox the Room is a small, cozy, and heartfelt game that succeeds in delivering exactly what it sets out to do.”
  • optimization
    3 mentions Positive Neutral Negative

    The game is well-optimized, running smoothly on most modern computers with modest system requirements, making it accessible to a broad audience. While there are minor frustrations, they do not significantly disrupt gameplay, contributing to an overall stable performance experience.

    • “Technically, the game is lightweight and runs smoothly on nearly any modern computer.”
    • “These are minor frustrations in an otherwise well-optimized experience, and they rarely interrupt the flow of play.”
    • “The game’s performance stability and modest system requirements make it accessible to a wide audience, including casual gamers and those who might not typically engage with simulation titles.”
    • “The game suffers from significant optimization issues, leading to frequent frame drops and stuttering during gameplay.”
    • “Despite its potential, the optimization feels rushed, resulting in long loading times and inconsistent performance across different hardware.”
    • “I encountered numerous bugs and glitches that severely impacted my experience, indicating a lack of thorough optimization.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere is characterized by a relaxing ambiance enhanced by subtle animations, such as boxes unfolding and items settling, which create a tactile and immersive experience for players.

    • “As you unpack, the subtle animations—boxes folding open, items sliding into place, dust motes catching the light—add a tactile pleasure that reinforces the relaxing atmosphere.”
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3h Median play time
3h Average play time
2-3h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

Unbox the Room is a casual simulation game.

Unbox the Room is available on PC, Mac OS, Steam Deck and Windows.

On average players spend around 3 hours playing Unbox the Room.

Unbox the Room was released on October 17, 2025.

Unbox the Room was developed by Weird Penguin Games.

Unbox the Room has received positive reviews from players. Most players liked this game for its story but disliked it for its gameplay.

Unbox the Room is a single player game.

Similar games include Cozy Organizer, Whisper of the House, A Little To The Left, Camper Van: Make it Home, Organized Inside and others.