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Umamusume: Pretty Derby - Party Dash

Umamusume: Pretty Derby - Party Dash is a decent party game, but some poor events and a lack of tutorials spoil the experience a bit
Umamusume: Pretty Derby - Party Dash Game Cover
78%Game Brain Score
story, gameplay
replayability, grinding
79% User Score Based on 412 reviews
Critic Score 70%Based on 1 reviews

Platforms

Nintendo SwitchPCPlaystation 5Playstation 4Steam DeckWindowsPlayStation
Umamusume: Pretty Derby - Party Dash Game Cover

About

Umamusume: Pretty Derby - Party Dash is a single player and multiplayer casual sport game with comedy and anime themes. It was developed by Cygames, Inc. and was released on August 29, 2024. It received mostly positive reviews from both critics and players.

Give heed! Our academy's time-honored Spring Fan Fest will play to a very special event! Behold, the Slapdash Grand Prix! Teams will compete in four exhilarating events! Aim for ultimate glory in Hurtling Hurdles, Blazing Baskets, Dodgeball Demolitions, and Gourmet Gauntlet!

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79%
Audience ScoreBased on 412 reviews
story18 positive mentions
grinding6 negative mentions

  • Fun and engaging mini-games with unique mechanics and good depth, especially the basketball and Gold Ship's Grand Adventure roguelike mode.
  • Charming and expressive pixel art style with excellent character spritework and original voice acting enhances the Uma Musume fan experience.
  • Story mode provides light, enjoyable character interactions and fanservice that appeal to Uma Musume enthusiasts.
  • Very limited content with only four main mini-games and one bonus mode, causing the gameplay to become repetitive quickly.
  • Overpriced for the amount of content offered; strongly recommended to purchase only when heavily discounted or on sale.
  • Online multiplayer is plagued by connectivity issues, dead player base, and matchmaking problems, severely limiting multiplayer experience.
  • story
    90 mentions Positive Neutral Negative

    The story mode offers a fully voiced, charming narrative focused on four main teams competing in a lighthearted event, providing enjoyable character interactions especially for fans of the series. However, it is relatively short, simple, and primarily serves as a framework to connect repetitive mini-games, with limited depth or emotional impact. Additionally, DLC content lacks new storylines, which, combined with the high price and minimal variety, diminishes its overall appeal beyond dedicated fans.

    • “The story mode is fully voice-acted by the original VAs and gives insight on the various teams and their determination to win the slapdash Grand Prix.”
    • “Umas not playable in global at the time of writing this review like Mejiro Dober, Aston Machan, Mejiro Bright, and Still in Love are featured in the story mode, and it's great getting to learn more about them and see them get closer to their teams in the story.”
    • “The story sequences are filled with cheerful banter and references that will likely delight existing fans of the Umamusume franchise.”
    • “After 6.6h there's something I need to add: the problem with this game is that the devs put more effort into the story mode than the gameplay itself which makes the game feel more like a visual novel and the real games just more side content.”
    • “With the lack of content I was hoping they would add more but it seems they won't, also I was looking forward to extra story with the DLC but it doesn't come with any new story plus we have to wait ages for the characters to come out.”
    • “Story mode is cute but extremely short for the $45-60 price tag.”
  • gameplay
    29 mentions Positive Neutral Negative

    The gameplay features a few fun and distinct minigames and offers enjoyable local multiplayer, but it tends to feel shallow, repetitive, and limited in variety. Many reviewers note that the game emphasizes story over gameplay depth, resulting in underdeveloped mechanics, unintuitive controls, and a lack of lasting engagement. While some bonus content offers more refined gameplay, overall the mechanics lack innovation and strategic depth.

    • “There are many different interesting and fun mechanics for all the different game modes.”
    • “Very fun gameplay with four distinct mini-games to play.”
    • “Basically a mash-up of classical River City sports games, but with refined gameplay and a lovely story.”
    • “According to online data, this game has only 4 main minigames, a few 'side quest' minigames, and about 12 hours of gameplay until completion.”
    • “After 6.6 hours, it becomes clear that the developers focused more on the story mode than the gameplay, making the game feel more like a visual novel with the core gameplay as mere side content.”
    • “The controls are often unintuitive, with confusing button prompts and underexplained mechanics that frustrate first-time players until they figure things out through trial and error.”
  • graphics
    20 mentions Positive Neutral Negative

    The game's graphics feature a charming and well-executed pixel art style with lively animations and consistent visual design, praised for its aesthetic appeal and originality. While the simplicity of the graphics isn't groundbreaking, the art style is effective and complemented by polished sound and voice acting. Overall, the visuals are a standout positive, though they may not fully compensate for other gameplay shortcomings.

    • “The pixel art style is actually really good and the animations in the game are fantastic; the characters are all voiced with their original cast as well.”
    • “Everything looks and sounds polished, and while the simplicity of the graphics may not be groundbreaking, the stylistic choice is consistent and effective for the genre.”
    • “The sprites are very lively and well animated, and the artists did a good job with the low pixel art style.”
    • “I love horse girls but this was just not great... although the art style is good.”
    • “Graphics are basic, just that pixel type, but still cute.”
    • “While the graphics and styling of the game are charming and enjoyable, the game itself is unbearably boring and should not be purchased.”
  • replayability
    11 mentions Positive Neutral Negative

    Replayability is mixed, with some praising polished minigames and multiplayer modes for extended enjoyment, while others criticize the limited content, simplistic minigames, and unstable online features. Additional playable characters and DLC add value, but many feel the game lacks diverse and lasting replay appeal, especially given its price. Overall, replay value depends heavily on player engagement and multiplayer opportunities.

    • “It's all replayable!”
    • “Yes, there's only four events, but said events are extremely polished and have near infinite replayability.”
    • “While the presence of multiplayer—both local and online—adds replay value, the online component is hindered by unstable connections and limited matchmaking.”
    • “The minigames themselves are extremely simple and have little replay value, though I did love seeing more interactions between the cast.”
    • “There is not much replay value if all the minigames are static.”
    • “It lacks diverse content and replayability (outside of Gold Ship's Grand Adventure 2, but even that will lose its shine).”
  • humor
    8 mentions Positive Neutral Negative

    The humor in the game is widely appreciated, especially among fans familiar with the characters, with many finding it funny and charming, particularly in social settings. The quirky art styles and amusing voice lines add to the comedic appeal, though some feel the overall experience can be underwhelming or repetitive.

    • “But if you're familiar with most of these characters, the humorous vibes are all there.”
    • “It's a really cute game; I love the pixel art style and it's really funny seeing a different art style when you do their specials.”
    • “The story mode is nice for hearing the voice actors say the funny lines and talk to each other.”
  • music
    7 mentions Positive Neutral Negative

    The music is widely praised for its upbeat, synth-infused tracks that complement the game's aesthetic, featuring enjoyable theme songs and charming sound effects. Players particularly appreciate the soundtrack's energy and how it enhances the overall experience.

    • “The soundtrack complements the aesthetic well with upbeat, synth-infused tracks and charming sound effects.”
    • “I especially enjoy the main menu theme of Golshi's Grand Adventure 2; the soundtrack is pretty good.”
    • “I enjoyed the bombastic music!”
  • grinding
    7 mentions Positive Neutral Negative

    Grinding in the game is described as time-consuming and somewhat tedious, especially when unlocking characters or features, with some players finding it a significant chore. While the minigames themselves are enjoyable, much of the content relies heavily on grinding, which can feel like a repetitive and prolonged task.

    • “To grind to unlock all the umamusume characters is a chore, as grinding for the tickets can be very time-consuming.”
    • “There's no custom team options right off the bat, and the grinding required to unlock them is abysmal.”
    • “Half of the game's content is based on grinding minigames, making the overall content feel very limited.”
  • monetization
    4 mentions Positive Neutral Negative

    Users feel the game is overpriced and leans heavily on monetization through expensive initial pricing and planned DLCs, giving the impression of a shallow cash grab rather than a well-developed experience. They suggest waiting for significant discounts before purchasing.

    • “The only positive thing I can say about the game is that the visuals look great and they were used for one of the biggest point shop stores on Steam, which is pretty cool if you like the characters and art, but otherwise this is nothing but a shallow cash grab with absolutely no meat, no purpose, and minimal fun to be had.”
    • “As much as I love this franchise, for 45 bucks (or 60 for special edition), this game feels more like a cash grab.”
    • “Wait for a very heavy sale... I hate to say it but it feels like a quick cash grab at full price especially with the already announced DLCs.”
  • optimization
    2 mentions Positive Neutral Negative

    The game's optimization is closely tied to character stats, which influence performance in specific minigames, making certain characters the best choices for those challenges. Overall, the integration of stats enhances gameplay efficiency and experience.

  • character development
    1 mentions Positive Neutral Negative

    The character development is minimal, with little depth or progression offered throughout the game.

    • “However, they offer little in the way of depth or character development.”
  • emotional
    1 mentions Positive Neutral Negative

    The emotional aspect of the game is limited, as the story mainly serves to connect gameplay segments without providing lasting emotional impact or meaningful surprises.

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10h Median play time
10h Average play time
8-11h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Umamusume: Pretty Derby - Party Dash is a casual sport game with comedy and anime themes.

Umamusume: Pretty Derby - Party Dash is available on Nintendo Switch, PC, PlayStation 5, PlayStation 4 and others.

On average players spend around 10 hours playing Umamusume: Pretty Derby - Party Dash.

Umamusume: Pretty Derby - Party Dash was released on August 29, 2024.

Umamusume: Pretty Derby - Party Dash was developed by Cygames, Inc..

Umamusume: Pretty Derby - Party Dash has received mostly positive reviews from both players and critics. Most players liked Umamusume: Pretty Derby - Party Dash for its story but disliked it for its replayability.

Umamusume: Pretty Derby - Party Dash is a single player game with multiplayer and local co-op support.

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