Twinsen's Little Big Adventure 2 Classic
- October 20, 2015
- [2.21]
- 20h median play time
Twinsen's Little Big Adventure 2 Classic is a charming adventure game with puzzle-solving and action elements. Twinsen, the protagonist, uses various abilities and tools to navigate through different environments, from a bustling city to mysterious islands. The story continues from the first game, with Twinsen now facing a new threat that endangers his family and the world.
Reviews
- The game is a timeless classic that evokes strong nostalgia and is still enjoyable to play today.
- It features a charming story, unique characters, and a vibrant world filled with exploration and adventure.
- The game has a great soundtrack and is well-voiced, enhancing the overall experience.
- The controls are clunky and can be frustrating, especially for new players unfamiliar with the mechanics.
- The graphics and camera angles have not aged well, making navigation and platforming challenging.
- Some players may find the puzzles and gameplay mechanics outdated and less engaging compared to modern games.
- story70 mentions
- 73 % positive mentions
- 23 % neutral mentions
- 4 % negative mentions
The story aspect of the game is widely praised for its charm, creativity, and engaging narrative, often described as both fun and adventurous. Players appreciate the unique characters, immersive worlds, and the blend of humor and serious themes, making it a memorable experience reminiscent of classic fairy tales. While some note predictability and linearity, the overall consensus is that the storytelling is compelling and enhances the gameplay significantly.
“The story is immersive and very well told; you could think it's childish, but it isn't.”
“This game is the only one that touched my heart with its immersive story and beautiful soundtrack; it felt like the fairy tales my mother would read to me as a child, so precious.”
“With an excellent soundtrack, creative story, and graphics that represent some of the best of 1997, this is well worth having a look at (or returning to after many years!).”
“You will feel anguish over how pointless and repetitive the tasks are, and the story isn't engaging in any way.”
“Also you don't need to (and I don't recommend) play the first one, you really don't miss much of the story and it is really rough to get through mechanically speaking.”
“The introduction of the aliens felt a little out of place and it feels a little bit easier but it's still a decent storyline.”
- music50 mentions
- 58 % positive mentions
- 36 % neutral mentions
- 6 % negative mentions
The music in the game is widely praised for its catchiness, nostalgia, and ability to enhance the overall atmosphere, with many reviewers highlighting Philippe Vachey's exceptional soundtrack as a standout feature. While some noted a limited number of tracks, the compositions are described as memorable and immersive, contributing significantly to the game's charm and emotional impact. However, a few users expressed disappointment over issues like randomized tracks disrupting the intended ambiance.
“The music by Philippe Vachey is also particularly good—maybe what holds up best about the whole experience.”
“The music is top notch and the nostalgia is strong.”
“The music and ambiance are great and remarkable.”
“One of the things that makes this game so special is the music, and this version messed it up by randomizing songs for each scene.”
“For example, you can go to the cliffs to defeat the tralu and hear the bazzar's music, which completely ruins the atmosphere.”
“The game at present runs on DOSBox, and I experienced problems where the sound of the music was way too loud, and changing it in the in-game options did nothing.”
- graphics46 mentions
- 28 % positive mentions
- 57 % neutral mentions
- 15 % negative mentions
The graphics of the game are generally considered dated, reflecting the limitations of the late 90s era, with many reviewers noting that while they may not impress modern players, they still possess a certain charm and aesthetic appeal. Some praise the improvements made in the remake, highlighting the cute and immersive design, while others point out issues like fixed camera angles and graphical glitches. Overall, the visuals are appreciated for their nostalgic value, but newcomers may find them less engaging compared to contemporary standards.
“The graphics and cutscenes are fantastic, and the design of the interiors and dungeons is truly impressive.”
“With an excellent soundtrack, creative story, and graphics that represent some of the best of 1997, this is well worth having a look at (or returning to after many years!).”
“Gorgeous graphics, blending software rendered 3D with 2D in an isometric view.”
“Awful graphics and awful controls.”
“Make no mistake, the controls and visuals have not aged well and newcomers will likely not enjoy it.”
“The 3D graphics have not aged well, being on par with something like Runescape Classic, but the main problem comes with the camera.”
- gameplay33 mentions
- 36 % positive mentions
- 55 % neutral mentions
- 9 % negative mentions
The gameplay is a unique blend of puzzle-solving and platforming, featuring mechanics that require careful aiming and strategic planning, often leading to a save-scumming approach for combat and jumps. While the controls and camera can be frustrating by modern standards, the game offers a well-paced experience with engaging story elements and charming characters, making it a memorable adventure despite its flaws. Overall, it is considered a classic with revolutionary gameplay for its time, though some mechanics may feel unbalanced or outdated.
“Revolutionary gameplay for its time and a very good story.”
“The game functions fine as a standalone title, delivering improved gameplay and graphics over its predecessor with thematic events, puzzles, and locations that amount to a generally engaging experience.”
“The story is great, the gameplay is fun and challenging.”
“Much of the combat and puzzle gameplay involves aiming projectiles using this system, too, so you'll be trying to rotate Twinsen like a turret with little taps of the arrow keys until you get just the right angle to hit that enemy or switch up ahead.”
“Basically, the only way to get through much of the gameplay is save-scumming almost every jump and combat encounter.”
“Camera control is horrible, but gameplay is alright once you get in the groove.”
- humor13 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized by its unexpected charm, featuring quirky characters, funny dialogues, and amusing cutscenes that enhance the overall experience. Players appreciate the lightheartedness and creativity, with humorous interactions and clever puns woven throughout the storyline, making it a delightful and entertaining adventure. The combination of cute visuals and engaging voice acting further contributes to the game's whimsical atmosphere.
“It's just a very cute, cozy world filled with funny and strange characters.”
“One of the best parts of this game is the humor that Frédérick Raynal and his designers put into this game.”
“Trashcans and cacti have villains in them, funny conversation lines, pun-intended puns, and an amazingly well-formed story.”
- atmosphere12 mentions
- 67 % positive mentions
- 8 % neutral mentions
- 25 % negative mentions
The game's atmosphere is widely praised for its uniqueness and immersive quality, enhanced by charming graphics and engaging music. Players appreciate the expansive world that invites exploration, although some note that certain elements, like music from different areas, can disrupt the overall ambiance. Overall, the atmosphere is considered a standout feature, contributing significantly to the game's appeal and storytelling.
“From the first second I played the demo, I was struck by the atmosphere and scope of the world.”
“What's unique about this game is its style and atmosphere.”
“The game has a unique atmosphere, a very good storyline, and interesting dialogues that keep you engaged throughout.”
“For example, you can go to the cliffs to defeat the tralu and hear the bazaar's music, which completely ruins the atmosphere.”
“They don't make games like these anymore; the graphics are super cute as well as the sounds. The games are story-rich and full of the right amount of atmosphere, but the fixed camera can be annoying at times.”
“And atmosphere that is unlike any other game that I have played.”
- stability4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Overall, the game's stability is generally positive, with users noting that many graphical glitches have been fixed, enhancing the experience. However, the presence of exploitable glitches still adds an element of fun for players. The linear story limits replay value, primarily encouraging speedrunning or glitch-hunting.
“Many hours of fun playing this game again, and many more hours of fun exploiting the freely included glitches.”
“The graphical glitches are also fixed.”
“- Linear story, therefore it has little replay value unless you're trying to speedrun it or trying to find glitches and hidden stuff/easter eggs.”
- emotional3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game is praised for its beautiful and touching story, memorable characters, and wholesome music, evoking strong emotional responses from players, including moments of deep nostalgia and even tears.
“Beautiful and touching story, characters, art, and music.”
“Its music is also incredibly wholesome and memorable.”
“I remember I cried once when I was 16 because I wasn't able to play this game again.”
- character development1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
While the character design is praised for its quirkiness and quality, the aging models in cutscenes detract from the overall character development experience.
- replayability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game's linear story limits its replayability, making it primarily appealing for players interested in speedrunning or discovering glitches and hidden content.
“The linear story offers little replay value unless you're attempting to speedrun it or search for glitches and hidden items/easter eggs.”
“Once you've completed the game, there's not much incentive to play through it again.”
“The lack of branching paths and choices makes replaying the game feel redundant.”