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FINAL FANTASY VII REMAKE INTERGRADE

"Not only improving on the visuals and giving players a much requested Photo Mode, Final Fantasy VII Remake Intergrade also adds the stellar Yuffie focused Intermission DLC that is an absolute must play for fans of the original and new game alike."
FINAL FANTASY VII REMAKE INTERGRADE Game Cover
87%Game Brain Score
Most mentioned positive aspects:story, graphics
Most mentioned negative aspects:optimization, grinding
86% User Score Based on 23,870 reviews
Critic Score 87%Based on 8 reviews

Platforms

Nintendo SwitchPlaystation 5Playstation 4Xbox Cloud GamingXboxSteam DeckWindowsPlayStationXbox Series X|SPCCloudXbox OneNintendo Switch 2
FINAL FANTASY VII REMAKE INTERGRADE Game Cover

About FINAL FANTASY VII REMAKE INTERGRADE

FINAL FANTASY VII REMAKE INTERGRADE is a single player role playing game with fantasy and science fiction themes. It was developed by Square Enix and was released on June 17, 2022. It received positive reviews from both critics and players.

Final Fantasy VII Remake Intergrade is an enhanced and expanded version of Final Fantasy VII Remake that features a new episode starring Yuffie and introduces an exhilarating new story arc with numerous gameplay additions for players to enjoy.

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Reviews

86%Audience ScoreBased on 23,870 reviews
story3.4k positive mentions
optimization507 negative mentions

  • Stunning visuals and immersive environments that bring Midgar to life with cinematic quality.
  • Engaging and emotional storytelling with deep character development that appeals to both newcomers and longtime fans.
  • Dynamic and satisfying hybrid combat system blending real-time action with turn-based mechanics.
  • The narrative pacing suffers due to numerous fetch quests and filler content, leading to a slow and sometimes confusing story progression.
  • The PC port is poorly optimized, with frequent stuttering, audio issues, limited graphical options, and occasional bugs that detract from the experience.
  • The episodic format and monetization strategy are perceived as cash grabs, fragmenting the story and leaving some players frustrated.
  • story

    11,767 mentions Positive Neutral Negative
    29% positive mentions, 65% neutral mentions, 6% negative mentions

    Final Fantasy VII Remake Intergrade offers an expanded and emotionally engaging retelling of the classic Midgar arc with stunning visuals, deep character development, and cinematic storytelling that appeals to both newcomers and longtime fans. However, its narrative is heavily padded with numerous fetch quests and filler content, leading to pacing issues that drag the story, while substantial alterations and added plot devices have divided opinions, especially among purists of the original. Despite these drawbacks, the core story, characters, and atmosphere remain compelling, making it a worthwhile experience largely driven by its narrative and presentation.

    • “Despite some pacing issues, I absolutely loved the story, characters, environments, cinematics, and overall presentation.”
    • “The story, characters, world, music, cinematics, and overall presentation are good enough that they might make you forget about the combat.”
    • “This game expands and changes a lot of the original story while still retaining the broader strokes of the original, thus appealing to all audiences both new and returning.”
    • “The story is a complete slog and I found myself often just wanting it to get to the damn point during certain segments and progress the main story instead of being dragged into another side tangent or unrelated series of events.”
    • “The pacing is very bad, the story is confusing. Side quests felt like a chore so I really didn't want to do them, the story is pretty awful.”
    • “So many pointless side quests ('go kill the wild dogs in this random area that wasn’t even in the original') that don’t add anything, and the story changes are simply unacceptable for a remake.”
  • graphics

    3,712 mentions Positive Neutral Negative
    56% positive mentions, 41% neutral mentions, 3% negative mentions

    The graphics of Final Fantasy VII Remake are widely praised for their stunning detail, richly rendered character models, and immersive environments that bring Midgar to life with cinematic quality. However, the PC port suffers from limited graphical settings, occasional stuttering, and lack of ultrawide support, which detracts from the visual experience for some players. Overall, the visuals and presentation are considered a major highlight that successfully modernizes the classic while enhancing its storytelling and atmosphere.

    • “The visuals are stunning and the character models look incredible.”
    • “The graphics are absolutely beautiful & the music chef's kiss as always!”
    • “The game boasts incredible visuals, dynamic combat, and a re-imagined story that's worth exploring.”
    • “The PC port is extremely simple with only two graphics settings other than resolution being low or high and that's it.”
    • “The only downside to this game in particular is there are very few graphics options you have at your disposal; you're met with either 'low' or 'high', you have to edit files to work around this if you want the absolute most from the game.”
    • “This is such a bad PC port; also I don't know what they were thinking by forcing TAA, it looks horrendous. I've been trying to mod it for so long but my files are different from the ones in the tutorials and stuff. I don't know why a multi-million dollar company can't do the bare minimum of making graphical settings for PC. Like genuinely, what goes through their minds? It's just so lazy. How are you not aware that this game is probably what introduces most new Final Fantasy players and still not make good quality-of-life patches.”
  • gameplay

    3,326 mentions Positive Neutral Negative
    37% positive mentions, 56% neutral mentions, 7% negative mentions

    The gameplay in Final Fantasy VII Remake is a hybrid of real-time action and turn-based mechanics, offering dynamic, fluid combat that many find engaging and strategic, especially with the unique playstyles of each character. However, it is often criticized for being overly linear, padded with filler content such as slow walking sections and repetitive side quests, and interrupted frequently by cutscenes, which some players find disrupts pacing and immersion. While the combat system is praised for its depth and satisfying mechanics, frustrating elements like inconsistent dodge/block mechanics, boss fight design, and occasional technical issues detract from the overall experience.

    • “The fluidity of action-turn based type gameplay sounds very weird from the outside but surprisingly it's implemented really well.”
    • “The combat system is outstanding, blending real-time action with traditional ATB mechanics in a way that feels modern but still unmistakably Final Fantasy.”
    • “The gameplay is some of the best I've ever experienced, it's seamless, rewarding and maintains the difficulty of resource, ability management and character builds without the game falling into a hack and slash.”
    • “More than half the gameplay is just sprinting from point A to point B to get to the cutscene that will make you go to point C.”
    • “Like 70% of the gameplay is running around, climbing ladders, pulling a lever, climb back the same ladder etc. So much of the game is just made to make you waste time.”
    • “The entire game it feels like a slog - like they had actually 3 hours of actual gameplay and then the management said: 'how can we stretch this to 40h' so we can put a price tag of 70€ on it.”
  • music

    2,447 mentions Positive Neutral Negative
    51% positive mentions, 47% neutral mentions, 2% negative mentions

    The music in Final Fantasy VII Remake is widely praised as phenomenal, featuring masterful reimaginings and orchestral arrangements of Nobuo Uematsu's iconic original soundtrack alongside new compositions. It significantly enhances the emotional impact, atmosphere, and nostalgia, often considered one of the game's standout elements. While some critiques mention occasional mismatched or overproduced tracks and highlight differences from the original, the soundtrack is generally seen as a powerful and memorable aspect that elevates the overall experience.

    • “The music is probably my favorite soundtrack in any video game I have played, and there are so many amazing tracks, from the themes of the iconic characters, to the calm music of the slums to the bombastic battle music, it is a soundtrack I have continued to listen to for years and is easily a 10/10.”
    • “The soundtrack is an absolute eargasm, blending Nobuo Uematsu's iconic themes with lush orchestral arrangements that hit hard whether you know the original or not.”
    • “The music was absolutely amazing!!! From the first moment when the cutscene starts, with the music, Aerith and the sweeping visuals of Midgar, I felt a massive wave of excitement hit me, sending tingles up my spine and making me feel as giddy as I did the first time I watched the original scene.”
    • “The theme music ranges from mid to abysmal, only Sephiroth's theme was the absolute peak that carried the rest.”
    • “With extensive mods and editing ini files you can get it to where the gameplay doesn't stutter the entire time, where the music isn't always skipping, and where the cutscenes might sometimes sync up with the audio.”
    • “For example: the song that plays after tens of thousands of people have just been killed (including several main characters) is an annoying, repetitive, and astoundingly out of place 'jazz-funk' track.”
  • optimization

    1,093 mentions Positive Neutral Negative
    19% positive mentions, 35% neutral mentions, 46% negative mentions

    The PC version of Final Fantasy VII Remake Intergrade offers stunning graphics and generally smooth performance on high-end systems; however, it suffers from persistent stuttering, audio issues, and limited graphical options that often require mods, tweaks, or running the game in DirectX 11 to mitigate. While patches have improved stability somewhat, many users still experience frame drops and hitching, especially in densely populated areas or cutscenes, making the port feel under-optimized compared to its console counterparts. Overall, despite being a well-made remake, the PC port's optimization challenges detract from the experience and are a common source of frustration.

    • “Final Fantasy VII Remake Intergrade is an impressively well-optimized game that delivers a smooth and stable performance, making the overall experience highly enjoyable from a technical standpoint.”
    • “This is hands down, the best PC optimization from a console port I've ever seen.”
    • “With enhanced visuals, performance improvements, and the addition of the episode intermission DLC starring Yuffie, Intergrade takes what was already an epic experience and makes it sharper, smoother, and even more satisfying.”
    • “None of that matters with how poorly optimized the game is on PC.”
    • “The only thing that is inexcusable about the game is the optimization; this is an expensive game and you should not need mods to make the game not stutter like crazy, and even then stutters never go away specially in the slums where it's honestly so bad it's probably the worst I have seen a game stutter.”
    • “Performance is terrible, ANRs multiple times in my short playtime.”
  • grinding

    495 mentions Positive Neutral Negative
    3% positive mentions, 7% neutral mentions, 90% negative mentions

    Grinding in the game is generally considered tedious and drawn-out, with many players citing long boss fights, repetitive side quests, and slow progression mechanics as major drawbacks. While there is less traditional grinding compared to older RPGs, matera leveling, equipment upgrading, and certain optional challenges can become a time-consuming and monotonous process. The game’s pacing is frequently interrupted by filler content and slow navigation, making grinding feel like a chore that detracts from the overall experience.

    • “There is no grinding; each character feels unique, and you can either challenge yourself and play it like a pure action game or take your time if you are not a fan of high-speed combat.”
    • “Unlike the original game, there is no grinding and no random encounters, which is a big plus for me.”
    • “Little to no grinding opportunity, so you better be as good as the designers expect you to be by a given plot point.”
    • “This is a 10 hour game that's been padded out to well over 40 hours with some of the most tedious and dull nonsense I've ever seen in a videogame.”
    • “Everything about this game is tedious and drawn out, everything takes longer than it should.”
    • “The story of Final Fantasy 7 is good and all but what I really loved about it was exploring the entire planet, fighting weapons, grinding materia and doing cool combinations with it and none of those things are in this game.”
  • emotional

    473 mentions Positive Neutral Negative
    99% positive mentions, 0% neutral mentions, 1% negative mentions

    Final Fantasy VII Remake delivers a deeply emotional experience through enriched character development, heartfelt storytelling, and an evocative soundtrack that often moves players to tears. While some praise its fresh cinematic presentation and expanded narrative depth, a few find certain story changes and pacing issues diminish the original’s emotional impact. Overall, it stands as a powerful, bittersweet journey that resonates strongly with both longtime fans and newcomers.

    • “I have never been more emotionally attached to a fictional character than I am to Aerith.”
    • “Final Fantasy VII Remake Intergrade is a stunning reimagining of the classic RPG with gorgeous visuals, modernized combat, and deep emotional storytelling that truly brings Midgar to life.”
    • “The story expands and deepens the original narrative, offering new perspectives and emotional moments that make the characters even more compelling.”
    • “A boring story was already a chore to play through, but the game also has so much filler content... nothing interesting ever happens.”
    • “If you want to buy this game, make sure you have the patience to put up with the slow and boring story arcs that come and go throughout the whole game.”
    • “Boring story, annoying supporting characters with bad voice acting, stiff gameplay.”
  • character development

    292 mentions Positive Neutral Negative
    44% positive mentions, 52% neutral mentions, 4% negative mentions

    The game excels in character development, significantly expanding and deepening the original's cast by adding emotional depth, backstory, and nuanced interactions for both main and supporting characters. While some side quests feel like filler and pacing is occasionally disrupted by non-essential cutscenes, the overall storytelling, voice acting, and character design receive high praise for making players more emotionally invested. This rich character focus, combined with stunning visuals and enhanced narrative, reinvigorates the classic story while providing fresh perspectives on familiar characters.

    • “The expansion of the story has allowed for fantastic character development for not only the main characters but side characters as well.”
    • “The detailed character development of the Avalanche members is particularly well done, and Jessie, in particular, is an incredibly great character.”
    • “What impressed me most was the character development: Jessie, Wedge, Biggs, Marlene, and even smaller side characters were given emotional depth that made Midgar feel alive and personal.”
    • “The script and character development are practically non-existent, as this is a remake square-enix relies on people's memories to fill in the gaps, but those who are experiencing this for the first time will get to the end without understanding what is going on, even for those who know the story the ending is a mess.”
    • “As mush as I would recommend this game I have to say that it has some of the most infuriating boss battles I've experienced in my life, be prepared to use a hell of a lot of phoenix downs as you'll get one hit KO'd a lot, and I actually found the build up to Sephiroth to be quite bland, he kinda just appears from nowhere and is hardly ever mentioned, I would even go as far to say he's an unexpected side villain that just appears from nowhere at almost the end of the game, his character development coulda been handled way better.”
    • “They didn't progress the story and didn't really help character development, it just felt like filler.”
  • humor

    219 mentions Positive Neutral Negative
    97% positive mentions, 0% neutral mentions, 3% negative mentions

    The game's humor is a mixed bag, blending genuinely funny moments—such as character banter, the Honey Bee Inn sequence, and certain DLC content—with occasional awkward or forced jokes that some find off-putting. While many players appreciate the lighthearted interactions and comedic relief provided by characters like Barret and Yuffie, others feel the humor sometimes undermines serious moments or feels inconsistent with the tone. Overall, the humor helps balance drama and adds charm, though its effectiveness largely depends on personal taste.

    • “I actually loved the Honey Bee Inn sequence; it was hilarious and incredibly well done.”
    • “The dialogue between every character feels authentic to each character's personality. The banter between characters in the game is hilarious, and thanks to the cinematic quality of the game, even friends watching enjoyed it as though it was a movie. It keeps in with that insane out-of-this-world logic-defying craziness which is the world of FF7, motorcycle acrobatics, gravity-defying movements, and all, not to mention the throwbacks tying the whole franchise together.”
    • “My favorite chapter was definitely the one at the Honey Bee Inn. Seeing Cloud dance and in a dress was hilarious, 10/10 recommend; I'm excited to start Rebirth.”
    • “Most of the dialogs seem to be oriented for little kids, with unfunny jokes, etc. (typical Japanese, I guess).”
    • “Then immediately after that, let's go fight 4 bandits alone but they stun you for 8 seconds and then just kill you, so you get to watch the unfunny, uninteresting, uninformative, and unnecessary speech of the bandits over and over.”
    • “The mini-games are unfunny.”
  • atmosphere

    169 mentions Positive Neutral Negative
    44% positive mentions, 54% neutral mentions, 2% negative mentions

    The game's atmosphere is widely praised for its stunning visuals, detailed world-building, and immersive music that captures the essence of the original while adding modern polish. However, some critics feel that the remake sacrifices the darker, oppressive tone of the original in favor of more spectacle, lighter moments, and occasional pacing issues that disrupt immersion. Overall, the atmosphere is recognized as a key strength, blending nostalgia with fresh interpretation, though it may divide purists and newcomers in its tonal shifts.

    • “From the beautiful atmospheres to the excellently written characters, there's no part of this game that I don't enjoy.”
    • “The world of Midgar looks absolutely stunning, filled with detail, atmosphere, and modern polish that brings the classic to life like never before.”
    • “Every district of Midgar feels alive, rich with detail, personality, and atmosphere.”
    • “The atmosphere is garbage and lets you hold onto an emotional moment for about as long the average guy can hold a nut while dreaming of Tifa in a swimsuit 4k style.”
    • “Square managed to butcher every ounce of atmosphere and mystery that was presented in Midgar in the original and just stick so much unnecessary time wasting filler everywhere.”
    • “I'm about 10 hours in and my experience so far is.... walking down linear copy pasted hallways with copy pasted objects with zero atmosphere of which sometimes the game forces you to walk slower and squeeze between boxes, holding a button down to do very slow actions that completely waste your time, listening to characters talk about things non-story related which just feel like time-padding... remember running along the rooftops after the church sequence with Aerith in the original that took 5 seconds?”
  • stability

    158 mentions Positive Neutral Negative
    49% positive mentions, 2% neutral mentions, 49% negative mentions

    The game generally runs well across various platforms including PC, Steam Deck, and Linux, delivering smooth performance and impressive visuals. However, users report occasional bugs such as stuttering, freezing during cutscenes, audio glitches, and minor graphical issues, which sometimes require troubleshooting or mods to resolve. Despite these hiccups, the overall stability is solid for most players, though some find the port buggy enough to impact their experience.

    • “The production quality in this title is absolutely fantastic - amazing graphics and it runs great on a mid/low-end rig (even on Steam Deck).”
    • “Most of the stuttering has been fixed and the game runs great on my 6800 XT.”
    • “For the most part, the game runs great with DLSS on quality preset @1440p maxed out at 120+ FPS (I just drop in game to 90 for headroom).”
    • “To start this review off, I spent the initial 5 hours troubleshooting an audio problem where anytime I'm near water or fire it starts to crackle and everyone speaks in slow motion.”
    • “Downside: so far I've come across about a half dozen instances where the port almost freezes and moves at like five frames per second... oftentimes reloading will fix the issue, but still detracts from the gameplay.”
    • “I have a PC well beyond recommended requirements, yet I'm experiencing extremely laggy, glitchy, stuttering, and buggy gameplay (especially in scenes with a lot of visual effects like large fires and lots of water) and cinematics, making it hard to play at all.”
  • replayability

    130 mentions Positive Neutral Negative
    35% positive mentions, 60% neutral mentions, 5% negative mentions

    Replayability opinions for the game are mixed: many praise its robust combat system, hard mode challenges, chapter select, and side activities that add replay value, especially for completionists and fans. However, several note its linear story, repetitive cutscenes, and limited character variety reduce the desire for multiple playthroughs, making it less appealing for players seeking deep replayability beyond the initial experience. Overall, replay value largely depends on player preference for exploration, difficulty, and content completion.

    • “One of the best things about FF7 Remake is the replay value: beating the game on hard mode, getting bonus items and gear, and mastering mechanics for some boss fights made the game feel truly rewarding.”
    • “Overall an amazing game with extremely high replayability; initially purchased on Epic Games and later on Steam due to sales.”
    • “Beautiful graphics, lovely characters, rich story, addicting mechanics, and really solid replayability are all things I've come to expect from Square Enix games; FF7 Remake is no exception.”
    • “I can say with confidence there is no replay value; the game is super linear and after finishing it I said to myself 'why would I replay this?' My build would be the same, the cutscenes would be skipped, the slow moments and boring sections would have to be replayed and I just felt it was unnecessary. I know the game changes some mechanics but it doesn't seem enough of a change for me.”
    • “Doesn't feel really replayable either. The game wants you to since you get chapter select and a harder difficulty after finishing, plus trophy hunting, but I felt there wasn't anything of interest to do that I didn't finish already the first go around.”
    • “There isn’t enough replayability to warrant doing so at all.”
  • monetization

    83 mentions Positive Neutral Negative
    4% positive mentions, 4% neutral mentions, 92% negative mentions

    The monetization of the game is widely criticized as a blatant cash grab, primarily due to its division into multiple parts sold separately, leading to a fragmented and prolonged experience perceived as exploiting nostalgia. While some appreciate the lack of microtransactions and in-game ads, many feel the extended gameplay is padded with filler content and the pricing does not justify the incomplete initial release. Overall, the episodic structure and marketing approach have left many players feeling the game prioritizes profit over a cohesive, player-focused experience.

    • “This game is made for the fans: 100% no microtransactions, no online multiplayer.”
    • “No ads upon subsequent launches of the game.”
    • “Also split into 3 parts for optimal monetization by SE.”
    • “I still strongly feel this was a massive cash grab to break the game up into 3 parts rather than sell it as a whole.”
    • “Splitting the game into 3 parts is a cash grab that absolutely makes the game worse.”
    • “Instead of delivering a comprehensive and cohesive experience, the episodic format ultimately feels like a cash grab, unnecessarily fragmenting the story.”
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Play Times

30h Median play time
38h Average play time
7-50h Spent by most gamers
*Based on 137 analyzed playthroughs
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Frequently Asked Questions

FINAL FANTASY VII REMAKE INTERGRADE is a role playing game with fantasy and science fiction themes. Common tags for FINAL FANTASY VII REMAKE INTERGRADE include trading, magic, gaming, third person, soundtrack and others.

FINAL FANTASY VII REMAKE INTERGRADE is available on Nintendo Switch, PlayStation 5, PlayStation 4, Steam Deck and others.

On average players spend around 38 hours playing FINAL FANTASY VII REMAKE INTERGRADE.

FINAL FANTASY VII REMAKE INTERGRADE was released on June 17, 2022.

FINAL FANTASY VII REMAKE INTERGRADE was developed by Square Enix.

FINAL FANTASY VII REMAKE INTERGRADE has received positive reviews from both players and critics. Most players liked FINAL FANTASY VII REMAKE INTERGRADE for its story but disliked it for its optimization.

FINAL FANTASY VII REMAKE INTERGRADE is a single player game.

Similar games include FINAL FANTASY XVI, Final Fantasy X/X-2 HD Remaster, Tales of Arise, FINAL FANTASY XIII, .hack//G.U. Last Recode and others.