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Twilight Town

Twilight Town Game Cover
61%Game Brain Score
story, emotional
gameplay, graphics
61% User Score Based on 62 reviews

Platforms

PCWindows
Twilight Town Game Cover

About

Twilight Town is a single player action game. It was developed by Absolutist Ltd. and was released on December 4, 2017. It received mostly positive reviews from players.

Delve up the darkest secrets of mystical city and unravel the web of intrigues!

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61%
Audience ScoreBased on 62 reviews
story5 positive mentions
gameplay3 negative mentions

  • The game offers a variety of puzzles and mini-games, including hidden object scenes, which keeps the gameplay engaging.
  • It's a free-to-play game that provides hours of entertainment, especially for fans of hidden object games.
  • The storyline is intriguing, and the graphics are decent, adding to the overall experience.
  • The energy system is frustrating, limiting playtime and pushing players towards micro-transactions to continue playing.
  • There are numerous bugs, including broken achievements and issues with items not appearing in hidden object scenes.
  • The game feels like a cash grab, with excessive prompts for in-game purchases and a reliance on gambling mechanics.
  • story
    14 mentions Positive Neutral Negative

    The game's story is generally considered engaging and entertaining, featuring intriguing plotlines and appealing artwork. However, players often find the progression frustrating due to the reliance on hidden object mechanics, which can require excessive repetition to obtain necessary items. While the narrative has its merits, the overall experience can be hindered by the game's grinding nature and the challenge of following the storyline amidst various distractions.

    • “This is an entertaining game with a good story.”
    • “It has some nice storylines and very good artwork.”
    • “+intriguing storyline keeps you engaged.”
    • “While most of this game isn't a casino per se, it is distinctly parasitic, requiring plenty of time or real-life money to proceed through the storyline - which you will only advance in fits and starts because, hey, brilliant idea guys, the puzzles only have a chance of dropping the item you need to proceed!”
    • “Obvious port of a mobile game; plenty of distracting details and resources to manage; impossible to follow the storyline.”
    • “The hidden object part could actually be better if we had the guarantee that we would get the items we need to complete the missions, but instead we have to play the location several times until we find the items. There have even been a few times when I had to repeat the same location ten times or more until I got the item I needed.”
  • gameplay
    6 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with some players appreciating the interactive elements and variety of activities, while others criticize the small combo window, reliance on "pay to win" mechanics, and high costs for items. Overall, the gameplay is seen as decent but may not appeal to everyone due to its monetization strategies and mini-games.

    • “Good gameplay, a lot to do while you're waiting.”
    • “It's cool that it has FMV and interactive elements, but I'm not really into the gameplay. The combo window is too small, and I'm not a fan of the other mini-games.”
    • “It leans more toward 'pay to win' mechanics with extremely high costs for items and unlockables.”
    • “For games of this genre, energy is a characteristic element of the gameplay.”
  • graphics
    5 mentions Positive Neutral Negative

    Overall, the graphics received mixed reviews; while some users appreciated the good artwork and engaging visuals, others criticized the graphic design as poor and unremarkable.

    • “It has some nice storylines and very good artwork.”
    • “A lot going on, graphics are good.”
    • “The graphic design is poor.”
    • “The visuals lack detail and polish.”
    • “The character models look outdated and unappealing.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and repetitive, often comparing it to other gacha games that rely on energy replenishment mechanics. While some acknowledge that grinding can be avoided for a more casual experience, many express frustration with the overall design, leading to a reluctance to spend money on the game.

    • “Becomes a tedious exercise.”
    • “Will probably still keep playing the game for free, but Absolutist Ltd won't ever see our money because their shop is broken, making this game tedious and terrible to play after the first few hours.”
    • “It's the same tedious, wait-for-energy-to-replenish gimmick that all the other gacha games have.”
  • stability
    3 mentions Positive Neutral Negative

    The game is enjoyable, but players report significant stability issues, including frequent bugs, glitches, and unresponsiveness, particularly with offscreen multitasking and energy recharge mechanics. These problems hinder the overall experience and discourage investment in the game.

    • “Fun game, but it's too buggy for me to invest any money into it.”
    • “Offscreen multitasking, resolution, and fullscreen mode can be buggy at times, with occasional unresponsiveness.”
    • “The energy recharge sometimes freezes and glitches; I had to shut the program off for the entire day when it happened, and I should have a full counter.”
  • music
    2 mentions Positive Neutral Negative

    The music in the game is generally well-received, particularly the city soundtrack, but players express frustration over having to adjust the music volume each time they log in. Overall, while the music enhances the experience, it is overshadowed by other aspects like uninteresting characters and average graphics.

    • “The soundtrack is good; I like the music when we're in the city.”
    • “Why do I need to slide the music to nil every time upon login?”
    • “The music is repetitive and lacks variety, making it feel stale quickly.”
    • “The sound effects are too loud compared to the background music, which is distracting.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization model is generally well-received, featuring no ads and minimal pressure on players, though it does include typical free-to-play elements with regular prompts for in-game purchases.

    • “No ads and no pressure.”
    • “Typical free-to-play, time-limited style game with regular prompts for in-game purchases.”
    • “The monetization strategy feels overly aggressive, constantly pushing players to spend money.”
    • “It's frustrating how many features are locked behind paywalls, making it hard to enjoy the game without spending.”
  • emotional
    1 mentions Positive Neutral Negative

    The emotional aspect of the game is overshadowed by frustration over excessive micro-transactions, which detracts from the overall experience and connection players feel towards the game.

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Skip FAQs

Frequently Asked Questions

Twilight Town is a action game.

Twilight Town is available on PC and Windows.

Twilight Town was released on December 4, 2017.

Twilight Town was developed by Absolutist Ltd..

Twilight Town has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its gameplay.

Twilight Town is a single player game.

Similar games include Lost Lands: A Hidden Object Adventure, Lost Lands: Mahjong, Mystery Manor: Hidden Objects, Wanderland, Hidden City: Hidden Object and others.