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Triblaster

Triblaster Game Cover
19%Game Brain Score
graphics, gameplay
27% User Score Based on 22 reviews

Platforms

LinuxPCTabletMac OSPhoneiPadMobile PlatformiPhoneWindows
Triblaster Game Cover

About

Triblaster is a single player casual shooter game. It was developed by oeFun, Inc. and was released on March 20, 2014. It received negative reviews from players.

Pew pew pew RETRO STYLE! Shoot enemies, survive, gain lives and achieve the highest scores possible all in an old school vector style game.

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27%
Audience ScoreBased on 22 reviews
gameplay3 negative mentions

  • The game features charming retro arcade graphics and a nostalgic aesthetic that appeals to fans of classic shooters.
  • It is easy to pick up and play, making it accessible for casual gamers and those looking for a simple arcade experience.
  • The game includes a good number of levels and offers a fun concept of shooting and surviving against waves of enemies.
  • The controls are poorly designed and confusing, requiring players to hold down the fire button continuously, which detracts from the gameplay experience.
  • The game suffers from repetitive and slow-paced gameplay, making it boring and lacking in challenge, especially in the early levels.
  • There are significant issues with control mapping and a lack of in-game music, which further diminish the overall enjoyment of the game.
  • graphics
    6 mentions Positive Neutral Negative

    The graphics of the game are described as inconsistent, featuring a mix of modern and 8-bit visual elements that create a disjointed aesthetic. While some appreciate the retro arcade style, others criticize the overall polish, noting issues like slow pacing, lack of music, and poor controls that detract from the visual experience.

    • “The graphics and aesthetics are well done, creating a visually appealing experience.”
    • “Arcade style retro graphics (I've always loved these).”
    • “Odd visual design elements, almost like different graphical elements were created by two people, one who wanted to try to make the game look modern, the other who wanted the game to have 8-bit visuals.”
    • “Odd visual design elements, almost like different graphical elements were created by two people: one who wanted to try to make the game look modern, and the other who wanted the game to have 8-bit visuals.”
    • “It tries to be a Tempest clone, and while the graphics and aesthetics are well done, the game is too slow-paced and repetitive.”
    • “No music, unpolished graphics, shoddy controls, and inconsistent difficulty.”
  • gameplay
    6 mentions Positive Neutral Negative

    The gameplay of Triblaster is described as derivative and repetitive, lacking challenge and depth, which can lead to player fatigue. While some mechanics, like the "rim" and edge mechanic, show potential, the overall experience is seen as uninteresting and reliant on minimal skill, making it more suitable for purchase during sales rather than at full price.

    • “I really want to give this game an honest chance, and from what I've seen, I would probably love the core gameplay.”
    • “- Nice 'rim' and edge mechanic.”
    • “Derivative gameplay.”
    • “Buy it on sale if you like the screenshots and the gameplay video.”
    • “Triblaster takes no skill, outside of a few levels that have enemies that can take a lot of damage or shoot a lot of bullets, requiring you to use the jump mechanic to avoid dying when they reach your end of the stage.”
  • music
    5 mentions Positive Neutral Negative

    The music aspect of the game has received largely negative feedback, with many users noting the absence of in-game music, which detracts from the overall experience. Players expressed disappointment over repetitive sound effects and a lack of engaging background music, suggesting that a retro soundtrack could have significantly enhanced the gameplay. Overall, the sound design is seen as unpolished and lacking the charm expected from a game of this genre.

    • “The in-game background retro music (some really awesome retro background music would have made a world of difference!)”
    • “The game does not explain controls at all besides showing 'x beam' in-game, and there is no music besides the stage intro and game startup.”
    • “The bleep bloop sound effects are more repetitive and bland than classic 90's arcades.”
    • “Once you get into the game and start playing, there is no in-game music. This is lame, as all you can hear over and over again is shooting, destroying enemies, dying, or collecting health/laser beams, which isn’t the best sound. Music would have spruced it up.”
    • “I couldn't figure out the controls by myself; the game does not explain controls at all besides showing 'X beam' in-game (which the X button wasn't the beam button). There is no music besides the stage intro and game startup, and the bleep bloop sound effects are more repetitive and bland than classic 90's arcades.”
    • “I don't think they have fully captured the experience: no fully viewable/scrollable high scores, no in-game music, laggy controls, dodgy control mapping, and no endless mode, to name a few things.”
  • replayability
    1 mentions Positive Neutral Negative

    Reviewers indicate that the game's replayability is currently lacking, suggesting that improvements, such as the inclusion of the "triblaster," could enhance the experience and encourage players to return.

    • “The game offers a variety of paths and choices, making each playthrough feel fresh and exciting.”
    • “With multiple endings and character builds, I find myself coming back to explore every possibility.”
    • “The dynamic events and random encounters keep the gameplay engaging, ensuring that no two sessions are ever the same.”
    • “The review will surely change if Triblaster is pulled out of the back room in its unfinished state and given some replay value.”
    • “After completing the game once, I found little incentive to play it again; the lack of new content really hurt its replayability.”
    • “The game feels like a one-and-done experience, with no real motivation to dive back in after finishing the main story.”
  • grinding
    1 mentions Positive Neutral Negative

    Players find the grinding aspect to be tedious and boring, often exacerbated by poor controls and a lack of engaging level design.

    • “A tedious, easy bore with poor controls and non-existent level design.”
    • “The grinding feels endless and repetitive, making it hard to stay engaged.”
    • “I found myself doing the same tasks over and over, which quickly became frustrating.”
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Frequently Asked Questions

Triblaster is a casual shooter game.

Triblaster is available on PC, Mac OS, Phone, iPad and others.

Triblaster was released on March 20, 2014.

Triblaster was developed by oeFun, Inc..

Triblaster has received negative reviews from players. Most players disliked this game for its graphics.

Triblaster is a single player game.

Similar games include TeraBlaster, Orborun, The Blue Flamingo, Pixel Gladiator, Spaceport Hope and others.