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Train Sim World

72%Game Brain Score
graphics, gameplay
optimization, stability
72% User Score Based on 6,272 reviews

Platforms

Xbox Series X|SPCPlaystation 5Playstation 4Xbox OneXboxWindowsPlayStation

About

Train Sim World 2020: Deluxe Edition is an immersive first-person train simulator featuring real-world routes, accurate locos, and detailed signalling systems. With the new "Journeys" feature, players can embark on over 24 hours of scenarios, tutorials, and service timetables, while a progress tracker highlights hundreds of available railway jobs. Included are several real-world routes, such as Germany’s Spessartrampe, New York Penn Station, and Manchester’s Victoria Station.

Genres & Tags
Play Modes
Train Sim World screenshot
Train Sim World screenshot
Train Sim World screenshot
Train Sim World screenshot
Train Sim World screenshot
Train Sim World screenshot
Train Sim World screenshot
Train Sim World screenshot
Train Sim World screenshot
Train Sim World screenshot
Train Sim World screenshot
+8
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72%
Audience ScoreBased on 6,272 reviews
graphics896 positive mentions
optimization176 negative mentions

  • Stunning graphics and immersive gameplay that captures the essence of train driving.
  • Highly interactive with the ability to walk around, operate controls, and experience the environment.
  • Great for train enthusiasts, offering a realistic simulation experience.
  • Frequent bugs and glitches that can disrupt gameplay and frustrate players.
  • Expensive DLCs that add limited content, making the overall experience feel lacking.
  • Lack of promised features such as an editor and multiplayer, leading to disappointment among players.
  • graphics
    1,722 mentions Positive Neutral Negative

    The graphics in Train Sim World are widely praised for their stunning realism and detail, particularly due to the use of Unreal Engine 4, which marks a significant improvement over previous iterations. However, many users report performance issues, including frame rate drops and graphical glitches, especially on lower-end systems, suggesting that while the visuals are impressive, they can be demanding on hardware. Overall, the game is considered visually appealing, but optimization and gameplay depth remain areas needing improvement.

    • “The graphics, simulation and feel of the game are as you would expect in real life.”
    • “The graphics are ultra realistic.”
    • “The graphics are mind blowing.”
    • “Although the graphics engine, textures, etc. are much better than standard train simulator 202x, the scenery is mind-numbingly boring compared to ts.”
    • “This game could be so great; however, the only good thing about it right now and since the first launch are the graphics.”
    • “I find myself quitting the game not long after booting it because I can't stand the graphics and stutter.”
  • optimization
    634 mentions Positive Neutral Negative

    The optimization of the game has received significant criticism, with many users reporting persistent performance issues such as stuttering, low frame rates, and crashes, even on high-end systems. While some players note improvements following updates, the overall consensus is that the game remains poorly optimized, requiring substantial hardware to run smoothly and still failing to deliver consistent performance. Many reviewers recommend waiting for further optimization patches before purchasing.

    • “Graphics are like real life but very well optimized.”
    • “Train Sim World is a very realistic train simulator, with good graphics, reasonable optimization and great interior design.”
    • “Optimization has been improved 100% and runs smooth as butter and looks fantastic!”
    • “The stuttering problem has been present for many months, even years, and although my 600 euro medium performance PC meets the recommended requirements, especially on the Long Island Rail Road: New York - Hicksville route add-on, the stuttering is unbearable.”
    • “This game is very poorly optimized and it's very irritating that I see posts from 2017 that they have not yet resolved this issue.”
    • “The performance was the worst of any game I had ever played, and it didn't exactly look too pretty either.”
  • gameplay
    358 mentions Positive Neutral Negative

    The gameplay of Train Sim World 2020 is characterized by impressive graphics and immersive mechanics, but it suffers from limitations such as linear scenarios, a lack of a scenario editor, and high-priced DLCs that restrict overall content. While many players appreciate the realistic driving experience and the ability to walk around trains and stations, others find the gameplay repetitive and frustrating due to bugs and performance issues. Overall, the game offers a decent amount of gameplay hours, but many feel it falls short in depth and replayability compared to its predecessors.

    • “The gameplay is great too; there are three types: 'scenarios, services, and tutorials'. I would advise watching videos of people playing the game just to make sure that this is a game for you, after all, $40.00 is a lot of money!”
    • “The gameplay feels so much more organic and fluid.”
    • “The game is gorgeous to look at thanks to the Unreal Engine, the fact that you can walk around the train and the station makes all the difference, and the gameplay is generally great fun.”
    • “Unfortunately though, after hours of gameplay, Train Sim World 2020 suffers from key issues.”
    • “The first issue is the lack of a scenario editor; with no way to edit scenarios to simulate different workings and to utilize trains from different routes, this means you're effectively stuck with the scenarios Dovetail provided with the game, making the overall gameplay experience stale with relatively low replay value compared to the game's predecessor.”
    • “Short route lengths do not allow for realistic gameplay, rolling stock is recycled for multiple paid DLC, core features are missing and bugs not being fixed for years.”
  • stability
    346 mentions Positive Neutral Negative

    The game's stability is widely criticized, with numerous users reporting persistent bugs, glitches, and performance issues that detract from the overall experience. Many players express frustration over unresolved problems, including crashes, unresponsive controls, and incomplete features, leading to a consensus that the game feels unfinished and poorly supported. Despite some positive remarks about its potential and enjoyment, the overwhelming sentiment is that the game remains a "buggy mess" that fails to meet expectations even after years of updates.

    • “Runs great on older hardware too.”
    • “It runs great on my medium level rig (GTX 970, 16 GB RAM) and the settings are easily tweakable; I get 60 FPS and 35-45 FPS in congested areas.”
    • “It runs great on my system with visuals maxed at 2560x1440.”
    • “This game is a buggy mess even after all these years, don't buy.”
    • “Not worth the money, devs abandoned the base game after a few months, full of glitches and bugs, motion blur sucks.”
    • “The game is very buggy and it has now been confirmed that none of its issues will be fixed after the release of tsw2.”
  • story
    228 mentions Positive Neutral Negative

    The game's story aspect is largely criticized for its lack of depth and engagement, with many users noting that it features minimal narrative elements and primarily consists of repetitive missions that often lead to frustration due to bugs and unclear objectives. While some players appreciate the simulation of train operations, they express disappointment over the absence of a compelling storyline or mission variety, leading to a feeling of monotony and a lack of meaningful progression. Overall, the consensus is that the game could benefit from more substantial storytelling and mission design to enhance the player experience.

    • “I like trains, this is trains :-) it feels very story driven, progress oriented and at first I was against it, but it's slowly making me better at handling a train so it's not a bad thing.”
    • “The story or main point to this game is you do scenarios ranging from shunting freight around Cumberland train yard to driving long consists from point A to point B while responding to events that happen along the way from signals, weather, speed changes, gradients positive and negative.”
    • “The story mode (scenarios) are worth the money alone.”
    • “☐ no story”
    • “🔲 this game has no story”
    • “The addition of side missions like a few collect-a-thon missions for each line fails to add to the experience in any way aside from giving you an incentive to leave the engineer's seat every once in a while and race back in time.”
  • monetization
    44 mentions Positive Neutral Negative

    The monetization model of this game has been widely criticized as a blatant cash grab, with players feeling that the developer, Dovetail Games, prioritizes profit over quality and user experience. Many reviews highlight the excessive reliance on DLCs and microtransactions, alongside unfulfilled promises regarding game features, leading to a perception of deception in advertising. Overall, players advise against purchasing the game, citing its high costs and lack of meaningful content.

    • “This game is just a huge cash grab.”
    • “Dovetail designed this game and all of their train games to be a cash grab for more DLCs and constantly push you towards it in their game, and requires you to set up an account with them for whatever reason.”
    • “Dovetail is a developer that is not concerned about the product or its users; it's all about the cash grab!”
  • grinding
    44 mentions Positive Neutral Negative

    The grinding aspect of the game has been widely criticized for being excessively tedious and repetitive, with players often feeling the need for a second life to endure the monotonous tasks. Many reviewers noted that the gameplay involves performing the same missions repeatedly, leading to boredom, especially in comparison to other simulator games that offer more engaging experiences and varied objectives. Overall, the lack of modding tools and the repetitive nature of the tasks detract from the enjoyment, making it a frustrating experience for many players.

    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
    • “If you think grinding was a thing in MMOs and RPGs, wait till you see DTG's idea of 'a game' when you do the same mission just in the opposite direction 300+ times.”
    • “Once you've done the scenarios, all you have to do is run up and down the lines, which is extremely tedious, especially on such a short route like Great Western.”
    • “What really turned me off was how boring and tedious it was to drive a train.”
  • replayability
    44 mentions Positive Neutral Negative

    The game's replayability is a mixed bag; while some players find it infinitely replayable due to the variety of routes and modes, others criticize the lack of a scenario editor, which limits the gameplay experience and leads to a sense of stagnation. Many agree that the service mode enhances replay value, but the absence of diverse scenarios and the reliance on provided content detracts from long-term engagement. Overall, opinions vary widely, with some players enjoying substantial replay value while others feel it falls short.

    • “There's lots of replay value here, and while the rest of the addons are quite expensive, I personally don't think you need them to have fun.”
    • “Regardless, I find it to be an extremely entertaining game to play and the variety of routes leads to the game having lots of replay value.”
    • “It's probably the most solid and value-rich feature the software package offers with its near infinite replay value.”
    • “The first issue is the lack of a scenario editor; with no way to edit scenarios to simulate different workings and to utilize trains from different routes, this means you're effectively stuck with the scenarios Dovetail provided with the game, making the overall gameplay experience stale with relatively low replay value compared to the game's predecessor.”
    • “Very poor replay value and variety, but that was okay because we had been promised a scenario editor from before it was released.”
    • “Lacking an editor is a major flaw and it's quickly lost its replayability.”
  • humor
    36 mentions Positive Neutral Negative

    The humor in the game is often described as unintentional, stemming from buggy physics and AI behaviors that lead to hilarious moments, such as runaway trains and awkward controls. While some players find joy in these comedic aspects, others feel that the game relies too heavily on DLC for its humor and that the overall experience can be frustratingly flawed. Despite its shortcomings, many reviewers appreciate the laughs it provides, making it a memorable, if imperfect, experience.

    • “I've not experienced anything major but have had some hilarious moments - such as a runaway loco even though the brake was on and I could not climb back into the cab even though I could open the cab door.”
    • “If you want a good laugh, go ahead, because this is one of the most hilariously bad games I've ever played.”
    • “This has made my day, I'm sat here laughing my head off at them.”
    • “This game is not funny without DLC.”
  • atmosphere
    26 mentions Positive Neutral Negative

    The game's atmosphere receives mixed reviews, with many praising its immersive first-person experience and detailed environments that enhance the overall ambiance. However, players also note significant issues such as glitches, inconsistent sound, and a lack of liveliness in certain areas, particularly in Paddington station, which detracts from the overall experience. While the Unreal Engine contributes positively to weather effects, some missions feel stale and could benefit from a more dynamic atmosphere.

    • “I love the first-person atmosphere, as well as the ability to ride passenger trains.”
    • “TSW provides a fantastic atmosphere to just kick back and drive, with enough challenge to make it compelling.”
    • “The detail is great; you've never seen trains look so good, and even the surrounding houses and factories add a lot of atmosphere to the game.”
    • “The stale atmosphere of the missions also put me off eventually.”
    • “Lack of atmosphere in Paddington Station, also station announcements.”
    • “When it comes to cons: I would say there are a number of glitches, script errors, sound inconsistencies, and the atmosphere needs to be more lively.”
  • music
    18 mentions Positive Neutral Negative

    The music in the game has received mixed feedback, with some players finding the main menu music acceptable while others find it annoying, particularly the repetitive SNCF announcements at stations. Many users express a desire for a radio feature to listen to their own music during long sessions, as the current options are limited. Additionally, the music transitions when selecting scenarios or tutorials have been noted, but overall, the lack of customization options for music is a common frustration.

    • “I go to any station in France (as an example, could be anywhere else with its own unique sound features) and that great SNCF music and announcements takes place regularly.”
    • “Coming from ATS/ETS2, I listen to the music radio but it seems TSW does not have a radio feature just yet (when some sessions do take hours).”
    • “The music when you open the game is very annoying.”
    • “Coming from ATS/ETS2, I listen to the music radio, but it seems TSW does not have a radio feature just yet (when some sessions do take hours).”
    • “Another thing is the music; it changes when you go to select a scenario or tutorial.”
  • emotional
    8 mentions Positive Neutral Negative

    Users express a deep emotional connection to the experience of driving trains, highlighting a sense of immersion that makes them feel as if they are truly operating the train. However, this emotional investment is marred by frustration over the lack of attention to persistent issues and the perception that new content is being prioritized over necessary fixes, leaving railfans feeling neglected and heartbroken.

    • “It's absolutely heartbreaking that railfans have nothing to call their own at this point.”
    • “It really made me feel like I'm driving the train, not just sitting at the computer!”
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8h Median play time
44h Average play time
2-56h Spent by most gamers
*Based on 54 analyzed playthroughs
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