TownCraft
- February 25, 2015
- Flat Earth Games
- 4h median play time
TownCraft is a single-player strategy game where you build your own medieval town and manage its inhabitants and resources. Starting with basic tools, you'll craft, farm, and trade to build a thriving town and attract visitors from nearby kingdoms. The game offers a new world to play in each time, providing endless replayability. With its relaxing gameplay, TownCraft takes about 4 hours to beat.
Reviews
- The game offers a relaxing and stress-free crafting and town-building experience.
- Charming graphics and a manageable learning curve make it enjoyable for casual players.
- There is potential for fun in discovering recipes and building your town at your own pace.
- The game is plagued by frequent crashes and bugs, leading to frustrating gameplay.
- Controls and pathfinding are clunky, making navigation and interaction cumbersome.
- The game feels unfinished and lacks essential features, such as a save option and a polished crafting system.
- story11 mentions
- 9 % positive mentions
- 91 % neutral mentions
- 0 % negative mentions
The game's story features a mix of main scenarios and optional side quests, allowing players to progress at their own pace, though some quests can become frustratingly uncompletable due to resource generation issues. While the gold quests provide a small narrative that connects across maps, many players find the quests themselves to be basic and uninspired, detracting from the overall experience. Additionally, clumsy controls and interface interactions can hinder mission completion, leading to frustration.
“It does have a main scenario and side quests for when you want a goal, but they're optional and you can finish them in your own time, without a sense of urgency or failure.”
“Silver quests grant you money, while gold quests come with a small story that seems to weave across the maps where you build your towns.”
“I really loved the idea of this game, and I enjoyed many aspects of the missions.”
“Some quests are impossible to complete if you end up on a map that has not generated a resource not sold by the merchants, and the merchants themselves are a little useless sometimes because they carry only a few coppers.”
“Secondary story got harder to work on, because income generation was really important; they should cover that in the tutorial.”
“Quests are basic and uninspired.”
- grinding5 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game tedious, particularly due to a clunky crafting system that leads to an excess of unused resources and complicated farming mechanics. While some appreciate the peaceful, non-stressful nature of the farming and crafting, others liken it to a "Facebook" game, highlighting the repetitive and labor-intensive tasks involved.
“Stocking the tavern is tedious and grinding due to the clunky crafting system for food and drink. On top of that, you end up with ridiculous amounts of unused resources due to an inability to either sell them to merchants or throw them away.”
“Other times it is really complicated; farming with a worker means two wide strips of farms so the worker doesn't get stuck inside as the crops grow up around them.”
“The farming does feel a bit like Farmville, and I can definitely see the parallels that other reviewers have drawn to this being a 'Facebook' game.”
- gameplay4 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The gameplay is initially enjoyable but suffers from long-term playability issues, including unaddressed bugs and crashes that disrupt the experience. While the tutorial mechanics are fun, the overall gameplay feels more suited for mobile devices, leading to disappointment given the game's price.
“I enjoy the initial gameplay, but in terms of long-term playability, it falls short and is quite disappointing for the price.”
“The gameplay mechanics are based on a fun tutorial, but the secondary aspects need improvement.”
“In terms of gameplay, it feels like it was designed for an iPad or Android device.”
“Bugs that were never fixed lead to quick crashes and disrupt gameplay.”
“The gameplay feels like it was designed for a tablet, making it less engaging on other platforms.”
“The controls are unresponsive, which significantly detracts from the overall gameplay experience.”
- graphics2 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The graphics are consistently described as charming, contributing positively to the overall visual appeal of the game.
“The graphics are charming.”
“Charming graphics.”
- stability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game has been reported to have significant stability issues, with users experiencing frequent crashes and glitches during gameplay.
“I experienced a lot of crashes and glitches while playing.”
“The game frequently crashes, making it nearly unplayable.”
“I encountered numerous bugs that disrupted my gameplay experience.”
- music1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game has received a mixed response, with an average rating of 7/10. While some players appreciate the soundtrack's quality and its ability to enhance the gaming experience, others feel it lacks variety or memorability. Overall, it contributes positively but may not stand out as exceptional.
- replayability1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The game offers good replayability, though players may find the controls frustrating and must pay close attention to detail when progressing through the main quests.
“It's definitely replayable; you just have to get past the aggravation of the controls and the obvious need for serious attention to detail when building towards the main quests.”
“The game offers a variety of choices that significantly impact the story, making each playthrough feel fresh and engaging.”
“With multiple endings and diverse character builds, I find myself coming back to explore different strategies and outcomes.”
“It's definitely replayable, but you have to get past the aggravation of the controls and the obvious need for serious attention to detail when building towards the main quests.”
“The lack of variety in missions makes it hard to feel motivated to replay the game after finishing it once.”
“While there are multiple endings, the journey to get there feels repetitive and doesn't offer enough new experiences to warrant multiple playthroughs.”