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TowersRTS screenshot
TowersRTS screenshot
TowersRTS screenshot
TowersRTS screenshot
TowersRTS screenshot
TowersRTS screenshot
TowersRTS screenshot
TowersRTS screenshot
TowersRTS screenshot
TowersRTS screenshot
TowersRTS screenshot
+13

78%
Audience ScoreBased on 23 reviews
gameplay3 positive mentions
story3 negative mentions

  • The game features a fun and easy-to-learn gameplay that becomes increasingly challenging over time.
  • The graphics are colorful and appealing, making it enjoyable to play on high-resolution monitors.
  • The game has a lot of potential with interesting mechanics and regular updates from the developers.
  • There are significant bugs, particularly in the tutorial and unit pathfinding, which hinder gameplay.
  • The game has a pay-to-win aspect with microtransactions that can affect balance and enjoyment.
  • The user interface and camera controls are clunky, making navigation and unit management frustrating.
  • story
    10 mentions Positive Neutral Negative

    The game lacks a significant story, focusing instead on quick, fast-paced missions that last 2-4 minutes each. While the gameplay is accessible, the mission selection process is cumbersome and could benefit from improved navigation options. Overall, players may find the experience enjoyable for short bursts, but it does not offer a compelling narrative.

    • “The game has no story.”
    • “At best, I could only give it an extremely hesitant 'try it for a few missions and see how you like it.'”
    • “The main map from which you select missions feels a little clunky.”
  • gameplay
    8 mentions Positive Neutral Negative

    The gameplay is characterized by its interesting and fast-paced design, featuring enjoyable mechanics and high-quality graphics that create a colorful and positive experience. However, some players note inconsistencies in unit production and a lack of clarity in tutorials, which can lead to frustration over time. Overall, while the game is fun and encourages varied playstyles, certain annoyances may detract from the overall experience.

    • “Interesting and fast game design with a lot of enjoyable mechanics during the campaign.”
    • “Very colorful and positive game with high-quality graphics and interesting mechanics.”
    • “The gameplay style is magnificent and delightful, encouraging you to play in different ways to achieve more.”
    • “The tutorials don't explain the unit cap, and unit production rates for structures seem wildly inconsistent, which might be a bug or just the game's mechanics not being explained.”
    • “It's fun at first or in short bursts, but there are a lot of annoyances that add up, and too many of them negatively affect gameplay.”
  • graphics
    5 mentions Positive Neutral Negative

    The graphics of the game are generally described as colorful and appealing, with a cartoonish style that works well even on high-resolution displays. While some users note that the graphics are basic, they still find them charming and fitting for the game's overall aesthetic.

    • “Very colorful and positive game with high quality graphics and interesting mechanics.”
    • “I like the simplified voices and the cartoon graphics are quite good on my 4K monitor.”
    • “The game's graphics are basic, but cute.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game is described as simplistic and calming, though it tends to become repetitive due to a lack of variety. While some players appreciate the pleasant quality of the music, the overall consensus suggests that it could benefit from more diversity.

    • “Overall, I'd say the music is pretty good.”
    • “The music is very simplistic and can get repetitive quickly as there is very little variety, but what music is there is nice and pretty calming.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be excessively tedious, requiring significant time investment. The lack of a minimap and issues with the windowed mode further complicate unit movement, making the grinding experience feel frustrating and cumbersome.

    • “You'll need a second life for grinding.”
    • “Beyond being tedious, the bottom of the screen is cut off when playing windowed, meaning playing windowed kind of breaks the game.”
    • “This is all exacerbated by there not being a minimap, meaning you must move the camera to move units, which makes moving units across the map kind of tedious.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization strategy of the game has been criticized as excessively focused on cash grabs, with numerous microtransactions that lead to a "pay-to-win" model, detracting from the overall experience of what is marketed as a "free-to-play" game.

    • “It's too much of a cash grab; it's a microtransaction-to-death game, as far too many 'free-to-play' games turn out to be 'pay-to-win'.”

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