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ToriDori Game Cover

About

"ToriDori is a single-player adventure game set in a low-poly world where players must find differences between adjacent timelines. With a relaxing soundtrack, players search for objects and temporary paradoxes across 3D landscapes. Completing tasks grants access to a free camera for closer exploration and photography."

ToriDori screenshot
ToriDori screenshot
ToriDori screenshot
ToriDori screenshot
ToriDori screenshot
ToriDori screenshot
ToriDori screenshot
ToriDori screenshot
ToriDori screenshot
ToriDori screenshot
ToriDori screenshot
+5

95%
Audience ScoreBased on 85 reviews
music13 positive mentions
optimization2 negative mentions

  • ToriDori features beautiful and detailed 3D dioramas, providing a relaxing and enjoyable gameplay experience.
  • The hint system is well-designed, allowing players to receive gentle nudges towards the differences without outright revealing them, making the game both challenging and accessible.
  • The game is charming and fun, with a whimsical art style and the added bonus of being able to pet a cat in the menu, enhancing the overall experience.
  • Some players found the differences to be too subtle, leading to frustration and reliance on random clicking to progress.
  • The game lacks a clear level selection system, making it difficult for players to track their progress and know which levels they have completed.
  • There are performance issues reported, with the game being overly demanding on hardware despite its simple graphics, which detracts from the relaxing atmosphere.
  • music
    20 mentions Positive Neutral Negative

    The music in the game is widely praised for its pleasantness and ability to complement the various scenes, enhancing the overall ambiance. While some players noted that the music loops too quickly in the latter half, many found it soothing and enjoyable enough to listen to repeatedly. Overall, the soundtrack is considered a strong point, contributing positively to the game's relaxing atmosphere and artistic presentation.

    • “Challenging differences, great soundtrack, definitely recommended.”
    • “The music is pleasant and the graphics are very well done.”
    • “The environments themselves were interesting to look at (the art direction is beautiful), the soundtrack/music fit each scene theme, and there was a large variety of scene ideas.”
    • “My only gripes are that folks with red-green colorblindness might have a rougher time (it happens) and the music in the last half of the game tended to loop too soon and became a bit grating because of it.”
    • “The music for the dioramas, while generic, still adds to the ambiance.”
    • “I was struck by the attention to detail in each diorama and the vibe music.”
  • graphics
    11 mentions Positive Neutral Negative

    The graphics of Toridori are praised for their appealing low-poly art style and attention to detail, creating captivating scenes that enhance the gameplay experience. However, some users note that the game is poorly optimized, causing high GPU usage despite the simplicity of the graphics. The inclusion of various graphics settings is appreciated, allowing players to adjust performance according to their hardware.

    • “Toridori has a nice art style and controls well.”
    • “The music is pleasant and the graphics are very well done.”
    • “Lastly, I love the art style, as my imagination was captivated by the scenes showcased throughout the game.”
    • “Clearly unoptimized, turns the GPU to 11 for no reason (the graphics are pretty, but not that complex).”
    • “GTX 1080 goes crazy hot for such simple graphics.”
    • “I liked how considerate the developers were to offer different graphics settings, including 'very very low'.”
  • story
    8 mentions Positive Neutral Negative

    The game's story is conveyed through a series of creative and humorous dioramas, with each of the 20 levels presenting a unique narrative twist. While the scenes are engaging and elaborate, they lack a cohesive overarching storyline, instead offering small, independent tales that enhance the gameplay experience. Players appreciate the environmental storytelling and hope for more detailed descriptions of each diorama's narrative and its contributors.

    • “I love how the different scenes and dioramas all tell a funny and creative story.”
    • “I found this environmental storytelling to be really enjoyable, particularly because the levels became more elaborate and detailed as I progressed.”
    • “Two levels for each diorama, which put a little bit of story each time between the two scenes. Sadly, there is no story connection from one diorama to another; at least I didn't find it.”
    • “Each world is split into two levels, often telling a small environmental story between them before moving on.”
    • “I hope they will briefly describe the story of every finished diorama or the names of the designers or illustrators who contributed to it.”
  • humor
    5 mentions Positive Neutral Negative

    The humor in the game is characterized by clever and quirky storytelling through detailed dioramas, each presenting funny and creative scenes. Players appreciate the relaxing yet amusing nature of the game, highlighting the genius of its before-and-after storytelling approach. Overall, the humor is well-executed and adds a delightful layer to the gameplay experience.

    • “I love how the different scenes and dioramas all tell a funny and creative story.”
    • “It's clever and quirky and funny; there are a bazillion little details in every scene, and especially the before and after thing is genius.”
    • “The dioramas are all interesting and sometimes humorous.”
  • gameplay
    5 mentions Positive Neutral Negative

    The gameplay is praised for its simplicity and well-balanced difficulty, providing around 9 hours of enjoyable experience for a low price. The hint system allows for a relaxing progression, making it accessible for players. Additionally, small touches, like an achievement involving petting a cat, enhance the overall enjoyment.

    • “I got about 9 hours of good gameplay and paid a bit more than $4 for the game.”
    • “4.5 hours of enjoyable gameplay for this price is amazing.”
    • “The gameplay is simple, and because you can use the hint system repeatedly (and without consequence), it is relaxing to play and easy to progress.”
    • “In regards to gameplay, it wasn’t complicated and the difficulty was well balanced.”
  • optimization
    2 mentions Positive Neutral Negative

    The game's optimization has been criticized, with users noting that it excessively strains the GPU despite relatively simple graphics. While the main selection screen exhibits noticeable performance issues, this is considered a minor aspect of the overall experience.

    • “Clearly unoptimized; it turns the GPU to 11 for no reason. The graphics are pretty, but not that complex.”
    • “It's not optimized very well, but that's mostly only noticeable in the main selection screen, which is a very minor part of the game.”
  • emotional
    2 mentions Positive Neutral Negative

    The emotional aspect of the game is characterized by a unique and engaging interpretation that evokes a sense of blindness to its deeper themes, while also being described as well-made, wholesome, and adorable, contributing to a positive emotional experience.

    • “Well-made, wholesome, and adorable.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere is generally perceived as calming, but certain elements detract from this serene experience.

    • “This takes away from the calming atmosphere.”
  • replayability
    1 mentions Positive Neutral Negative

    While some users feel the game lacks significant replay value, the abundance of maps offers enough content to justify its low price, making it a worthwhile purchase.

    • “While it has a lot of maps to explore, I found that it doesn't really offer much in terms of replay value based on my experience.”
    • “The game has plenty of content, but I didn't feel compelled to replay it after finishing.”
    • “Despite the initial fun, I quickly realized that there isn't much incentive to play through it again.”

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