Tomomon: Legacy of Light Game Cover
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Early Access Gift Update NotesNew Features Updates/Changes: More new Tomomons. Exotic - Exolink - Exodian Forms. Early Access Gift: Only in Early Access Peroid. New crazy Characters and Storylines. More Tomomon Fusion. Modify Tomomon's Chipsets. Explore the Expedition Mode. Play Gachapon (No Microtransaction). And many more...   About the GameWorld of ZentoAre you feelin…

  • PC
  • Windows

Reviews

74%
Audience ScoreBased on 72 reviews
gameplay5 positive mentions
story6 negative mentions
  • The game features a cute art style and offers a lot of customization options for team building and monster fusions.
  • Gameplay is engaging with a unique 3v3 battle system that encourages strategic thinking and experimentation with different monster combinations.
  • The developer is responsive to player feedback and actively works on updates, adding new content and improving the game over time.
  • The game suffers from numerous bugs, crashes, and performance issues, leading to a lack of polish and stability.
  • The story and dialogue are poorly written, with many grammatical errors and a lack of engaging narrative, making it feel shallow.
  • There is a steep learning curve with little guidance, leaving players confused about mechanics and objectives, which can be frustrating.
  • story46 mentions

    The story in the game is widely criticized for being weak, lacking depth, and failing to engage players, with many reviewers noting that it feels disjointed and unimportant. While some appreciate the freedom to explore the world without a strong narrative focus, others find the lack of guidance and clarity in quests frustrating. Overall, the narrative is described as amateurish, with repetitive dialogue and minimal world-building, leaving players feeling disconnected from the story.

    • “The story is cute enough, nothing amazing but good enough you can quickly enjoy it the first go around and then turn around and stomp through it the second time.”
    • “I enjoy it and enjoy the creatures you get to discover, I still have plenty more to discover, but I like the fact that it has a sense of freedom for you to discover, like one location warns you that going one direction leads to the main story, while the other is for more of a freedom path meant for exploration.”
    • “This game has potential, its monsters are cute yet cool, it has fusions alongside evolutions, a catching mechanic that doesn't need you to constantly go in and out of the store to buy some item and the story is interesting from what I have seen.”
    • “Very limited story.”
    • “Overall story isn't interesting, and feels like it doesn't fit or matter.”
    • “The story is almost non-existent and manages to sound like amateur fan-fiction at most times.”
  • gameplay24 mentions

    The gameplay is praised for its engaging mechanics, team-building options, and a variety of monsters, making it enjoyable despite some criticisms regarding the capture system and overall structure. While many players appreciate the fun and innovative elements, such as the 3v3 battles and mini-games, others find certain mechanics overly complicated or lacking depth. Overall, the gameplay experience is mixed, with a strong emphasis on battling and capturing, but some players feel it lacks the richness and polish expected from the genre.

    • “Game mechanics, quality of life features in the world, and a wide range of monsters; all fantastic.”
    • “The gameplay itself adds a lot of fun ways to go about things; the team building and 3v3 concept is enjoyable, and the new game plus aspect of re-fighting has kept me playing the game over and over, constantly trying new monsters.”
    • “As I've had time to really get into the game and understand a lot of the mechanics better, I'm having a blast with it.”
    • “- The capture mechanic is stupid; you have effectively one kind of infinite Pokéball that you need to recharge at out-of-the-way machines or using an item that makes the whole mechanic unnecessary.”
    • “Gameplay is incredibly jank.”
    • “Overall, the gameplay just felt weird since the whole time you are just battling trainers and catching more tomomon; there's no 'gym leaders' or bosses until the very end of the game in which you challenge the guardians after completing a quest.”
  • grinding5 mentions

    Players find the grinding aspect of the game to be excessively slow and tedious, with painfully long animations and a restrictive mana system that forces them to rely on basic attacks. Despite some rewards for their efforts, many feel that the grinding does not lead to significant improvements in power or stats, making the experience feel unfulfilling. Overall, the grinding is seen as a major detractor from the enjoyment of the game.

    • “Everything is just too slow and tedious.”
    • “Brutally slow animations to watch your monsters do a basic attack, combined with a mana system that only refills at the poke center, means you're grinding fights with basic attacks. With all your monsters having the same two moves (or one new one that's just as useless), this creates the slowest, most boring possible early game.”
    • “It's tedious but overall somewhat rewarding. I put a question mark because I did not see a change in power or stats as a whole.”
  • music4 mentions

    The music in the game is widely praised for being appealing and fitting well with its retro/modern aesthetic. Reviewers appreciate the solid soundtrack, noting that it enhances the overall experience without being intrusive. Overall, the music contributes positively to the game's charm and enjoyment.

    • “The soundtrack is appealing, not annoying, and fits in with the retro/modern hybrid that this game wants to be.”
    • “Everything, from the art to the soundtrack, is chef’s kiss.”
    • “Genuinely enjoying the game; the battles are streamlined and the music is neat.”
  • humor2 mentions

    The game features a blend of RPG elements and lighthearted humor, with moments of wit sprinkled throughout the dialogue. While the story may not be its strongest aspect, the humorous interactions contribute to an enjoyable experience, reflecting the developer's care for the game's overall tone.

    • “The RPG elements are well-integrated, featuring some clever humor, and you can tell the developer genuinely cares about the game.”
    • “While the story isn't the main focus and feels a bit weak, there are definitely funny moments sprinkled throughout the dialogue.”
  • stability2 mentions

    Players have reported significant stability issues, including frequent bugs, game freezes in menus, and instances of being stuck on a gray screen after losing a fight, which hinder the overall gameplay experience.

    • “I played it a while back; it was too buggy to play.”
    • “I have also run into a few issues where the game freezes when in the menu, or I recently had an issue where I lost a fight and then ended up on a gray screen where I couldn't move my character or open any menus.”
  • replayability1 mentions

    Players highlight the game's strong replayability, particularly in the later stages (11+), where the challenge intensifies and encourages experimentation with team strategies to maximize performance.

    • “Replayability is enhanced by the ability to experiment with different strategies and see how far you can push your teams, especially after level 11 when the scaling becomes much more intense.”
    • “The game offers incredible replayability, allowing players to explore various team compositions and tactics that keep each playthrough fresh and exciting.”
    • “With multiple paths and outcomes, the replayability factor is high, encouraging players to dive back in and experience new challenges each time.”
    • “Replayability is limited; once you've completed the main story, there's little incentive to return.”
    • “The game lacks meaningful choices that would encourage multiple playthroughs.”
    • “After finishing the game, I found no compelling reason to start over or explore different strategies.”
  • graphics1 mentions

    The graphics feature charming pixel art that showcases a variety of character designs, ranging from cute to scary, adding a unique visual appeal to the game.

    • “The graphics feature adorable pixel art that brings the characters to life with a charming mix of cute, scary, and strong designs.”
    • “The vibrant pixel art style is not only cute but also effectively conveys a range of emotions and character traits.”
    • “The graphics are beautifully crafted, showcasing a delightful variety of character designs that include both whimsical and intimidating elements.”
    • “The graphics are a mix of cute pixel art, but some designs come off as ugly and unappealing.”
    • “While the pixel art has its charm, certain characters look scary and detract from the overall experience.”
    • “The graphics feature a variety of tomomon designs, but the inconsistency in quality makes some characters feel weak and poorly executed.”
  • monetization1 mentions

    Reviewers express frustration with the monetization approach, noting that the interface resembles an advertisement more than a functional tool, which detracts from the overall experience. While the strategy gameplay is enjoyable, the overwhelming presence of ads can be distracting.

    • “I completely missed where the storage box was because the computer screen looked more like an advertisement than a computer. The strategy aspect is fun, but I found it a bit overwhelming at first.”
    • “The constant push for in-game purchases really detracts from the overall experience. It feels like the game is designed more to extract money than to provide enjoyment.”
    • “I feel like I'm being bombarded with ads and offers every time I log in. It's frustrating and takes away from the immersion of the game.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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