- March 29, 2024
- Nementic Games
Tobla - Divine Path
Platforms
About
In "Tobla - Divine Path" , become a divine puzzle tester as a mortal chosen by Tobla, the sassy puzzle deity. Solve physics-based puzzles in a 3D world, from floating islands to a hellish abyss, using the Swap Beam to manipulate objects. Though the story is inspired by popular culture, complete your task within an afternoon for a fun, focused experience.








- The game features a unique and satisfying object-swapping mechanic that leads to engaging puzzles.
- The visuals are vibrant and charming, creating an enjoyable atmosphere that complements the gameplay.
- The difficulty curve is well-paced, providing a mix of easy and challenging puzzles that keep players engaged.
- The game is quite short, with many players completing it in under two hours, leaving them wanting more content.
- Some puzzles can feel overly simplistic or easy, especially for experienced puzzle gamers.
- The narrative and voice acting, while entertaining, can become repetitive and may detract from the overall experience.
gameplay
108 mentions Positive Neutral NegativeThe gameplay is centered around a simple yet engaging mechanic of swapping objects, which is utilized in various clever ways throughout the game. While the puzzles start off easy and gradually increase in complexity, many players feel the game is too short and lacks depth, with some expressing disappointment over the limited exploration of its core mechanics. Overall, the game is praised for its polished execution and charming atmosphere, but it leaves players wanting more intricate challenges and additional mechanics.
“Every puzzle introduced new aspects and challenges, and by the end I felt that the game had thoroughly explored all the interesting bits with the core mechanics.”
“The core mechanic of swapping object locations is used in increasingly clever ways throughout the game, ensuring that each level feels fresh and engaging.”
“The puzzles and mechanics are fun from the first minute and always maintain a great balance between challenge and well-deserved reward.”
“The game is terribly short (under two hours) and has only one main mechanic, swapping two objects with each other.”
“Unfortunately, the game only explores its swap mechanic at a surface level.”
“Less money should have been spent on voice acting and environment design and more should have been spent on exploring the puzzle mechanics properly.”