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Tiny Rails is a management simulation game where players build and expand their very own railway company. Customize trains, collect resources, and complete missions to connect and upgrade stations across a pixelated 2D world. Compete with AI-controlled competitors as you strive to become the dominant railroad tycoon.

Tiny Rails screenshot
Tiny Rails screenshot
Tiny Rails screenshot
Tiny Rails screenshot
Tiny Rails screenshot
Tiny Rails screenshot
Tiny Rails screenshot
Tiny Rails screenshot
Tiny Rails screenshot
Tiny Rails screenshot
Tiny Rails screenshot
+8
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73%
Audience ScoreBased on 360 reviews
graphics18 positive mentions
story7 negative mentions

  • The game offers a nostalgic and relaxing experience with charming pixel art and enjoyable music.
  • It allows for casual gameplay, where players can leave the game running in the background while engaging in other activities.
  • The absence of microtransactions in the PC version is a significant improvement over the mobile version, making it more enjoyable.
  • There are numerous bugs and glitches, including issues with progress tracking and disappearing money.
  • The game can become repetitive and grindy, especially in later stages where progression slows down significantly.
  • Some features, like the maintenance system and gumball machine, feel forced and detract from the overall enjoyment of the game.
  • story
    45 mentions Positive Neutral Negative

    The game's story is generally perceived as mediocre and formulaic, revolving around a typical conflict with an evil megacorporation, which fails to significantly impact gameplay. While it offers some charm and serves as a backdrop to the gameplay, many players find it becomes repetitive and grindy, particularly in later stages, leading to a lack of engagement. Overall, the narrative is seen as a minor aspect of the experience, with players often preferring to focus on gameplay mechanics and side quests instead.

    • “There are lots of different quests and objectives, so even though the story-based aspect is charming, you can really play in whatever way you want to.”
    • “In general, if you’d like a calm but gorgeous experience with a storyline, you’ve got what’s here.”
    • “The story is pretty much textbook 'evil megacorporation tries to purchase your business and will go so far as to crush you if you refuse, so go do your business to show those bad businessmen that you're real.' It serves the purpose of keeping you going whenever you get bored of watching numbers go up.”
    • “The story is the first thing you're thrust into, something that attempts to be charming but ends up being your typical 'there is another guy doing the thing you are doing and he is mean because he's doing it better, but you're the good guys because you like green energy and your grandpa' pandering affair that has absolutely no impact on the game.”
    • “I really would have liked to continue the story and eventually wrap it up, but since the grinding stepped up about 100 steps from the previous area, I'm just done with this.”
  • graphics
    39 mentions Positive Neutral Negative

    The graphics of the game are generally praised for their charming pixel art style and nostalgic appeal, evoking memories of classic games. However, many users report frequent graphical glitches and bugs that detract from the overall experience. While the aesthetic is appreciated, some players feel it falls short of modern standards, especially given the game's price point.

    • “Pretty graphics, great price, it's a must buy... epic game... plus so much to do...”
    • “The pixel art graphics and uplifting music convey all the warmth of a game like Stardew Valley, and it's very relaxed and cheery, a perfect antidote to all of those horror and shooty games.”
    • “The graphics are just stunning!!!”
    • “The developer attempts to provide a very lame excuse for their inability to hire an artist capable of computer graphics more advanced than 1989.”
    • “Why should Steam gamers pay $14 for 30-year-old graphics?”
    • “I am constantly getting graphical glitches like the screen locking to the sky, or backgrounds flickering.”
  • gameplay
    39 mentions Positive Neutral Negative

    The gameplay is characterized by its simplicity and fast-paced mechanics, making it easy to learn and initially engaging. However, many players criticize the poor implementation of certain mechanics, repetitive tasks, and the presence of mobile game design elements that lead to a lack of depth and enjoyment. While some appreciate the calming experience and charming aesthetics, others find the gameplay ultimately boring and marred by microtransaction influences from its mobile origins.

    • “It's simple to learn the mechanics and it's fast-paced so you don't get bored.”
    • “There is a wonderful simplicity to the game, but those looking for deeper mechanics won't be left disappointed as once you get past the first few hours, resource management becomes a staple in progressing quicker without feeling grindy.”
    • “The mechanics work really well and it's very satisfying to make money.”
    • “Some game mechanics are poorly implemented.”
    • “This game itself is a mobile port to PC and features little to no active gameplay, thus making it very boring.”
    • “The problem is when your whole game is built around delay mechanics designed to get you to pull out your phone every few hours to click a few things or buy some speed-up item with real money as a microtransaction, the gameplay just doesn't work when you remove it from the free-to-play world.”
  • monetization
    36 mentions Positive Neutral Negative

    The monetization aspect of the game has received mixed reviews, with many users criticizing the mobile version for its heavy reliance on microtransactions and ads, which detracts from the overall experience. In contrast, the PC version is praised for eliminating these monetization strategies, offering a more complete and enjoyable gameplay experience for a one-time purchase. While some players appreciate the absence of in-game purchases and ads on PC, they still express concerns about the game's balance and progression mechanics.

    • “No microtransactions for the Steam version, which is why it has a price.”
    • “The good side of the PC version here though is that there are no microtransactions.”
    • “This is a great game, a really nice PC version of a really nice mobile game, and no microtransactions for only 10 dollars?”
    • “Ok, so this game is a cash grab.”
    • “I used to love this game when a friend used to let me play, but they cut out so much and added so many microtransactions to the mobile version. This game went from nice and fun to just money-grabbing laziness.”
    • “All in all, it doesn't look like the devs really care about the Steam version and rather saw it as a quick cash grab.”
  • grinding
    22 mentions Positive Neutral Negative

    The grinding aspect of the game is widely criticized for being tedious and time-consuming, especially as players progress to later stages, where the requirements significantly increase. While some players find it manageable to multitask while grinding, many express frustration with the repetitive nature of collecting resources and upgrading, leading to a sense of burnout. Overall, the game is described as heavily reliant on grinding, making it less enjoyable for those who prefer a more streamlined experience.

    • “It's nice and casual, with no time pressure, allowing for reasonable progress that doesn't feel like grinding.”
    • “The grinding is rewarding and feels meaningful, making each level up a satisfying achievement.”
    • “I appreciate how the game balances grinding with enjoyable gameplay, making it feel less like a chore.”
    • “But the gameplay loop isn't enjoyable when you are just grinding money.”
    • “I really would have liked to continue the story and eventually wrap it up, but since the grinding stepped up about 100 steps from the previous area, I'm just done with this.”
    • “Good game to waste some time but since it was ported from mobile... it can be a grinding hell... so far there are missing entries to train cars, there's no way of selling car clones and the only way to progress is by actively playing.”
  • stability
    17 mentions Positive Neutral Negative

    The game is widely criticized for its instability, with numerous users reporting persistent bugs and glitches that significantly detract from the experience. While some players find it entertaining and acknowledge its potential, the overall consensus is that the game remains too buggy and unstable, especially in its current state. Despite occasional minor glitches, many feel that the game's performance issues overshadow its fun aspects.

    • “The game is very buggy (still).”
    • “The game has a lot of potential, but it's still very buggy and unstable.”
    • “I am constantly getting graphical glitches like the screen locking to the sky, or backgrounds flickering.”
  • music
    10 mentions Positive Neutral Negative

    The music in the game is widely praised for its uplifting and warm qualities, reminiscent of titles like Stardew Valley, enhancing the overall relaxed atmosphere. While the existing soundtrack is enjoyable, many players express a desire for a larger variety of tracks to prevent repetitiveness. Overall, the music contributes positively to the game's charm, despite some critiques regarding its limited selection.

    • “The music just makes you not want to leave.”
    • “The pixel art graphics and uplifting music convey all the warmth of a game like Stardew Valley, and it's very relaxed and cheery, a perfect antidote to all of those horror and shooty games.”
    • “The 16-bit art style is amazing and although there are only two pieces of music in the game, they are wonderful.”
    • “Although there are a few bugs, the music gets a bit repetitious after a while and it can get a bit grind heavy.”
    • “Bigger soundtrack, because it gets annoying.”
  • optimization
    5 mentions Positive Neutral Negative

    The game's optimization is criticized for being poor, with upgrades being the primary means of enhancing train performance, while the overall economy is not well-balanced. Players note that the game feels like a poorly ported mobile clicker designed for profit rather than a genuine adventure or simulator experience.

    • “There's no real use for duplicates past a certain amount, so performance will actually start to tank once you've gotten enough.”
    • “The economy is not well optimized.”
    • “Upgrades are almost the only way of changing the train's performance.”
    • “Oh yeah, it's not an adventure or simulator as the tags currently suggest; it's merely a mobile clicker designed as a cash grab, poorly ported and poorly optimized.”
    • “There's no real use for duplicates past a certain amount, so performance will actually start to tank once you've collected enough.”
  • humor
    4 mentions Positive Neutral Negative

    The game is praised for its humor, featuring a variety of funny cars and engines that contribute to a lighthearted and relaxing experience. Players appreciate the well-written script filled with pop culture references, enhancing the overall enjoyment and providing a delightful escape from daily life.

    • “It's a kind of fun, relaxing game with lots and lots of funny cars, engines, and other things, and it keeps giving you the feeling of progress.”
    • “Funny little game when you just want to relax and get away from daily life.”
    • “This is a fantastic game with a lot of humor; the script is very well written, and there are a ton of pop culture references. Oh yeah, the scenery is drop-dead gorgeous too.”
  • replayability
    1 mentions Positive Neutral Negative

    Players have noted significant improvements that enhance the game's replayability, leading to a more enjoyable experience and prompting some to revise their reviews positively.

    • “The game offers so many different paths and choices that I find myself wanting to play through it multiple times.”
    • “Each playthrough feels fresh due to the variety of character builds and strategies available.”
    • “The dynamic events and random encounters keep the gameplay exciting, making me eager to dive back in.”
  • emotional
    1 mentions Positive Neutral Negative

    Players appreciate the emotional depth of the game, highlighting the developers' active engagement and the wholesome nature of the gameplay, which fosters a positive and uplifting experience.

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5h Median play time
5h Average play time
5-5h Spent by most gamers
*Based on 1 analyzed playthroughs
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