Tiny Dangerous Dungeons Game Cover

"Tiny Dangerous Dungeons" is a challenging pixel art adventure game where players navigate treacherous dungeons as a young explorer. Collect valuable relics, solve puzzles, and defeat enemies to progress through the levels. With permadeath and increasing difficulty, each run requires strategy and quick reflexes. Your bravery and wits will be tested in this nostalgic tribute to classic gaming.

  • iPad
  • iPhone
  • Mac OS
  • PC
  • Phone
  • Web Browser
  • Windows
  • Android
  • Mobile Platform
  • Tablet

Reviews

95%
Audience ScoreBased on 117 reviews
graphics10 positive mentions
story4 negative mentions
  • The game features tight level design with responsive controls and enjoyable platforming mechanics, making it a fun experience.
  • Its nostalgic Game Boy aesthetic is well-executed, providing a charming retro feel that resonates with fans of classic games.
  • Despite its short playtime, the game offers replayability through achievements and time trial modes, making it a worthwhile experience.
  • The game is very short, typically taking around 30 to 60 minutes to complete, which may leave some players wanting more content.
  • The music is repetitive, with only one track throughout the game, which can become monotonous during play.
  • The gameplay is somewhat linear, lacking the depth and exploration typically associated with traditional metroidvania titles.
  • graphics40 mentions

    The graphics of "Tiny Dangerous Dungeons" are characterized by a lo-fi pixel art style reminiscent of classic Game Boy games, effectively capturing a nostalgic aesthetic. While many players appreciate the retro visuals and how they complement the gameplay, some note that the simplicity may lead to a lack of depth and variety over time. Overall, the graphics are well-executed for those who enjoy the retro theme, though they may not appeal to everyone.

    • “The graphics are, of course, lo-fi pixel art heavily inspired by the classic Game Boy.”
    • “Stylish and well-done retro graphics, sounds, and music.”
    • “It's great, it plays brilliantly and the Game Boy aesthetics are exactly what you want, if this is your kind of thing.”
    • “This isn't like your ordinary metroidvania; it's much more barren, and the graphics and music itself get stale after 10 minutes.”
    • “Many games lately in the indie scene are using low graphics and kind of just do it because it's cheaper to make.”
    • “[tiny dangerous dungeons] is an enjoyable 'metroidvania' game with a gameboy aesthetic, albeit fairly simplistic and, true to its name, short (easily beatable within an hour).”
  • music32 mentions

    The music in the game is generally well-received for its nostalgic 8-bit style that complements the retro aesthetic, evoking memories of the Game Boy era. However, many players note that the soundtrack is repetitive and lacks variety, which can lead to it becoming tiresome during longer play sessions. Overall, while the music fits the game's theme, some players would appreciate more diversity in the tracks.

    • “This game is a simple platformer with fun progression mechanics and backtracking, a great soundtrack that fits the aesthetic of the game, and overall a short and sweet experience.”
    • “The colour palette and music are reminiscent of the Game Boy era.”
    • “TDD is a compact and quick game to play, with some good exploration elements, mixed in with some tight platforming and a lovely soundtrack!”
    • “My only small criticism is that the music is a bit repetitive, and some variety would be welcomed.”
    • “The music just repeats itself and the gameplay is really riveting; it's not like Super Dangerous Dungeons if you came from there expecting to find something similar.”
    • “It's by no means a bad song, but after listening to it for an hour straight, it was really starting to get on my nerves.”
  • gameplay19 mentions

    The gameplay of "Tiny Dangerous Dungeons" is characterized as a straightforward platformer with enjoyable progression mechanics and backtracking, making it a nostalgic experience reminiscent of classic Game Boy titles. However, it is also noted for its lack of depth, featuring linear progression, minimal story, and repetitive music, which may appeal to players seeking a simple, short gaming session without complex mechanics. Overall, while the controls are solid, the game is considered generic and shallow, suitable for a brief nostalgic dive.

    • “This game is a simple platformer with fun progression mechanics and backtracking, a great soundtrack that fits the aesthetic of the game, and overall a short and sweet experience.”
    • “If you want no depth, all gameplay, Tiny Dangerous Dungeons may be a good match for you.”
    • “Intuitive gameplay.”
    • “It's also a very generic experience; generic character, style, theme, enemies, mechanics... still, it works well as a 1-hour dive back into the days of the original Game Boy, just know what you're getting if you aren't familiar with the series.”
    • “Tiny Dangerous Dungeons is fine: it hits the retro spot as promised graphically and mechanically but it is also considerably shallow, with linear progress, no story, and a one-track soundtrack.”
    • “It plays fine, but it's essentially one dungeon, one boss, and half an hour of gameplay.”
  • story10 mentions

    The story in "Tiny Dangerous Dungeons" is described as minimal and basic, with many reviewers noting the absence of a narrative altogether. While the game successfully captures a retro aesthetic and offers enjoyable gameplay, its linear progression and lack of depth in storytelling leave it feeling shallow, especially for those wishing for a more extended experience.

    • “Not much of a story at all and very basic.”
    • “It hits the retro spot as promised graphically and mechanically, but it is also considerably shallow, with linear progress, no story, and a one-track soundtrack.”
    • “I really wish it were twice the length of play-through and added at least a basic story.”
  • replayability4 mentions

    The game is noted for its rewarding challenges and enjoyable gameplay, contributing to a strong sense of replayability. While it is relatively short, akin to classic Game Boy titles, players find it fun enough to revisit multiple times.

    • “The game feels rewarding, and the challenges offer a certain replayability.”
    • “Very fun, basically a Game Boy game in the sense that it is pretty short, but has a lot of fun replay value.”
  • stability2 mentions

    Users have reported occasional glitches in the start menu, indicating some stability issues at launch. However, these glitches appear to be infrequent.

    • “There were glitches in the start menu that disrupted my experience.”
    • “I encountered glitches in the start menu that were quite frustrating.”
    • “The start menu had glitches that made it difficult to navigate.”
  • optimization2 mentions

    The optimization of the game has received mixed reviews, with some users reporting performance issues and bugs that hinder gameplay. While certain aspects run smoothly, others experience significant lag and technical glitches, suggesting that further optimization is needed for a more stable experience.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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