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Tiestru Game Cover

About

Tiestru is a single player action adventure game. It was developed by Warlock Arts and was released on August 20, 2014. It received negative reviews from players.

Tiestru offers a new perspective to strategy games. The player has control all over the map and defines his strategy with the structures that he builds. Each structure, each connection, each location offer new and enhanced powers. In this deep and complex game everything is up to you! Define your strategy!

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23%
Audience ScoreBased on 30 reviews
graphics5 positive mentions
stability4 negative mentions

  • The graphics and environments are visually appealing, providing a nice aesthetic for the game.
  • The game introduces some interesting mechanics, such as stacking crystals and creating 3D mazes, which can enhance strategic gameplay.
  • There is potential for replayability due to different difficulty settings and the ability to change core placement for varied experiences.
  • The game suffers from poor design choices, including boring enemies, repetitive levels, and a lack of strategic depth.
  • Camera controls are frustrating and hinder gameplay, making it difficult to navigate and manage defenses effectively.
  • The game is plagued by bugs and incomplete features, leading to a lack of polish and overall enjoyment.
  • graphics
    6 mentions Positive Neutral Negative

    The graphics in the game receive mixed reviews, with some players praising the nice environments and overall visual appeal, while others criticize them as unpleasant and buggy, with outdated camera controls reminiscent of early 1990s games. Overall, the graphics seem to be a highlight for some, but significant issues detract from the experience for others.

    • “The graphics in this game are pretty nice; I like the environments, and every level is different.”
    • “The graphics are nice!”
    • “Graphics are cool.”
    • “Don't let the reasonably looking graphics fool you; this game is a buggy mess, and the camera controls are wack, like something out of the early 1990s.”
  • stability
    4 mentions Positive Neutral Negative

    The game suffers from significant stability issues, with numerous bugs and incomplete features that detract from the overall experience. Users have criticized the outdated camera controls and compared the game's performance unfavorably to other tower defense titles.

    • “Don't let the reasonable looking graphics fool you; this game is a buggy mess, and the camera controls are wacky, reminiscent of something out of the early 1990s.”
    • “This is a buggy, incomplete game.”
    • “When there are so many non-buggy tower defense games out there, why play this one?”
  • gameplay
    4 mentions Positive Neutral Negative

    The gameplay is marred by technical issues such as monsters getting stuck on invisible obstacles and clipping through textures, alongside a lack of innovative mechanics, leading to repetitive strategies. While the open 3D environments and level designs show potential, poor camera controls and a failure to fully utilize the game's concepts detract from the overall experience.

    • “Smooth gameplay.”
    • “Level designs are nice and show great promise.”
    • “Monsters run into walls and get stuck on invisible obstacles for several seconds at a time. Scorpions clip through ground textures. There is no fast forward option. The mechanics of the game strongly encourage you to build around your core and not spread your towers around, making the same tactic work over and over again, especially if you place your core near map scenery objects that act as indestructible walls.”
    • “Level designs are nice and show great promise, but it's a lost cause because of the game mechanics.”
  • story
    4 mentions Positive Neutral Negative

    The game's story is criticized for its lack of depth and engagement, with players noting a minimal narrative presence throughout the missions. Additionally, technical issues, such as progress not being saved, further detract from the overall experience.

    • “Although I am a sucker for story plots and backgrounds, this game doesn't have the faintest trace of that.”
    • “I've played the first mission (which is the tutorial) twice because the game decided not to save my progress.”
    • “And you get that for 11 missions (not counting the secret levels).”
  • grinding
    3 mentions Positive Neutral Negative

    Players note that the time-limited levels in the game restrict opportunities for grinding resources, which can hinder progression and resource accumulation.

    • “Time-limited levels don't allow for grinding for resources.”
    • “The grinding feels repetitive and tedious, making it hard to stay engaged.”
    • “I wish there were more opportunities to grind, as the current system feels too restrictive.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is criticized for being repetitive and lacking variety, with some users noting similarities to tracks from RuneScape. Additionally, the absence of sound controls and the overall quality of the music have led to a negative reception, with many finding it irritating.

    • “The music loops too much, and the orcs have no face texture.”
    • “Is it just me, or is that a song stolen from RuneScape that plays all the time?”
    • “There are no sound controls, and the music is irritatingly bad.”
  • replayability
    3 mentions Positive Neutral Negative

    The game offers high replayability due to its dynamic mechanics, allowing players to alter core placements and strategies, which significantly impacts the overall gameplay experience.

    • “I believe the game has high replay value, as placing core in a different position can change your game experience altogether, or changing your strategy in terms of maze planning will change everything.”
    • “The variety of choices and strategies available ensures that each playthrough feels fresh and engaging.”
    • “With multiple paths and outcomes, I find myself coming back to explore different scenarios and strategies.”
  • emotional
    1 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by the ability to construct crystals, which fosters a sense of connection and creativity as players engage with the environment. This mechanic encourages players to build upon existing structures, enhancing feelings of accomplishment and attachment to their creations.

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Frequently Asked Questions

Tiestru is a action adventure game.

Tiestru is available on PC and Windows.

Tiestru was released on August 20, 2014.

Tiestru was developed by Warlock Arts.

Tiestru has received negative reviews from players. Most players liked this game for its graphics but disliked it for its stability.

Tiestru is a single player game.

Similar games include Rogue Wizards, Anomaly Defenders, Sanctum, Dungetris, Solareth and others.