Three Kingdoms: Innovatory Game Cover
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"Three Kingdoms: Innovatory" is a strategy game that brings the history of the Three Kingdoms period to life from a Chinese perspective. Developed by a small team of passionate individuals, the game allows players to experience intense battles, diplomatic strategies, and historical events. The game is currently in Early Access, with the developers welcoming feedback to continually improve and perfect the game, aiming to create an outstanding strategy experience for players.

Reviews

49%
Audience ScoreBased on 14 reviews
  • The game effectively combines elements of CA's Total War and Koei's Romance of the Three Kingdoms, providing a rich experience with internal politics and diplomacy.
  • The map is expansive with numerous settlements, making for a long and engaging campaign, and players can automate settlement expansions to focus on other aspects of the game.
  • The ability to recruit additional officers over time and the introduction of captains from settlements enhance gameplay, especially for factions with fewer generals.
  • The auto resolve feature is severely flawed, often resulting in disproportionate losses, making it feel unnecessary and in need of significant improvement.
  • Battle mechanics are unbalanced, with cavalry units dominating encounters regardless of the opposing forces, leading to frustrating gameplay experiences.
  • AI behavior in battles and recruitment options can be illogical and frustrating, detracting from the overall strategic experience of the game.
  • gameplay2 mentions

    The gameplay is generally considered easy to navigate, reminiscent of "rotk," but there are criticisms regarding the battle mechanics, particularly for those inspired by the "Total War" series, suggesting they need significant improvement.

    • “The mechanics are easy to navigate, making the gameplay feel smooth and accessible.”
    • “The battle mechanics draw inspiration from Total War, but they could use some refinement for a better experience.”
    • “If you are taking inspiration from Total War to make your battle mechanics, fix them properly.”
    • “These mechanics aren't hard to go through; in fact, they are as easy as ROTK.”
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