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They Came From Venus

13%Game Brain Score
music, atmosphere
graphics, story
18% User Score Based on 22 reviews

Platforms

PCWindows

About

You are alone at your uncles remote mountain estate, when a mysterious package gets delivered to his doorstep. Soon after, things get out of hand and the house becomes your last bastion of survival. 'They Came From Venus' is a otherworldly survival horror adventure from the seventies - inspired by the sci-fi b-movies era of the fifties and sixties. You have to uncover the mystery of your uncles m…

They Came From Venus screenshot
They Came From Venus screenshot
They Came From Venus screenshot
They Came From Venus screenshot
They Came From Venus screenshot
They Came From Venus screenshot
They Came From Venus screenshot
They Came From Venus screenshot

18%
Audience ScoreBased on 22 reviews
music8 positive mentions
graphics3 negative mentions

  • The game features a good, atmospheric level design with many small details and a large area for exploration.
  • The soundtrack is fantastic, providing a retro feeling that enhances the overall experience.
  • Some players appreciated the initial horror atmosphere and the first two days of gameplay, which were described as engaging.
  • The voice acting is predominantly AI-generated, leading to poor delivery and a lack of emotional depth in characters.
  • The game suffers from significant performance issues, including low frame rates and poor optimization, making it unplayable for some users.
  • The writing is criticized for being terrible and incoherent, with many players feeling lost due to a lack of direction and unclear objectives.
  • graphics
    10 mentions Positive Neutral Negative

    The graphics are reminiscent of the PS3 or PS4 era, with many users noting poor framerates even on lower settings, which detracts from the overall experience. While the art style has a unique aesthetic that some appreciate, it can lead to frustrating gameplay moments, such as difficulty in locating objects. Overall, the graphics seem to be a significant drawback for players.

    • “The overall tone and aesthetic of They Came From Venus is really good.”
    • “The graphics look like something from the PS3 or PS4 era, yet somehow it still ran at abysmal framerates (I ran Elden Ring at at least very high, so it ain't my card).”
    • “Then I have to answer the phone, which I had to echo locate by the sound since it's a white object on a white desk... the art style is not doing any favors.”
    • “At first, I thought the graphics and the cheesy voice acting were intentional.”
  • music
    8 mentions Positive Neutral Negative

    The music in the game has received positive feedback, with many praising the fantastic soundtrack and the enjoyable jukebox feature. While some users appreciate the overall style, others feel that the music is good but not exceptional.

    • “The music was great; I liked the jukebox aspect.”
    • “Fantastic soundtrack.”
    • “The music and overall style is good.”
  • story
    8 mentions Positive Neutral Negative

    The story has potential but is seen as needing improvement, with some players feeling it lacks guidance and depth. While it isn't considered terrible, the protagonist's reactions and the overall narrative could benefit from more development.

    • “The protagonist's journey is intriguing, even if it sometimes lacks clear direction.”
    • “The narrative has its flaws, but it still manages to engage players with its unique elements.”
    • “While the story could benefit from more depth, it offers a captivating experience overall.”
    • “The story still has room for improvement (but not that bad!).”
    • “Like sure, not everything should hold your hand and show you a quest marker on your HUD, but the protagonist just goes 'yeah sure, laboratory.'”
    • “The third strike is a fairly mild gameplay and story spoiler.”
  • optimization
    8 mentions Positive Neutral Negative

    The game's optimization has been widely criticized, with players experiencing significant frame drops and unstable performance even on high-end hardware. Additional issues include inconsistent audio levels and poor localization, further detracting from the overall experience. Many users feel that the lack of attention to optimization has rendered the game nearly unplayable.

    • “The game also has a major performance issue. I'm running reasonably high-end hardware yet see constant frame drops, almost making the game unplayable.”
    • “I struggled to maintain a stable frame rate despite my modern hardware, and there is no discernible reason for this other than terrible optimization.”
    • “The game's first strike was poor performance.”
  • atmosphere
    6 mentions Positive Neutral Negative

    The game's atmosphere is initially praised for its effective and immersive level design, creating a strong sense of horror. However, as the game progresses, the tension diminishes, and the black-and-white aesthetic, while initially striking, becomes monotonous and less engaging.

    • “The level design is incredibly atmospheric, drawing players into the game's world.”
    • “The black-and-white design creates a strong atmosphere initially, immersing players in a unique visual experience.”
    • “The game's atmosphere is captivating, especially in the early stages, enhancing the overall horror experience.”
    • “Towards the end, the horror atmosphere decreases.”
  • gameplay
    6 mentions Positive Neutral Negative

    The gameplay is criticized for being simplistic and unrefined, resembling a novice's first attempt at game design, with repetitive mechanics such as lever pulling and backtracking. Reviewers suggest that significant improvements, including dialogue rewrites and bug fixes, are necessary for the game to reach its potential and justify its price.

    • “The gameplay loop is just... a 17 year old boy's first game.”
    • “This needs a few more months of work, fully rewritten dialogue, tons of rendering related bug fixes and optimizations, and a few more gameplay gimmicks, and then it's going to be a game worth $10.”
    • “Gameplay is almost entirely a series of throwing levers, backtracking, and answering communication devices which then subject you to more godawful generated voiceovers.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization strategy of the game has been criticized as a cash grab, suggesting that it may have been rushed to market in an attempt to recoup financial losses.

    • “This really felt like a cash grab, like maybe the project was falling apart so they put it out just to make some of the money back.”

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