The Witcher: Monster Slayer
Platforms
About
"The Witcher: Monster Slayer is a Role Playing game where you become a monster hunter and embark on an epic journey with a good plot, engaging gameplay, and stunning visuals. The game is full of grinding, ads, and bugs that may disturb the experience, but the compelling music and overall concept make it worthwhile for fans of the genre."











- The game has great graphics and immersive sound design, capturing the essence of the Witcher universe.
- Combat mechanics are engaging, requiring players to learn monster attack patterns and utilize potions and oils effectively.
- The quest system is well-designed, offering interesting storylines and character interactions.
- The game heavily relies on microtransactions, making it difficult to progress without spending real money.
- Quest locations often spawn in inaccessible areas, leading to frustration when players cannot complete objectives.
- The difficulty curve is steep, with many monsters being nearly impossible to defeat without using consumables, which are hard to obtain.
story
939 mentions Positive Neutral NegativeThe story aspect of the game has received mixed reviews, with many players appreciating the engaging narrative and quest design that aligns with the Witcher universe. However, significant frustration arises from quest locations often being inaccessible, such as on private property or in dangerous areas, which hampers progression and enjoyment. Additionally, the reliance on real-world movement for quest completion, combined with a perceived pay-to-win model, has led to dissatisfaction among players seeking a more balanced and accessible gameplay experience.
“The quests are engaging and a nice feature.”
“The story is very detailed and plenty to it.”
“The quests feel very witcher and that's great.”
“The quests are consistently placed in unreachable or restricted areas, making it impossible to progress.”
“I can't complete the first quest because it is set somewhere I cannot go.”
“The first quest spawned in an inaccessible area, making it impossible to continue the game.”