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The Vanishing of Ethan Carter

The Vanishing of Ethan Carter is one of the most beautiful and original adventure games of the year!
The Vanishing of Ethan Carter Game Cover
82%Game Brain Score
story, graphics
replayability, stability
86% User Score Based on 4,014 reviews
Critic Score 78%Based on 38 reviews

Platforms

Nintendo SwitchPCEpic GamesOculus RiftPlaystation 5Playstation 4Virtual RealityXbox OneXboxWindowsPlayStation
The Vanishing of Ethan Carter Game Cover

About

The Vanishing of Ethan Carter is a single player puzzle game with horror, mystery and thriller themes. It was developed by The Astronauts and was released on September 25, 2014. It received mostly positive reviews from critics and positive reviews from players.

The Vanishing of Ethan Carter is a first-person story-driven mystery game focused on exploration and discovery. As occult-minded private detective Paul Prospero communicate with the dead to discover the fate of a missing boy and the mystery behind a dark ancient force lurking in Red Creek Valley.

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86%
Audience ScoreBased on 4,014 reviews
story1.6k positive mentions
replayability55 negative mentions

  • Stunning graphics and beautiful environments that create an immersive atmosphere.
  • Engaging story with intriguing twists and a unique narrative style.
  • Interesting puzzles that require exploration and observation to solve.
  • Game does not provide clear guidance, leading to aimless wandering and potential frustration.
  • Short playtime (around 4-5 hours) may not justify the full price for some players.
  • Ending may feel anticlimactic or unsatisfying, leaving players with more questions than answers.
  • story
    3,842 mentions Positive Neutral Negative

    The story of "The Vanishing of Ethan Carter" is a captivating blend of mystery and supernatural elements, centered around the disappearance of a young boy, Ethan. Players engage in piecing together the narrative through exploration and solving puzzles, which reveal a tragic and emotionally charged tale with unexpected twists. While the game is visually stunning and atmospheric, some players find the story's pacing and conclusion to be somewhat lacking, leading to mixed feelings about its overall impact.

    • “The story is a major selling point, with a compelling arc and some unexpected plot twists.”
    • “This fascinating story is told in a beautiful world that is really enjoyable to walk through.”
    • “The vanishing of ethan carter is a fantastic walking simulator that has an even more remarkable story.”
    • “The story (which is the main point of the game, if you hadn't noticed) is bait-and-switch nonsense where nothing you do matters at all.”
    • “The real story plays out in a cutscene that's barely a few minutes long right at the end of the game, and it's ham-fisted as heck.”
    • “The story is a mess and the ending is bullshit.”
  • graphics
    1,809 mentions Positive Neutral Negative

    The graphics of "The Vanishing of Ethan Carter" are widely praised as stunning and breathtaking, often described as some of the best visuals seen in video games, rivaling even AAA titles. Many reviewers highlight the use of photogrammetry technology, which contributes to the game's photorealistic environments and intricate details, creating an immersive experience. While the visuals are a major selling point, some players note that the gameplay and story may not fully match the high standards set by the graphics.

    • “The visuals are stunning, thanks to Unreal Engine 5, and the world feels vast and lifelike.”
    • “It has hands down some of the best graphics I have ever seen in a game.”
    • “The graphics are breathtaking, and the way the story is told is creative and unique, all the while a masterfully arranged soundtrack adds an eerie feel.”
    • “The story is often prolonged or interrupted by long walks in nature, meaning that the game plays more like an engine demo, demonstrating new foliage graphics.”
    • “Adventure games pride themselves on exploration, but when that involves traversing predominantly empty swathes of land for the majority of the experience, pretty graphics and the occasional puzzle simply aren't enough to keep players on board.”
    • “The level of detail put into the graphics can't really be overstated, which is why I can't help but feel disappointed in the lack of actual gameplay here.”
  • gameplay
    1,087 mentions Positive Neutral Negative

    The gameplay of *The Vanishing of Ethan Carter* is characterized as a blend of exploration and puzzle-solving, often described as a "walking simulator" with detective mechanics. While the game features unique investigative elements and a captivating narrative, many players find the gameplay simplistic and lacking in depth, with some puzzles being too easy or repetitive. The absence of tutorials and guidance can lead to confusion, detracting from the overall experience, though the stunning visuals and atmospheric storytelling are frequently praised.

    • “The mystery is concise and engaging and meshes well with the detective gameplay.”
    • “The main mechanic is investigating a number of crime scenes in both the present and past by using the player character’s special ability, as a detective, of seeing—but also sort of entering the still lingering memories of what happened—and put all the pieces together in the right order.”
    • “The gameplay consists of wandering through lush forests and crumbling turn-of-the-20th-century industrial architecture looking for small mystery scenes, usually indicated by bobbing white text over any object that can be interacted with.”
    • “Gameplay is nonexistent.”
    • “The game opens up by saying 'there will be no hand-holding', but it literally does not even explain the core mechanics of the gameplay to you.”
    • “The gameplay is quite easy and long enough for the story (maybe 4 total hours it's not a fortuity).”
  • atmosphere
    891 mentions Positive Neutral Negative

    The atmosphere of "The Vanishing of Ethan Carter" is widely praised for its stunning visuals, haunting soundtrack, and immersive storytelling, creating a rich and eerie environment that captivates players. Many reviewers highlight the game's ability to evoke feelings of mystery and unease without relying heavily on jump scares, instead fostering a sense of exploration and introspection. Overall, the game's atmosphere is described as both beautiful and unsettling, making it a standout experience for fans of atmospheric narrative-driven games.

    • “This game is akin to some of my favorites, 'What Remains of Edith Finch' and 'Tacoma', short yet thoroughly enjoyable experiences that succeed in building an atmosphere and captivating the player into its world.”
    • “The vanishing of Ethan Carter has a truly amazing atmosphere. The artistic design, haunting sounds, mysterious story, and breathtaking environment all add up to a full sense of immersion.”
    • “The atmosphere is so thick and tense; I found myself completely absorbed.”
    • “The atmosphere created in this game sucks you right in.”
    • “The atmosphere of this game is unbelievable; I could constantly feel the hairs on the back of my neck.”
  • music
    769 mentions Positive Neutral Negative

    The music in "The Vanishing of Ethan Carter" has been widely praised for its atmospheric and haunting qualities, effectively enhancing the game's emotional depth and immersive experience. Reviewers noted that the soundtrack complements the stunning visuals and contributes significantly to the overall mood, creating a blend of tranquility and tension that aligns with the game's narrative. While some found the music less memorable outside the game context, many expressed a desire to purchase the soundtrack separately, highlighting its beauty and emotional resonance.

    • “The soundtrack is mesmerizing!”
    • “The music creates a tense mystery atmosphere and highlights dramatic moments.”
    • “The music is beautifully written, and the dynamic of it is superb, changing seamlessly depending on whatever you're looking at.”
    • “The music was almost completely unnecessary and I turned it off... it just didn't fit with the world.”
    • “The ambiant music didn't fit the theme of the game, but was nice.”
    • “I probably wouldn't listen to it outside of the game though so the digital soundtrack I got for preordering is going to be useless to me.”
  • replayability
    147 mentions Positive Neutral Negative

    The game has been widely criticized for its lack of replayability, with many reviewers noting that it offers little incentive to play again after completing the story, which typically takes around 4-8 hours. Most players feel that once the narrative is experienced, there is no significant variation or alternative paths to explore, leading to a consensus that it is a one-time playthrough title. While some may return for achievements or to enjoy the visuals, the overall sentiment is that the game lacks substantial replay value.

    • “Replayability-wise, it's one of the games you might replay out of nostalgia, or if you wait long enough in between runs, or if you miss something the first time.”
    • “The game itself, if explored and thought about, has more replay value than a lot of games in the market; each time you play it, you may find new things and details missed.”
    • “My only complaint is that it's too short, and that the only replay value is in exploring the lovely setting and reliving the stories all over again.”
    • “A bit short and with basically no replay value though (as there is only one protagonist to play and only one ending).”
    • “There is nothing in the way of replayability either, unless there's an achievement you missed.”
    • “Unfortunately there is little to no replay value.”
  • emotional
    120 mentions Positive Neutral Negative

    The emotional aspect of the game has garnered mixed responses, with some players finding it deeply moving and capable of evoking tears, while others felt disconnected due to a lack of character backstory and a flat narrative. Many praised the game's beautiful graphics and atmosphere, which contributed to its emotional impact, but some criticized the ending for not delivering the expected emotional payoff. Overall, the game is seen as a touching experience that resonates with players, despite its shortcomings in narrative depth and engagement.

    • “It's truly fascinating how a game that offers such freedom to the player all comes together to offer an absolutely emotionally devastating experience.”
    • “The story is layered, emotionally charged, quite original.”
    • “This is a beautiful game both visually and emotionally, a truly immersive and atmospheric experience that will have you enthralled on the edge of your seat for the entire game.”
  • optimization
    98 mentions Positive Neutral Negative

    The game's optimization has received mixed reviews, with many players experiencing frequent stuttering and performance issues, particularly in the original version built on Unreal Engine 3. However, the Redux version, utilizing Unreal Engine 4, has been praised for its improved graphics and overall performance, offering a smoother experience with fewer stuttering problems. While some users report excellent performance on high-end systems, others struggle with optimization challenges, indicating that performance may vary significantly based on individual hardware configurations.

    • “The redux version looks gorgeous and the Unreal 4 engine makes a huge difference in textures and performance.”
    • “This game's optimization for the PC is outstanding.”
    • “The game is incredibly well optimized, too, and will probably run much better on your computer than you'd expect from the drop-dead gorgeous visuals.”
    • “The game also stutters frequently, isn't optimized to display things you need to read on lower resolutions, and the pacing is glacial.”
    • “Despite this being the minimum required to play this game and despite me lowering all settings, switching to high performance for the game, amending the config file as suggested by the developers, making sure no major background programs were running, etc., the game lagged so bad.”
    • “The game has problems loading new areas/texture in real time, so expect stuttering when running around.”
  • stability
    45 mentions Positive Neutral Negative

    The stability of the game has received mixed reviews, with many players reporting significant bugs, freezes, and crashes that disrupt gameplay and require restarts. While some users experienced no issues and praised the game's mechanics, others highlighted persistent glitches that hindered their enjoyment. Overall, the game's stability appears to be inconsistent, with a notable divide between those who encountered severe technical problems and those who found it to run smoothly.

    • “There are no bugs, there are no glitches, the game's mechanics work fine.”
    • “Game mechanics work well, no glitches experienced throughout the game.”
    • “This game looks fantastic and it runs great.”
    • “But it freezes and crashes and doesn't save.”
    • “There are several glitches that prevent you from doing important things or even moving and force you to restart the game several times.”
    • “I had some crashes, freezes, and bugs, that forced me to restart the game multiple times throughout my playthrough.”
  • grinding
    42 mentions Positive Neutral Negative

    Overall, players find the grinding aspect of the game to be tedious and repetitive, primarily due to excessive backtracking and lengthy travel without fast travel options. While the beautiful scenery can make exploration enjoyable, many reviews highlight that the gameplay often feels monotonous and lacks engaging challenges, leading to frustration rather than immersion. The puzzles, while occasionally interesting, are frequently described as tedious, detracting from the overall experience.

    • “No grinding, no high scores; it's just you, the environment, the soundtrack, and the storyline.”
    • “Stop and consider, and you should figure it out - no tedious, methodical combing necessary.”
    • “Medium level of grinding.”
    • “There's a whole lot of running, which is fine, but it can get real tedious when you're backtracking because you don't know what to do, or you missed something.”
    • “The biggest mistake this game makes is giving you repetitive searching and fetching tasks, some of which are just overly tedious and out of place in a game that is so focused on telling a story.”
    • “Graphaically the game is amazing but in the long run it becomes quite tedious and ends up a chore just to finish through to the ending.”
  • character development
    10 mentions Positive Neutral Negative

    Character development in the game is largely criticized for being either nonexistent or poorly executed, with many reviewers noting that the characters are dull and lack depth. While some praise the voice acting and design, they argue that the overall narrative suffers from a simplistic approach that limits meaningful character growth. A few reviewers highlight the potential for deeper character exploration, suggesting that a more focused effort on development could have significantly enhanced the game's impact.

    • “Deep character development.”
    • “Good character development.”
    • “The layers of character development are subtle but have extreme depth.”
    • “The character development is nonexistent, and what characters are developed are boring and dull.”
    • “- incoherent story, weak narrative, and nonexistent character development.”
    • “The shortness of the game and the particular view of the world you get (the last moments of ghosts) limit the depth of character development.”
  • humor
    9 mentions Positive Neutral Negative

    The humor in the game is described as a mixed bag, with some players finding it genuinely funny and engaging, while others criticize it as amateurish or overly reliant on silly tricks. Notably, there are moments of humor intertwined with the narrative, particularly in character interactions and unexpected scenarios, but the overall effectiveness varies among players. Despite the humor's inconsistency, many appreciate the game's surprising twists and engaging story.

    • “Probably he was supposed to look scary, but he looks kinda... funny and dumb.”
    • “It has a great story with a surprising ending, nice environment, and funny sequences of the boy's life.”
    • “Very funny game, the best part was when all the stuff happened.”
    • “Not funny.”
    • “The jokes fell flat and felt forced.”
    • “I expected more clever humor, but it was mostly cringeworthy.”
  • monetization
    4 mentions Positive Neutral Negative

    The monetization aspect of the game is criticized for prioritizing promotional content over actual gameplay, with users feeling that the advertising misrepresents the game's focus and serves more as a showcase for technology rather than delivering a cohesive gaming experience.

    • “Some of the promotional media, advertising, screenshots, and trailers never happen within this game.”
    • “This game feels a lot like an advertisement for the photogrammetry texture technology than it does a game.”
    • “In fact, the mystery feels more like a tool to explore the other elements than the game’s focus, and I think the advertising should reflect this.”
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5h Median play time
5h Average play time
4h Main story
4h Completionist
4-6h Spent by most gamers
*Based on 78 analyzed playthroughs
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Frequently Asked Questions

The Vanishing of Ethan Carter is a puzzle game with horror, mystery and thriller themes.

The Vanishing of Ethan Carter is available on Nintendo Switch, PC, PlayStation 5, PlayStation 4 and others.

The main story can be completed in around 4 hours, while the entire game is estimated to take about 4 hours to finish. On average players spend around 5 hours playing The Vanishing of Ethan Carter.

The Vanishing of Ethan Carter was released on September 25, 2014.

The Vanishing of Ethan Carter was developed by The Astronauts.

The Vanishing of Ethan Carter has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its story but disliked it for its replayability.

The Vanishing of Ethan Carter is a single player game.

Similar games include Gone Home, Homesick, The Station, Dear Esther, The Moon Sliver and others.