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The Star Named EOS

The Star Named EOS challenges you to sit back and stare at the stars. With creative puzzles, gorgeous artwork, and an incredible, heart-wrenching story, The Star Named EOS serves to remind you that everything shines, even when you close your eyes.
The Star Named EOS Game Cover
86%Game Brain Score
Most mentioned positive aspects:story, emotional
Most mentioned negative aspects:grinding, replayability
93% User Score Based on 195 reviews
Critic Score 79%Based on 11 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5Mac OSPlaystation 4Xbox OneXboxSteam DeckWindowsPlayStation
The Star Named EOS Game Cover

About

The Star Named EOS is a single player casual quiz game with anime and kids themes. It was developed by Silver Lining Studio and was released on July 22, 2024. It received mostly positive reviews from critics and very positive reviews from players.

The Star Named EOS is a story-rich puzzle adventure built around photography. Explore a beautiful hand-drawn world as you photograph some of the most precious yet fleeting moments in life. As you recreate photos from the past, you will slowly uncover the truth of a family mystery, and the love hidden within fragmented memories will eventually become clear

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93%Audience ScoreBased on 195 reviews
story74 positive mentions
grinding5 negative mentions

  • Beautiful hand-drawn art style with warm colors and expressive animation, creating an immersive and emotionally resonant atmosphere.
  • Touching and heartfelt narrative centered on family, memory, and personal discovery, effectively conveyed through the unique photography gameplay mechanic.
  • Puzzles are thoughtfully designed to complement the story, generally accessible with a good balance of difficulty and an optional hint system to aid progression.
  • Relatively short gameplay duration, which some players felt limited narrative depth and emotional investment.
  • Some puzzles can be unintuitive or obscure, occasionally requiring external guides, which may disrupt immersion and frustrate players unfamiliar with the genre.
  • Minor technical issues reported such as occasional soft-locks, dialogue skipping limitations during chapter replay, and some awkward voice acting moments.
  • story

    175 mentions Positive Neutral Negative

    The story in "The Star Named EOS" is a deeply emotional, bittersweet narrative centered on family, memory, and personal discovery, conveyed through photography and reflective puzzle-solving. It unfolds gradually with subtle, atmospheric storytelling and rich visual detail, creating a heartfelt experience that resonates deeply despite the game's brief length. Most players praise its beautiful art, evocative soundtrack, and seamless integration of puzzles and narrative, though some note the story's brevity and occasional puzzle difficulty as minor drawbacks.

    • “The Star Named Eos is a story-focused puzzle adventure developed by Silver Lining Studio and published by Playism that blends photography, memory reconstruction, and emotional storytelling into a reflective experience centered on family and personal discovery.”
    • “The story itself explores themes surrounding family relationships, memory preservation, loss, identity, and the complicated ways people understand their past.”
    • “The puzzles feel like you’re piecing together a story as much as an image, and every photograph you recreate feels like holding onto something precious.”
    • “The puzzles didn't feel special, and the story was pretty meh.”
    • “I liked it, but I was confused for the whole story.”
    • “A star named eos is an enjoyable puzzle game with a cool photography theme, but a lack of hints and slightly nauseating story drag it down.”
  • emotional

    74 mentions Positive Neutral Negative

    The Star Named Eos delivers a deeply emotional and heartfelt narrative centered on themes of family, memory, and personal discovery, evoking a reflective and intimate atmosphere. Its storytelling unfolds gently through thoughtful puzzles and evocative photography mechanics, enhanced by soothing music and beautiful art, resulting in a touching experience that resonates long after play. While some found the story slightly understated or brief, the overall emotional impact—marked by moments that brought players to tears—is widely praised for its sincerity and artistry.

    • “The Star Named Eos is a story-focused puzzle adventure developed by Silver Lining Studio and published by Playism that blends photography, memory reconstruction, and emotional storytelling into a reflective experience centered on family and personal discovery.”
    • “Photography serves as the game’s central mechanic, but more importantly, it becomes the emotional language through which the story unfolds.”
    • “The Star Named Eos succeeds because it trusts smaller moments to carry emotional weight.”
  • music

    54 mentions Positive Neutral Negative

    The music in the game is widely praised for its calming, atmospheric, and emotionally evocative qualities, blending seamlessly with the art style to enhance quieter, reflective moments and overall ambiance. Many reviewers highlight its classical instrumentation and relaxing nature, often noting it as a major strength that enriches the narrative and immersive experience. While generally memorable and beautiful, a few found it less impactful compared to other elements, but it consistently supports the game's emotional and aesthetic tone.

    • “Music reinforces quieter emotional moments without overwhelming them, helping create an atmosphere built around reflection and discovery.”
    • “The music in this game perfectly blends with the ambiance to set the tone and atmosphere, and it also enhances the more emotional moments, making them even more impactful.”
    • “While the puzzles can be a little ambitious and frustrating, I think they pair well with the short runtime because, trust me, this is a game world that I didn’t mind hanging out in, thanks mostly to the brilliant soundtrack.”
  • graphics

    48 mentions Positive Neutral Negative

    The game features a stunning, hand-painted art style reminiscent of Studio Ghibli films, creating a warm, cozy, and almost living storybook atmosphere. The graphics are widely praised for their beauty and detail, often evoking strong emotional responses and inspiring players to take screenshots as wallpapers. Overall, the visuals perfectly complement the game's narrative and puzzle elements, enhancing the immersive and heartfelt experience.

    • “The art style is absolutely beautiful, the music is calming, and the puzzles are fun without being frustrating.”
    • “The great art style is still present, just like the first game it almost feels like you’re in a painting.”
    • “The gorgeous art style makes it feel like you’re experiencing a living storybook; you’ll definitely be in tears by the end, and the game really hits you with valuable lessons that resonate deeply just like its previous title as well.”
  • gameplay

    35 mentions Positive Neutral Negative

    The gameplay centers around photography-based puzzles that seamlessly integrate with the narrative, emphasizing observation and patience over mechanical complexity. While the puzzles are generally straightforward and reminiscent of escape-room style challenges, they are polished, enjoyable, and complemented by smooth character movement and cinematic transitions. Though relatively short and simple, the gameplay’s emotional resonance and unique use of the camera mechanic are frequently praised.

    • “Photography serves as the game's central mechanic, but more importantly, it becomes the emotional language through which the story unfolds.”
    • “Puzzle design integrates naturally into storytelling progression, avoiding the feeling that gameplay exists separately from narrative development.”
    • “The camera is a unique game mechanic; the puzzles are challenging but not frustrating (possibly barring one date-related puzzle that stumped me for a little), and I never felt the need to brute force them, plus the art is gorgeous.”
    • “Players expecting highly demanding puzzle systems or mechanically complex adventure gameplay may occasionally find the experience more straightforward than anticipated.”
    • “In my opinion, the biggest hurdle in the way of this game is its criminally short gameplay.”
    • “The gameplay itself focuses on simple puzzles with solutions based in a small room, akin to old flash 'escape the room' games.”
  • atmosphere

    12 mentions Positive Neutral Negative

    The game excels in creating a warm, intimate atmosphere through hand-drawn art, nostalgic color palettes, and subtle, complementary music that enhances emotional and reflective moments. It prioritizes emotional storytelling and personal connection over spectacle, delivering a thoughtful, lingering experience. However, some find the English voice acting awkward, which occasionally detracts from the otherwise strong atmospheric immersion.

    • “The result is a game that values atmosphere and emotional connection above spectacle, creating an experience that feels intimate from beginning to end.”
    • “Warm color palettes and hand-drawn artistic direction create an atmosphere that supports both nostalgia and introspection remarkably well.”
    • “Music reinforces quieter emotional moments without overwhelming them, helping create an atmosphere built around reflection and discovery.”
  • grinding

    6 mentions Positive Neutral Negative

    Grinding in the game is often described as tedious, involving repetitive scanning of every corner and solving basic, uninspired puzzles that can feel more like a chore than a challenge. Achievements may require replaying chapters without the option to skip dialogue, adding to the time-consuming nature of the process.

    • “You'll need a second life for grinding.”
    • “Some puzzles may feel tedious and require extra time to comprehend; hand-drawn interactive elements are sometimes hard to spot, requiring careful screen scanning; replaying chapters for missed achievements is hindered by the inability to skip dialogue.”
    • “Having to scan every tiny corner feels tedious to me.”
  • replayability

    4 mentions Positive Neutral Negative

    The game offers moderate replayability, mainly appealing to players interested in revisiting the story, collecting achievements, or enjoying its artistic and narrative elements. While it may not have extensive replay value for those seeking constant new content, its compelling storytelling and puzzles provide incentive for occasional returns.

    • “I didn't get all the achievements (didn't aim for them on my first playthrough), so there is definitely replay value if one wants to get them as well.”
    • “Puzzle games don’t have the best replay value, but we would be delighted to return to this one thanks to the tricksy teasers and compelling mother-son narrative.”
    • “I am a bit impatient for new things, so I think this game does not have a ton of replay value for me, but I can see myself returning to it in a year or two to revisit the lovely art.”
    • “Finally, not a lot of replay value unless you want to experience the story again, which you might as the story isn't bad.”
  • character development

    1 mentions Positive Neutral Negative

    The character development is effectively conveyed through visual storytelling, enhancing depth without heavy dependence on dialogue. This subtle approach enriches the narrative and player engagement.

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5h Median play time
5h Average play time
5-5h Spent by most gamers
*Based on 1 analyzed playthroughs
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The Star Named EOS is a casual quiz game with anime and kids themes.

The Star Named EOS is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 5 hours playing The Star Named EOS.

The Star Named EOS was released on July 22, 2024.

The Star Named EOS was developed by Silver Lining Studio.

The Star Named EOS has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked The Star Named EOS for its story but disliked it for its grinding.

The Star Named EOS is a single player game.

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