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The Spy Who Shot Me is a single player shooter game with a comedy theme. It was developed by bluestargeneral and was released on January 29, 2019. It received neutral reviews from critics and positive reviews from players.

The spy who shot me is a comedy arcade-like FPS. Served up in a 90's retro style.

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81%
Audience ScoreBased on 266 reviews
humor98 positive mentions
stability4 negative mentions

  • Nostalgic and humorous parody of GoldenEye 64 and classic James Bond games, delivering a lighthearted and cheeky retro FPS experience.
  • Fun and diverse gameplay with various mission objectives, collectibles, and charmingly low-poly visuals that capture the 90s shooter vibe.
  • Good voice acting, entertaining writing, and a genuine passion for spy films and old-school shooters that creates an enjoyable and memorable experience.
  • Clunky and floaty controls with slippery movement make platforming and vehicle sections frustrating; aiming and input issues reduce gameplay quality.
  • Lack of modern conveniences such as quick saves, inadequate checkpoint system, no customizable controls in-game, and some game-breaking bugs hamper player experience.
  • Repetitive enemy AI, uneven difficulty spikes, some confusing or awkward level design, and humor that may not land for all players.
  • humor
    101 mentions Positive Neutral Negative

    The humor in "The Spy Who Shot Me" is a cheeky, juvenile, and campy homage to classic spy films and retro shooters, often drawing comparisons to GoldenEye and Austin Powers with its cheesy, over-the-top jokes and playful irreverence. While some find it genuinely funny and charming, appreciating its lighthearted quips, puns, and references, others feel the humor can be cringeworthy or hit-or-miss, appealing mainly to fans of nostalgic and lowbrow comedy. Overall, the humor is a defining and endearing aspect that complements the game's retro style and chaotic action.

    • “The humor is unapologetically juvenile, but that feels like part of the charm—the game wants players to laugh at its exaggerated world, not analyze it.”
    • “The humor is genius and had me laughing out loud at times; the game is filled with jokes, references, puns, and charming cheesy lines.”
    • “It is a chaotic, irreverent, cheerfully low-poly spy adventure built for those who enjoy campy action comedies, over-the-top villains, and shooters that prioritize momentum and humor over precision.”
    • “It's not funny and not even in the 'so bad it's good' subcategory.”
    • “To me, this game is not funny.”
    • “Some might say that it has bad graphics and is not funny; I say to such people, bruh.”
  • story
    100 mentions Positive Neutral Negative

    The story is a humorous, tongue-in-cheek parody of classic spy tropes, particularly James Bond, featuring intentionally cheesy dialogue, predictable plot twists, and light-hearted cutscenes that serve mostly for comedic effect. While the narrative is simple and not deeply compelling, its charm and retro style, coupled with fun missions and world locations, keep players engaged. However, the story’s brevity, sparse mission briefings, some continuity issues, and lack of mid-mission saves may frustrate some players despite its overall entertaining tone.

    • “The story is fun, with great humour all the way through, that will make you smile and give you plenty of giggles.”
    • “An awesome love letter to 007 on the 64, great retro pixel graphics, simple story, funny easter eggs, challenging bosses, and lots of humor for those know-it-all fans of the films to enjoy.”
    • “Enemies spout ridiculous dialogue, plot twists are intentionally obvious, and mission objectives often seem designed to highlight how absurd the spy genre can be when stripped of glamour.”
    • “The script is awful and so is the story.”
    • “Continuity issues are present in the plot as the generic female companion for agent 7 is renamed Bustia to Lotta within scenes sparsely five minutes apart; narrative is obviously subordinate to attempted satire with this title.”
  • gameplay
    92 mentions Positive Neutral Negative

    The gameplay is a straightforward, fast-paced, retro-style first-person shooter heavily inspired by GoldenEye 007, featuring simple shooting mechanics, one-hit-kill enemies, and occasional puzzle or vehicle segments. While its charm, humor, and nostalgia resonate with fans of classic shooters, some find the gameplay bland, with frustrating controls and uninspired level design, especially during gimmick levels. Overall, it succeeds more in atmosphere and comedic tone than in mechanical depth or polish.

    • “A good shooter with interesting mechanics, locations and a beautiful style with humor and the vibe of old spy movies.”
    • “A tongue-in-cheek love letter to games like GoldenEye (and Bond films in general) with simple but effective shooting mechanics and an impressive array of action-packed set pieces.”
    • “Judging solely from what you can see on the Steam store page, you might think The Spy Who Shot Me is little more than a basic low-budget indie FPS with little to offer, but it is actually a surprisingly elaborate and mechanically-diverse passion project filled with a load of genuine humour and charm.”
    • “The worst and more frustrating part by far is the aim mechanic.”
    • “It tries to break up the action with gimmick levels, like a boat level or a skydiving segment, but they are awful, control-wise, and the overall gameplay of getting through them is dull.”
    • “I bought this game because of the silly humor and gameplay, but it is sadly ruined by timed events and frustrating shooting, dying fast, and constantly worrying about time to finish the level, making me more frustrated with every level.”
  • graphics
    52 mentions Positive Neutral Negative

    The game features deliberate retro-style graphics inspired by early PS1 and N64-era polygonal aesthetics, effectively capturing nostalgic charm and British humor. While many praise its polished, quirky visuals and fitting art style that complements the gameplay and atmosphere, some find the graphics amateurish or causing discomfort due to sharpness and lack of options. Overall, the intentionally vintage graphics contribute significantly to the game's unique character, though they may not appeal to all players.

    • “The art style is intentional, not accidental—it aims to trigger nostalgia for an era when polygons were obvious, animations were stiff, and enemy corpses disappeared in comical fashion.”
    • “Graphically, you’re getting a blocky N64 or PS1 pointy polygonal aesthetic that captures the nostalgia of days gone by but also looks polished.”
    • “The graphics are beautiful and the missions have a repeatability factor in trying to find the missing medals.”
    • “The graphics are just too sharp and fluid; something seems off and causes eyestrain and sickness.”
    • “The gameplay and visuals feel amateurishly produced, making the whole game feel cheap.”
    • “The UI elements look like garbage, despite the retro graphics style.”
  • music
    18 mentions Positive Neutral Negative

    The music in the game receives mixed feedback, with many praising its catchy, retro-inspired soundtrack and fitting spy parody style, while some find it repetitive or not very good. Overall, the soundtrack is often described as memorable, goofy, and well-matched to the game's aesthetic, though in a few cases it feels underdeveloped or jarring. Many reviews also appreciate the sound effects and voice acting complementing the music.

    • “This retro aesthetic pairs well with exaggerated sound effects, dramatic death cries, and a soundtrack that alternates between spy parody and upbeat action riffs.”
    • “The gunplay is great and easy to get a hang of, the graphics are extremely charming, the music is goofy, there are plenty of cool moments where you just feel like a total badass throughout the entire game, I love it!”
    • “Pros: the music is pretty good, and there's lots of varied, colorful levels around the world.”
    • “The music for the most part is just not very good.”
    • “The game's soundtrack is by no means bad but it gets repetitive quite fast due to its simplicity; at least it's memorable.”
    • “Music appears jarring and inadequate even for the intended mediocre tone, and general sound design—effects included—lack significance within the experience.”
  • replayability
    8 mentions Positive Neutral Negative

    The game offers moderate replayability through collectibles, side objectives, and a star rating system that encourage exploration and completion. Some players appreciate the ability to speedrun and backtrack with new abilities, while others find the replay value limited and may lose interest quickly. Overall, levels are short and replayable but may not strongly motivate all players to revisit consistently.

    • “Loads of collectibles and side objectives keep things fresh, with star ratings adding a degree of replay value to the campaign's varied mission structure.”
    • “The game offers replayability through either trying to find all the secrets and achieving a 100% completion rate or by trying to beat your previous times through speedrunning.”
    • “With fairly easy to find primary objectives, but optional secondary objectives that really encourage exploration and replayability.”
    • “Gets old quick, no replay value.”
    • “Decent amount of collectibles to find and replayable levels whenever you wish, but I don't see much need for being a completionist or trying to get a better score/time.”
    • “The price is not too steep for the content you get here and the levels are short, sweet, and replayable.”
  • stability
    5 mentions Positive Neutral Negative

    The game exhibits notable bugs and glitches that affect its overall polish, though some players appreciate its unique charm despite these issues. However, it performs well on Linux, offering stable gameplay on that platform.

    • “That, and some bugs and glitches, and the one joke being, well, Bond, is the only thing that drags this solid shooter down.”
    • “Also, the game is pretty buggy.”
    • “- Buggy.”
  • grinding
    5 mentions Positive Neutral Negative

    Grinding in the game is generally seen as tedious and repetitive, especially when repeating levels for medals or progressing through similar missions. While some design elements like hidden objectives are praised for creativity, certain mission placements and boat controls contribute to frustration, impacting the overall experience.

    • “I just hate grinding the same bit, over and over, for just another level of the same.”
    • “Overall it is a fun experience despite feeling tedious to go back to levels and find the medals.”
    • “There are some boat missions that are really tedious to complete as well, mainly because of the boat controls; there are not many of them (thankfully), but there were enough to hinder my experience.”
  • emotional
    4 mentions Positive Neutral Negative

    The game delivers a lighthearted and carefree emotional experience, embracing silliness and humor without aiming for deep emotional impact. Its nostalgic, mid-90s vibe and cozy, juvenile jokes create a charming and memorable atmosphere that encourages players to simply have fun.

    • “The game gives players permission to enjoy something silly, energetic, and unpretentious, reminding them that video games don’t always need emotional gravitas, technical spectacle, or competitive structure to be memorable.”
    • “The humor also works for what it is; while wholesomely juvenile, the jokes have a kind of disposable fever-dream coziness that made me chuckle more than once.”
  • optimization
    1 mentions Positive Neutral Negative

    The game prioritizes cinematic and entertaining gameplay over realistic or highly optimized mechanics, offering a less polished but more playful experience.

  • character development
    1 mentions Positive Neutral Negative

    The character development is noted for its nostalgic, retro style, reflected in the designs and overall aesthetic. Players appreciate this classic approach, which enhances the game's charm and appeal.

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60%Critics’ scoreBased on 1 critic reviews
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Frequently Asked Questions

The Spy Who Shot Me is a shooter game with comedy theme.

The Spy Who Shot Me is available on Nintendo Switch, PC, Xbox One, Windows and others.

The Spy Who Shot Me was released on January 29, 2019.

The Spy Who Shot Me was developed by bluestargeneral.

The Spy Who Shot Me has received neutral reviews from players and neutral reviews from critics. Most players liked this game for its humor but disliked it for its replayability.

The Spy Who Shot Me is a single player game.

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