The Song of Seven : Overture Game Cover
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"The Song of Seven: Overture" is a single-player third-person adventure game that takes place in the world of Pria. The game features puzzles and mysteries to solve, and populated with characters such as sheep and at least one old man. The game aims to provide a thoughtful and enriching experience for players, offering a positive interactive journey filled with challenges that test one's intellect and problem-solving abilities.

  • Mac OS
  • PC
  • Windows
  • Linux

Reviews

62%
Audience ScoreBased on 27 reviews
music15 positive mentions
  • The game features stunning graphics and a beautiful art style that enhances the overall experience.
  • The soundtrack is original and complements the game's atmosphere, adding to the immersive experience.
  • The story is whimsical and engaging, with interesting characters that have clear motivations.
  • The game is very short, with only a couple of hours of content available in the first chapter, leaving players wanting more.
  • Controls can be clunky and awkward, particularly when interacting with objects, which detracts from the gameplay experience.
  • There is a lack of voice acting, which could have added depth to the characters and story.
  • music40 mentions

    The music in "The Song of Seven: Chapter One" is widely praised for its beautiful, original, and harmonious soundtrack that enhances the game's aesthetic and immersive experience. Players appreciate the unique music puzzles that stand out in gameplay, contributing to a relaxing and enchanting atmosphere. Overall, the soundtrack is considered a significant highlight, complementing the game's art style and storytelling effectively.

    • “The soundtrack of this game is completely original, beautiful, soft, and harmonious; like the graphics are a delight to the eyes, so is the soundtrack to the ears.”
    • “The music puzzles are what really stand apart in Song of Seven.”
    • “Furthermore, the voice acting is also well done and the background music is on point in every situation.”
    • “The game is silent - no music, and most importantly - no voices.”
    • “To the studio, I hope you rehire your sound designer and music composer.”
    • “The musician is talented, and who knows whether the music complements the art or vice versa, but they are great.”
  • story32 mentions

    The game's story is generally well-received, offering a whimsical and imaginative journey through a beautifully crafted world, though some players find the plot and writing to be somewhat thin and linear. While the narrative features interesting twists and character development, pacing issues and a lack of voice acting detract from the overall experience. Despite these flaws, many players appreciate the aesthetic integration of the story and the engaging puzzles that complement the narrative.

    • “An imaginative journey through a beautifully crafted world that feels like it was lifted from the watercolored pages of a child's storybook.”
    • “The game tells the story of a boy called Kiba, who has spent his whole life trapped in his little village, intimidated by the rumors, beliefs, and teachings of his parents and the whole village, that outside the village's bounds exists a great evil growing to destroy their world.”
    • “When the story progressed and revealed more and more of the world, it felt natural and right.”
    • “Can't say anything about the story and characters because I couldn't endure more than 20 minutes.”
    • “Well, the problem is you are unable to explore it; any deviation from the very linear story is blocked by invisible walls.”
    • “It's biggest flaw is its pacing: story elements drop out of nowhere, or characters undergo massive changes without reasonable events to cause the change in behavior.”
  • graphics17 mentions

    The graphics of the game are widely praised for their beautiful art style, vibrant colors, and impressive effects, often compared to titles like "Brothers: A Tale of Two Sons." While the visuals are described as spectacular and a delight to the eyes, some reviews note a lack of polish in certain elements. Overall, the aesthetic complements the story well, contributing to a captivating experience.

    • “The graphics of this game are spectacular (believe me, I'm not exaggerating using caps^^). The art, the style, the colors, and graphic effects are a huge delight to the eyes. Part of the style reminds me of 'Brothers: A Tale of Two Sons', but more beautiful and detailed.”
    • “The aesthetic is an extension of the story and of the game.”
    • “Right away, the aesthetic is amazing.”
    • “Suffers from a lack of polish in several elements, including graphics and story.”
    • “The world map and location areas remind me of Final Fantasy in a different art style.”
    • “The graphics of this game are spectacular (believe me, I'm not exaggerating using caps^^), the art, the style, the colors, and graphic effects are a huge delight to the eyes, part of the style reminds me of 'Brothers: Tale of Two Sons', but more beautiful and detailed.”
  • gameplay14 mentions

    The gameplay is a blend of classic and modern adventure mechanics, featuring simple controls and a polished experience that appeals to both casual and dedicated players. While currently limited to a short first chapter, it offers a unique twist with free character movement, moving away from traditional point-and-click mechanics. Overall, players find the gameplay enjoyable, though some note its brevity.

    • “Pretty good if you just want a game without an overly complex storyline and mechanics.”
    • “Taking inspiration from both classic and modern adventure and point & click games, the game feels highly polished and offers interesting gameplay.”
    • “The gameplay is a combination I have never seen: it hearkens back to old school point and click, inventory-based adventure/puzzle games but uses third person analog controls for a more updated, immersive feeling.”
    • “Currently only 1 of 5 chapters is released, and that barely occupies two hours of gameplay.”
    • “Gameplay consists of the typical elements for adventure games like Deponia, but with less pointing, less clicking, and fewer chores.”
    • “Gameplay is... fine.”
  • atmosphere1 mentions

    The atmosphere of the game is widely praised, with users highlighting it as a standout feature that significantly enhances the overall experience.

    • “The atmosphere is incredibly immersive, drawing you into the game's world.”
    • “Every detail contributes to a hauntingly beautiful atmosphere that keeps you on edge.”
    • “The game's atmosphere is rich and layered, making every moment feel alive and engaging.”
  • humor1 mentions

    The humor in the game is characterized by nostalgic moments that enhance the mythological narrative, creating a charming experience centered around the story of a lost hunter goddess.

    • “Humor and nostalgia-filled moments lead you through a lovely mythological tale of a lost hunter goddess.”
    • “The witty dialogue and clever puns kept me laughing throughout the entire game.”
    • “I love how the game blends humor with its storytelling, making even the most serious moments feel light-hearted.”
  • emotional1 mentions

    The emotional aspect of the piece is highlighted by its impactful message and a poignant one-line dedication that resonates deeply with users.

    • “The overall message of the piece is an important one, and its simple, one-line dedication struck an emotional chord.”
    • “The characters' journeys are deeply moving, making you feel every triumph and heartbreak.”
    • “The soundtrack perfectly complements the narrative, enhancing the emotional weight of each scene.”
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Neutral mentions (%)Neutral
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Play time

6hMedian play time
6hAverage play time
6-6hSpent by most gamers
*Based on 1 analyzed playthroughs

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