- March 24, 2016
- Jonas Kyratzes
- 4h median play time
The Sea Will Claim Everything
Platforms
About
"The Sea Will Claim Everything" is a point-and-click adventure game set in the fascinating world of the Lighthouse Library. As the new secretary of the Archipelago, you must navigate political intrigue, uncover secrets, and help the inhabitants in your quest to save the islands from being reclaimed by the sea. The game features beautiful hand-drawn art, engaging characters, and thought-provoking puzzles.
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- The game features charming art, beautiful music, and well-written, moving storytelling that immerses players in its whimsical world.
- It offers a unique and engaging experience with a plethora of humorous and thoughtful text, encouraging exploration and interaction with every element in the game.
- The narrative tackles important social and political themes, providing a thought-provoking experience that resonates with players long after they finish the game.
- The gameplay can feel slow-paced and repetitive, with a heavy reliance on pixel hunting and backtracking that may frustrate some players.
- The user interface is clunky and unintuitive, which can detract from the overall experience and make navigation cumbersome.
- The game is heavily text-based, which may overwhelm players who prefer more action-oriented gameplay or those who are not comfortable with extensive reading.
story
158 mentions Positive Neutral NegativeThe game's story is a whimsical and immersive journey that intertwines epic quests with charming, character-driven narratives, often focusing on themes of political commentary and personal growth. Players engage in rich dialogues and explore a beautifully crafted world filled with humor and creativity, making the storytelling a standout feature despite some critiques regarding its complexity and pacing. Overall, the narrative is praised for its depth, clever writing, and ability to evoke thought, making it a compelling experience for those who appreciate a good story.
“The brilliant thing about this game is that, despite the epic quest you go on to uncover ancient secrets and overthrow tyrannical governments, ultimately it's all in service of fixing a nice person's house, which feels just as important as the other stuff.”
“The story is immersive, the characters are unforgettable, the interface is so unique and fun.”
“As your quest to aid the mysterious druid unfolds, you'll find a thread of plot that strongly echoes the hardships of our very real world, held aloft by subversions of myth, challengers of intellect, and some of the best writing to be found in gaming.”
“Unfortunately, it is either purely flavor or a mcguffin - none of it affects the storyline, which seems like real-world drama hammered on top of a fictional setting.”
“At the same time, it's also the most confusingly absurd story I have ever seen, and the gameplay doesn't really deserve to be called an adventure as there is no inventory management, no real dialogues with other characters, and it plays like a terribly hand-drawn hidden object game most of the time.”
“An overall confusing storyline and unsatisfying conclusion.”