- September 12, 2024
- Glyder Games
The Rookery
Platforms
About
"The Rookery" is a roguelike game that combines army-building challenges with chess. You can craft your army by collecting pieces, boosts, relics, and consumables, and face off against 10 different bosses with unique abilities. The game features a wide range of difficulty and unlocks harder levels and crazier items as you complete runs. No information available on the release date or developer/publisher.
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- The Rookery combines chess with roguelike elements in a fun and engaging way, making it enjoyable for both chess enthusiasts and casual players.
- The game features a variety of mechanics and abilities that allow for creative strategies and unique gameplay experiences, keeping each run fresh and exciting.
- It has a well-designed tutorial and user interface, making it accessible for players of all skill levels, while still providing a challenging experience.
- Some players have reported issues with game balance, particularly with certain bosses being significantly more difficult than others.
- There are technical issues on platforms like Steam Deck and Linux, which can hinder gameplay for some users.
- The runs can feel short, and players have expressed a desire for an endless mode or more content to extend gameplay.
gameplay
11 mentions Positive Neutral NegativeThe gameplay is a unique blend of chess and shogi mechanics, enhanced by an "ascension level" system that accommodates players of varying skill levels, making it accessible and enjoyable for both novices and chess enthusiasts. It features engaging roguelike elements, including interesting bosses with unique mechanics and a limited relic system, which adds depth without overwhelming complexity. Overall, the gameplay is described as fun, challenging, and creatively designed, appealing to fans of strategic games.
“The gameplay is simple, offering much variety to all chess fanatics.”
“But even if you pretty much suck at chess (like me), the 'ascension level' system, which is more of a handicap level system, lets you have fun with all the crazy combo-building mechanics.”
“The gameplay itself is incredibly engaging and quite challenging.”
“That's so fancy I feel so cool, but less so the parts involving memorizing openings and thinking about pawn structure and so forth. The gameplay of the Rookery is basically repeatedly doing the first thing without worrying about the other things.”
“Relics are a mechanic similar to those in Slay the Spire, except in the Rookery you only have around 3 relic slots, which change based on difficulty level and during each run.”
“At the time, I was convinced that adding a mechanic to choose your route through the map instead of a fixed layout would make the game more interesting, but I'm starting to realize that it would possibly just add more complexity without achieving what I naively hoped it might.”