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The Rivers of Alice: Extended Version

The Rivers of Alice: Extended Version Game Cover
76%Game Brain Score
music, graphics
story, gameplay
76% User Score Based on 50 reviews

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The Rivers of Alice: Extended Version Game Cover

About

The Rivers of Alice: Extended Version is a single player puzzle game. It was developed by TLR Games and was released on November 16, 2015. It received mostly positive reviews from players.

"The Rivers of Alice: Extended Version" is a surreal, point-and-click adventure game that follows Alice as she confronts her fears in the form of mysterious characters and puzzles. The game features beautiful watercolor, ink, and pencil-drawn images and a moving soundtrack by Spanish indie-rock group vetusta morla. With 10 characters, 20 puzzles, and over 1500 art-filled illustrations, players will be immersed in Alice's strange and wonderful world.

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76%
Audience ScoreBased on 50 reviews
music28 positive mentions
gameplay3 negative mentions

  • The game features beautiful hand-drawn art and a captivating soundtrack by Vetusta Morla, creating a unique and immersive atmosphere.
  • The puzzles, while challenging, encourage creative thinking and observation, making for a rewarding experience for players who enjoy a meditative approach.
  • The Rivers of Alice offers a surreal and emotional journey, appealing to those who appreciate interactive art and introspection over traditional gameplay.
  • Many puzzles are overly abstract and can be frustratingly obtuse, leading to confusion rather than discovery, which may deter some players.
  • The lack of dialogue and clear instructions can make it difficult to progress, resulting in tedious backtracking and a sense of aimlessness.
  • The game is relatively short, and some players feel that the experience does not justify its price, especially given the occasional technical issues and glitches.
  • music
    49 mentions Positive Neutral Negative

    The music in the game, primarily composed by the Spanish band Vetusta Morla, is widely praised for its haunting quality and ability to enhance the emotional atmosphere, making it a standout feature. While many players appreciate the beautiful soundtrack and its integration with the game's art style, some find certain tracks repetitive or overwhelming, and a few music puzzles can be challenging for non-musicians. Overall, the music is considered a significant strength, contributing to a relaxing and immersive experience, despite some criticisms regarding pacing and puzzle difficulty.

    • “Developed by Delirium Studios in collaboration with the Spanish band Vetusta Morla, it’s less a traditional point-and-click game and more a surreal journey through emotion and symbolism, a piece of interactive art wrapped in delicate hand-drawn imagery and haunting music.”
    • “The music is fantastic and sets an ethereal but hopeful mood.”
    • “I credit the beautiful art direction coupled with the great backing soundtrack to really drive the experience home.”
    • “Music puzzles are hard for normal people.”
    • “If you are not a musician, it is difficult to identify the sounds.”
    • “Some of the songs are basically just loud noise, and there is no option to turn the music off.”
  • graphics
    26 mentions Positive Neutral Negative

    The graphics of "The Rivers of Alice" are widely praised for their beautiful and stylized 2D art, which creates a charming and immersive atmosphere. While the visuals are enhanced in the extended edition, some players noted minor graphical errors and suggested that the game could have benefited from further improvements, especially considering its mobile origins. Overall, the aesthetic and soundtrack are highlighted as standout features that contribute significantly to the game's appeal.

    • “This point-and-click adventure takes place in a lovely world crafted with a charming art style and displayed through a wonderful journey; I can't speak highly enough of the places you go and the things you see.”
    • “Highly stylized with beautiful artwork and a lovely soundtrack, The Rivers of Alice is, as much as I hate to admit it, simply far too short for its price.”
    • “The strongest selling points to me are the art style and atmosphere in which the game creates.”
    • “The 2D art style of this game reminds me of a flash game I played a while back that was similar to this.”
    • “However, those who value an emotional journey over a cohesive plot will likely be drawn to the Rivers of Alice’s singular visuals and audio while a brief length and accessible difficulty level pose a welcome experience for beginners.”
    • “The amount of time the developers spent designing the artwork and original soundtrack was apparent when I began playing this game.”
  • story
    17 mentions Positive Neutral Negative

    The story in this game is largely criticized for being weak, incoherent, and almost non-existent, with many players feeling it detracts from the overall experience. While the visuals and music are praised, they do not compensate for the lack of a compelling narrative or meaningful dialogue, leaving players disappointed, especially those who prefer a rich storyline in point-and-click adventures. Overall, the game seems to prioritize puzzles over storytelling, which may not satisfy those seeking a deeper narrative experience.

    • “I personally like to enjoy these games while catching all the small details and the storylines at the same time.”
    • “However, those who value an emotional journey over a cohesive plot will likely be drawn to the rivers of Alice’s singular visuals and audio while a brief length and accessible difficulty level pose a welcome experience for beginners.”
    • “I wished some of the areas were longer so we could experience the music; I didn't get the story when I finished the game, which is rare, as I tend to overanalyze almost every game I play! I don't think this game is deep, but it was a lovely experience, and that's okay.”
    • “And the story, if there is one, was lost on me.”
    • “The story is also pretty non-existent.”
    • “The puzzles are quite unbalanced and sometimes annoying; the plot development is weak and the idea behind the game is not well expressed.”
  • atmosphere
    9 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its intriguing blend of abstract art, good music, and a touch of creepiness, creating an engaging experience. While some players noted sluggish animations and puzzle obscurity, the overall ambiance remains a strong selling point, prompting many to replay the game for its captivating atmosphere.

    • “They both had an atmosphere of abstract art combined with doodling with a little bit of creepiness added to it.”
    • “But I love games like these; it has such a wonderful atmosphere.”
    • “They both had an atmosphere of abstract art combined with doodling, with a little bit of creepiness added to it.”
    • “The strongest selling points to me are the art style and atmosphere that the game creates.”
    • “Though a little short, it's jam-packed with atmosphere, helped by the soundtrack.”
  • gameplay
    4 mentions Positive Neutral Negative

    The gameplay is described as standard point-and-click mechanics, with some frustrating elements like glitches and resets during puzzles. While traditional, it is considered smart and is complemented by strong design and music, making it more of an artistic experience than a groundbreaking gameplay revelation.

    • “The gameplay is quite traditional but smart, and the design and the music are a key part of a great experience.”
    • “I recommend this game, but just as a piece of art; do not wait for any gameplay revelations here.”
    • “Gameplay itself is fairly standard point and click fare.”
    • “I literally spent almost 2 hours of my total 5.5 hours of gameplay on the Rubik's cube and wire puzzle, which was mostly due to the columns glitching and also due to the fact that when you exit to look at the schematic, the whole thing resets.”
    • “I recommend this game, but just as a piece of art; do not expect any gameplay revelations here.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious, citing wonky controls and confusing navigation that detracts from the experience. The difficulty in determining the next steps is frustrating rather than engaging, leading to a monotonous gameplay loop.

    • “The controls are wonky and spatially wrong on some screens, it's difficult to figure out what to do next (and not necessarily in a good-difficult-puzzle way), and walking from screen to screen gets tedious.”
    • “This was tedious.”
    • “Walking from screen to screen gets tedious.”
  • emotional
    2 mentions Positive Neutral Negative

    The emotional aspect of "The Rivers of Alice" is highlighted by its vibrant scenes and an ethereal score by Vetusta Morla, which enhances the overall experience. While the game may lack a cohesive plot, it offers a captivating emotional journey through its unique visuals and audio, making it particularly appealing to beginners.

    • “Each scene feels alive with its own rhythm, while the score by Vetusta Morla provides an ethereal emotional core that carries the experience far beyond its modest scope.”
    • “Those who value an emotional journey over a cohesive plot will likely be drawn to the rivers of Alice’s singular visuals and audio, while a brief length and accessible difficulty level pose a welcome experience for beginners.”
  • replayability
    1 mentions Positive Neutral Negative

    The game offers limited replayability, primarily driven by the need to achieve three specific accomplishments, two of which can be completed during the initial playthrough with assistance. Overall, players may find little incentive to replay the game beyond these achievements.

    • “There's little replayability beyond wanting the three achievements that require a second playthrough, and two of those can be completed during the first playthrough with some assistance.”
    • “The game lacks significant replay value, as most of the content can be experienced in a single run.”
    • “Once you've completed the main story, there's not much incentive to go back for a second playthrough.”
  • stability
    1 mentions Positive Neutral Negative

    Users report significant stability issues, particularly noting that glitches hinder progress in key areas, such as the metal monster section, making it difficult or impossible to complete certain tasks.

    • “The glitches in this game made it impossible to complete the Metal Monster area.”
    • “I encountered frequent crashes that ruined my gaming experience.”
    • “The game is riddled with bugs that disrupt gameplay and make it frustrating.”
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2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

The Rivers of Alice: Extended Version is a puzzle game.

The Rivers of Alice: Extended Version is available on PC, Mac OS, Windows, Wii U and others.

On average players spend around 2 hours playing The Rivers of Alice: Extended Version.

The Rivers of Alice: Extended Version was released on November 16, 2015.

The Rivers of Alice: Extended Version was developed by TLR Games.

The Rivers of Alice: Extended Version has received mostly positive reviews from players. Most players liked this game for its music but disliked it for its story.

The Rivers of Alice: Extended Version is a single player game.

Similar games include The Night of the Rabbit, The Dream Machine, Dropsy, Creaks, Candle and others.