- May 26, 2017
- VRMonkey
The Rabbit Hole
Platforms
About
"The Rabbit Hole" is a fully remastered VR game with enhanced graphics and improved controls for HTC Vive and Oculus Rift. Experience new level content with added jump scares, trade Steam trading cards and badges, and solve puzzles in a race against time in this eerie room escape game. The new update also includes motion controls, roomscale, and hardcore mode for a more immersive experience.





- The game features a unique take on the escape room genre with engaging puzzles and a spooky atmosphere.
- The graphics and art design are visually appealing, contributing to an immersive experience.
- The developers have shown responsiveness to player feedback by addressing issues through patches.
- The controls and interaction mechanics are clunky and outdated, making gameplay frustrating.
- Limited resources like potions and cake can lead to game-breaking situations, forcing players to restart.
- The game suffers from poor compatibility with various VR controllers and lacks essential features like a quit option.
gameplay
22 mentions Positive Neutral NegativeThe gameplay is criticized for its outdated mechanics, poor control responsiveness, and an unappealing user interface, which detracts from the overall experience. Players find the interaction mechanics, such as opening drawers and solving puzzles, frustrating and janky, leading to a lack of satisfaction. Additionally, the introduction of an unclear death mechanic disrupts the flow of gameplay, suggesting a need for significant improvements to align with modern standards in VR gaming.
“If you change to a free teleportation system and use physical buttons to push, instead of the pointing mechanic, then this game would stand as a hallmark and guide for all escape room games to come after.”
“The UI is a bit ugly, and the mechanics of motion and interaction are very outdated.”
“It's janky and unsatisfying to play... and any experienced gamer will tell you, the handling, responsiveness, and general gameplay feel of the control scheme must be well polished for this kind of game to succeed.”
“Great concept, but seems to be behind the times when it comes to VR mechanics, motion controls, UI, etc. It has a long way to go to get up to speed with industry standards.”