- February 17, 2017
- RealityRig
- 2h median play time
The Path of Greatest Resistance
Platforms
About
"The Path of Greatest Resistance" is a VR shooter set in a post-apocalyptic solar system, where humans must fight against the Machine Alliance. The game offers three locomotion playstyles, including a "rails shooter" mode and experimental "jog-to-move" and treadmill modes. Players can complete missions with procedurally generated elements or survive as long as possible in "Endless" mode, with varying weapons and patterns for each mission.











- The game is fun and offers a unique jogging in place locomotion mechanic that adds a fresh twist to the on-rails shooter genre.
- High production quality for the price, with enjoyable music and graphics that enhance the overall experience.
- Challenging gameplay with multiple weapons and levels, providing a sense of progression and engagement.
- The game feels unfinished and simplistic, with issues like inaccurate gunplay and fast enemy projectiles that can lead to frustrating gameplay.
- Dodging mechanics are poorly implemented, making it difficult to avoid enemy attacks, which detracts from the overall enjoyment.
- Repetitive level design and a lack of variety in enemies can make the experience feel stale over time.
- gameplay14 mentions Positive Neutral Negative
The gameplay features a jog-in-place mechanic that is both enjoyable and provides good exercise, offering an alternative to traditional locomotion methods that some players find disorienting. While the gun mechanics are generally well-received, there are concerns about the convenience of the reload system on certain controllers and the need for clearer survival mechanics. Overall, the game successfully integrates classic FPS elements with innovative VR adaptations, though there is room for improvement.
“The jog in place mechanic of this game is fun and pretty good exercise too!”
“Any on-rails locomotion makes me want to hurl; however, this dev included an alternate jog in place to move forward mechanic that really works.”
“The gun mechanics were pretty good, I thought, although there is always room for improvement.”
“Any on-rails locomotion makes me want to hurl; however, this dev included an alternate jog-in-place mechanic to move forward that really works.”
“The game either needs to add some way to survive more than a few seconds or add an explanation of whatever game mechanic I'm missing that permits survival.”
“It makes me question the value of such a mechanic in VR, but fine, spread is an old mechanic from many generations of FPS games.”