The Nascent Necromancer
- November 30, 2023
- Hosted Games
"The Nascent Necromancer" is an interactive fantasy novel where you seek revenge on persecutors by becoming a powerful necromancer. Your choices control the story, affecting relationships and encounters with witch hunters, trolls, and goblins. Play as male, female, or nonbinary, and romance various characters regardless of gender.
Reviews
- The game features a dark and gritty narrative that effectively portrays a harsh world filled with violence and moral ambiguity, appealing to those who enjoy complex storytelling.
- Character development is commendable, with distinct personalities that enhance the realism of the story, even if some characters feel stereotypical.
- The variety of choices available allows players to explore different moral paths, making for a more engaging experience compared to many other games in the genre.
- The game's title and premise are misleading, as the necromancy elements are introduced late and are underdeveloped, leading to disappointment for players expecting a deeper exploration of this theme.
- Romantic relationships feel forced and unrealistic, with some interactions coming off as creepy or lacking proper development, detracting from the overall experience.
- The pacing is uneven, with significant plot points and mechanics introduced too late in the game, leaving players feeling unsatisfied and wanting more depth and resolution.
- story9 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The game's story is praised for its dark themes and intricate character portrayals, particularly in relation to historical events like the Salem witch trials. However, many players feel that the narrative could benefit from a longer format to allow for deeper exploration of magical abilities and moral choices. The main plot twist is introduced late in the game, leaving some players wanting more substantial impact from the story's climax.
“Great story!”
“However, as the story progresses, he gradually acquires abilities and eventually, significant powers.”
“Its a great story with a choice of endings and reflects the harshness of life that produced the Salem witch trials and the horrors inflicted by Matthew Hopkins and others of that breed.”
“The main allure of the game isn't introduced until the last 20% of the story, only to have an effect less than three times on any sizable scale.”
“However, I wished for a longer story, allowing more exploration once magical abilities are introduced.”
“This is where I feel the story should have been extended, allowing more time to explore the necromantic elements.”
- gameplay1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Gameplay is criticized for introducing key mechanics too late in the game, resulting in a lack of opportunity for players to fully engage with them, as tutorials cover concepts that are not utilized until the end.
“The whole hook doesn't get introduced until the end of the game, to the point that it tutorials mechanics that don't have time to appear.”
“The gameplay feels repetitive and lacks variety, making it hard to stay engaged.”
“The controls are unresponsive, leading to frustrating moments during critical gameplay sections.”
- character development1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
Character development in the game is criticized for some characters feeling flat and two-dimensional, despite the presence of well-handled descriptive action. This suggests a lack of depth in their personalities and growth throughout the narrative.
“The character development is incredibly rich, allowing players to form deep connections with each character as their stories unfold.”
“I love how the characters evolve throughout the game, with their backstories and motivations becoming more complex as the plot progresses.”
“The game does an excellent job of making characters feel real and relatable, with their growth reflecting the choices players make.”
“About the character development, some characters feel flat, not due to a lack of descriptive action (which is well-handled), but because they are rather two-dimensional.”
“The character arcs are predictable and lack depth, making it hard to connect with their journeys.”
“Despite the interesting premise, the characters don't evolve in meaningful ways, leaving their growth feeling unearned.”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized by a mix of comedic elements, with Tanno providing a humorous edge while Meylor offers a softer, more kind-hearted approach. This combination creates a balanced and engaging comedic experience.
“I love how Tanno brings humor to the game, while Meylor adds a soft and kind touch.”
“The witty dialogue and hilarious situations keep me laughing throughout the game.”
“The humor is perfectly balanced, making even the toughest challenges feel lighthearted.”