The Little Ball That Could
- September 12, 2017
- NaissusWorks
In "The Little Ball That Could," players control a rolling ball navigating through challenging maze-like environments, using physics-based puzzles and quick reflexes to overcome obstacles and reach the goal. Featuring a soothing soundtrack and minimalistic art style, this game provides a relaxing yet engaging experience for players of all ages. With 60 levels spread across four distinct worlds, there's a wealth of content to explore and enjoy.
Reviews
- The game offers a chill and cathartic experience with a pleasing aesthetic and engaging level design.
- Controls are generally tight and responsive, allowing for enjoyable gameplay despite some minor issues.
- With 120 levels and various collectibles, the game provides ample content and replayability for fans of the marble genre.
- The fixed camera angle and slippery controls can lead to frustrating gameplay, making it difficult to navigate levels accurately.
- Level design is often criticized for being confusing and requiring multiple playthroughs to collect all items, which can feel tedious.
- Some players have noted bugs and design choices that detract from the overall experience, such as obstructed views and unclear objectives.
- gameplay8 mentions
- 25 % positive mentions
- 38 % neutral mentions
- 38 % negative mentions
The gameplay is criticized for its repetitive mechanics and lack of cohesive level design, leading to a feeling of stagnation rather than exploration. Players note that new mechanics are introduced too slowly, resulting in stretched content, while the controls are described as touchy but not unresponsive. Overall, the experience is marred by a lack of engaging challenges and a disjointed flow between levels.
“There are five worlds, each introducing a new environmental mechanic/hazard or two, with general difficulty and level length increasing as you go.”
“The controls are just touchy enough to remind you of the momentum mechanics without feeling unresponsive.”
“Every level is just an endless mix of the same few mechanics thrown together awkwardly with no mind paid to how they fit together in the level, or even with each other.”
“The big issue was they tended toward 'micro-levels' (which is a mechanic I generally dislike in any game). There was no feeling of exploration or 'labyrinth,' just 1 or 2 obvious challenges per level.”
“They introduce new gizmos/mechanics a bit too slowly, so the content ends up feeling a bit stretched.”
- graphics6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The graphics in the game are described as sufficient yet pleasing, featuring a clean and modern aesthetic reminiscent of classic titles like Marble Madness. Players appreciate the extraordinary visuals and the game's ability to evoke nostalgia while maintaining a polished look, complemented by a mystical soundtrack. Overall, the visuals enhance the exploration experience and contribute to the game's engaging atmosphere.
“The graphics are extraordinary, the control of the game is excellent, the music is mystical.”
“Unity is ubiquitous these days, but TLBTC has a sheen to it, a clean aesthetic that is pleasing to view.”
“TLBTC has a clean, modern UI and a wonderfully simple art style.”
“The graphics are lackluster and fail to impress, making the overall experience feel dated.”
“The visuals are underwhelming and do not match the expectations set by modern gaming standards.”
“While the gameplay may be engaging, the graphics leave much to be desired and detract from immersion.”
- music4 mentions
- 75 % positive mentions
- -25 % neutral mentions
- 50 % negative mentions
The music in the game is described as pleasant and mystical, enhancing the overall experience, though some users note that the limited number of tracks can lead to repetitiveness over time. The sound effects are solid, contributing positively to the game's atmosphere.
“The OST is pleasant, albeit repetitive after a while due to a limited number of tracks, and the sound effects are solid.”
“The graphics are extraordinary, the control of the game is excellent, and the music is mystical.”
“And that is a huge plus, as you listen to very pleasant music.”
“The OST is pleasant, albeit repetitive after a while due to a limited number of tracks.”
“Oh, and I guess there's a story and some weird piano/violin music.”
- stability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Overall, the game's stability is commendable, with users reporting only minor bugs and glitches that do not significantly impact gameplay.
“The game crashes frequently, making it nearly unplayable.”
“I experienced constant lag and frame drops, which ruined the immersion.”
“There are numerous bugs that disrupt gameplay, leading to frustrating experiences.”
- story1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The story is noted to be present but seems to be overshadowed by the game's other elements, accompanied by an unusual piano and violin soundtrack that adds a unique atmosphere.
“Oh, and I guess there's a story and some weird piano/violin music.”
- replayability1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players appreciate the game's wonderful presentation and varied levels, noting that the well-paced difficulty increases and multiple goals in each level significantly enhance its replayability.
“Wonderful presentation, interesting and varied levels, well-paced increases in difficulty, and multiple goals in each level to increase replayability.”