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The Last Visit: 98th is a single player action game. It was developed by Union State Games and was released on May 20, 2025. It received positive reviews from players.

The Last Visit: 98th is a first-person psychological horror walking simulator set in a post-Soviet winter environment. Players explore an abandoned apartment filled with memories and dark secrets after the protagonist’s parents have died. The game emphasizes a tense atmosphere with realistic 3D graphics and immersive sound design.

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81%
Audience ScoreBased on 47 reviews
story15 positive mentions
grinding3 negative mentions

  • The game excels in creating a haunting atmosphere that effectively conveys themes of grief and isolation.
  • The story is engaging and well-developed, with emotional depth that resonates with players.
  • Jump scares are well-timed and contribute to a sense of tension without relying on cheap thrills.
  • Gameplay can feel slow and drawn out, which may frustrate players expecting more action or frequent scares.
  • Puzzles are generally straightforward and may lack the complexity that some players desire.
  • Certain design choices, such as camera effects and movement mechanics, may not appeal to everyone and can detract from the experience.
  • story
    30 mentions Positive Neutral Negative

    The story centers on a protagonist returning to their childhood home after their parents' death, exploring themes of unresolved trauma and nostalgia through environmental storytelling and a slow-paced narrative. While the puzzles are simple and serve primarily to advance the story, the game excels in creating a haunting atmosphere and emotional depth, making it a compelling experience for fans of story-driven horror. Although some players desired more complexity, the overall narrative is engaging, with unexpected twists and effective jump scares enhancing the experience.

    • “The story follows a protagonist who returns to his former home following the death of his parents, intending to prepare the apartment for sale and move on.”
    • “The puzzles are generally straightforward, designed more to guide the player through the story than to challenge them intellectually, which helps maintain narrative momentum but may feel overly simple for players seeking mechanical depth.”
    • “The pacing is deliberately slow, allowing players time to reflect on the story and absorb the emotional weight of the experience.”
    • “It tells a quiet but unsettling story about returning to the past and confronting unresolved trauma, using its setting and atmosphere as its most powerful tools.”
  • atmosphere
    11 mentions Positive Neutral Negative

    The atmosphere in "The Last Visit: 98th" is widely praised for its ability to create a slow-burning, unsettling experience that effectively conveys themes of memory and unresolved trauma. Reviewers highlight the game's realistic and creepy setting, which enhances the emotional weight of the story and delivers impactful jumpscares, making it a standout element of the game. Overall, the atmosphere is considered a powerful tool that deeply engages players.

    • “The last visit: 98th, developed and published by Union State Games, is a slow-burning psychological horror experience that places atmosphere, memory, and emotional weight at the center of its design.”
    • “This, combined with the game's quality atmosphere, evokes quite vivid emotions.”
    • “The jumpscares hit hard, and the atmosphere is creepy as hell.”
    • “This game's atmosphere is very realistic and creepy.”
    • “It tells a quiet but unsettling story about returning to the past and confronting unresolved trauma, using its setting and atmosphere as its most powerful tools.”
  • gameplay
    10 mentions Positive Neutral Negative

    The gameplay focuses on exploration and environmental storytelling, utilizing a first-person perspective that encourages slow, immersive engagement rather than combat or complex mechanics. While the straightforward puzzles serve to advance the narrative, they may disappoint players seeking more challenging gameplay. Overall, the experience is tailored for those who appreciate story-driven horror, though it may not appeal to everyone, particularly those sensitive to motion effects or looking for intense gameplay.

    • “Gameplay leans heavily toward exploration and observation, with a first-person perspective that encourages players to move slowly and take in their surroundings.”
    • “Rather than relying on combat or complex mechanics, the game builds tension through environmental storytelling, light puzzle-solving, and gradual narrative reveals.”
    • “While it may not satisfy players looking for intense gameplay or complex puzzles, it offers a memorable experience for those who appreciate story-driven horror and slow, immersive exploration.”
    • “The puzzles are generally straightforward, designed more to guide the player through the story than to challenge them intellectually, which helps maintain narrative momentum but may feel overly simple for players seeking mechanical depth.”
    • “Certain design choices, such as camera effects and subtle movement mechanics, may not appeal to everyone, particularly players sensitive to motion-heavy visuals.”
    • “The gameplay is not fun, and I couldn't even bear it for even half an hour. I will give it to the jumpscares, which are the only good and enjoyable aspect of this game; I do not recommend.”
  • graphics
    10 mentions Positive Neutral Negative

    The graphics of the game have received generally positive feedback, with many praising the impressive lighting, shadow effects, and overall design quality, especially for an indie title. However, some players noted that certain visual choices, like motion-heavy effects, may not suit everyone. While the graphics are described as good, there are mentions of familiar assets and a desire for a more unique visual experience.

    • “The graphics are surprisingly good for a small indie horror, with great lighting and shadows that keep you on edge.”
    • “The graphics are creepy in the best way, and that shadow monster??”
    • “Good graphics, good music, not scary enough to give you a heart attack but thrilling enough to keep you on your toes.”
    • “Certain design choices, such as camera effects and subtle movement mechanics, may not appeal to everyone, particularly players sensitive to motion-heavy visuals.”
    • “A nice game with spectacular graphics; too bad it is set in the Soviet era.”
    • “Graphically it's decent, with some familiar assets seen before.”
  • emotional
    4 mentions Positive Neutral Negative

    "The Last Visit: 98th" is a psychological horror game that emphasizes atmosphere and emotional depth through a slow-paced narrative. Its restrained design allows players to reflect on the story and absorb its emotional weight, prioritizing mood and resonance over conventional thrills.

    • “The Last Visit: 98th, developed and published by Union State Games, is a slow-burning psychological horror experience that places atmosphere, memory, and emotional weight at the center of its design.”
    • “This narrative setup is deliberately restrained, allowing the environment and subtle events to carry much of the emotional impact.”
    • “Ultimately, The Last Visit: 98th is a contemplative horror game that prioritizes mood, narrative, and emotional resonance over traditional thrills.”
  • music
    3 mentions Positive Neutral Negative

    The music effectively enhances the game's tension and atmosphere, contributing to an engaging experience. However, the presence of copyrighted tracks poses challenges for content creators on platforms like YouTube. Overall, while the music is well-received, it may not evoke extreme fear but maintains a thrilling ambiance.

    • “The music adds to the tension and sets the mood perfectly.”
    • “Good graphics, good music, not scary enough to give you a heart attack but thrilling enough to keep you on your toes.”
    • “There were also copyright music which is not good for making YouTube videos.”
  • grinding
    3 mentions Positive Neutral Negative

    Players express that the grinding aspect of the game is excessively time-consuming, often requiring a significant investment of effort akin to having a second life to fully engage with it.

    • “You'll need a second life for grinding.”
    • “The grinding feels endless and tedious.”
    • “I spent hours grinding, and it still feels like I'm nowhere.”
  • optimization
    3 mentions Positive Neutral Negative

    The game is praised for its excellent optimization, with users reporting no performance issues or bugs.

    • “The game runs smoothly with no performance issues or bugs.”
    • “I appreciate how well-optimized the gameplay is, making for a seamless experience.”
    • “The optimization is top-notch, allowing for high frame rates even on lower-end hardware.”
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The Last Visit: 98th is a action game.

The Last Visit: 98th is available on PC and Windows.

The Last Visit: 98th was released on May 20, 2025.

The Last Visit: 98th was developed by Union State Games.

The Last Visit: 98th has received positive reviews from players. Most players liked this game for its story but disliked it for its atmosphere.

The Last Visit: 98th is a single player game.

Similar games include Welcome to Kowloon, Burial, Summer of '58, REVEIL, Amnesia: The Dark Descent and others.