Skip to main content

About

The Last Visit: 98th is a single player simulation game with horror, mystery, thriller and violence themes. It was developed by Union State Games and was released on May 20, 2025. It received mostly positive reviews from players.

"The Last Visit: 98th" is a psychological indie horror from the first person, in the genre of a walking simulator, in the setting of the post-Soviet winter space. The main focus is on the atmosphere of horror, which is highlighted by realistic 3D graphics and immersive 3D sounds. In 1998, the main character returns to his native area, where he spent his childhood. A year after his par…

Skip User Reviews

79%
Audience ScoreBased on 56 reviews
story15 positive mentions

  • The game excels in atmosphere, creating a consistently creepy and immersive environment with effective sound design and lighting.
  • Jump scares are well-timed, genuinely unsettling, and a highlight for many players, contributing to strong horror tension.
  • The story is interesting and emotionally engaging, exploring themes of grief and memory in a unique post-Soviet setting.
  • Puzzles are often seen as overly simple or occasionally confusing, which may detract from gameplay for some players.
  • The narrative can be underexplained or confusing, leaving some players struggling to piece together the story.
  • Some technical issues reported include occasional bugs and minor frustration with gameplay mechanics like invisible walls or excessive hand-holding.
  • story
    33 mentions Positive Neutral Negative

    The story is a well-crafted, atmospheric narrative centered on returning to a past marked by trauma, conveyed primarily through environmental storytelling and gradual reveals. While it offers a memorable and unsettling experience with a clear plot and emotional depth, some players find the delivery occasionally confusing or underexplained. Overall, it is praised for its immersive horror elements, pacing, and impactful twists, though it may feel light on mechanical complexity for some.

    • “It tells a quiet but unsettling story about returning to the past and confronting unresolved trauma, using its setting and atmosphere as its most powerful tools.”
    • “The story follows a protagonist who returns to his former home following the death of his parents, intending to prepare the apartment for sale and move on.”
    • “This sense of place plays a crucial role in the storytelling, as the setting itself becomes a silent witness to past trauma.”
    • “The biggest drawback is the story delivery—while it clearly aims for something disturbing and introspective, it can come off as confusing or underexplained, leaving you piecing together a narrative that doesn’t always land cleanly.”
    • “Story left a bit to be desired, but also one of the worst jumpscares of my gaming career left a turd in my pants.”
    • “The game itself is not bad and I really wanted to know how the story progresses.”
  • atmosphere
    14 mentions Positive Neutral Negative

    The Last Visit: 98th excels in creating a deeply immersive and creepy atmosphere, set in a quiet, snow-covered post-Soviet environment that enhances its psychological horror and emotional narrative. While the visuals are simple, the audio design and overall ambiance effectively evoke strong emotions and a sense of unsettling realism. The slow-burning, atmospheric approach is widely praised for its ability to convey memory, trauma, and suspense.

    • “The Last Visit: 98th leans heavily into atmosphere over clarity, placing you in a quiet, snow-covered post-Soviet setting where you return to your parents’ apartment after their passing.”
    • “It runs smoothly, the audio design stands out, and the overall atmosphere is consistently effective, even if the visuals themselves are fairly basic.”
    • “The last visit: 98th leans heavily into atmosphere over clarity, placing you in a quiet, snow-covered post-Soviet setting where you return to your parents’ apartment after their passing.”
    • “It tells a quiet but unsettling story about returning to the past and confronting unresolved trauma, using its setting and atmosphere as its most powerful tools.”
    • “This game's atmosphere is very realistic and creepy.”
  • gameplay
    12 mentions Positive Neutral Negative

    The gameplay focuses on slow-paced exploration and environmental storytelling with minimal puzzles and no combat, creating a tense, immersive experience that some find memorable but others may find dull or overly simplistic. While its short length and price point are fair, the lack of mechanical depth and certain design choices might not appeal to all players, especially those seeking more engaging or varied gameplay.

    • “It’s a straightforward walking simulator at its core, prioritizing environmental storytelling, exploration, and tension over mechanical depth, with an emphasis on sound design and immersive spaces to carry the experience.”
    • “Gameplay leans heavily toward exploration and observation, with a first-person perspective that encourages players to move slowly and take in their surroundings.”
    • “Rather than relying on combat or complex mechanics, The Last Visit: 98th builds tension through environmental storytelling, light puzzle-solving, and gradual narrative reveals.”
    • “The gameplay is not fun, and I couldn't even bear it for half an hour. The jumpscares are the only good and enjoyable aspect of this game. I do not recommend it.”
    • “The puzzles are generally straightforward, designed more to guide the player through the story than to challenge them intellectually. This helps maintain narrative momentum but may feel overly simple for players seeking mechanical depth.”
    • “Certain design choices, such as camera effects and subtle movement mechanics, may not appeal to everyone, particularly players sensitive to motion-heavy visuals.”
  • graphics
    11 mentions Positive Neutral Negative

    The graphics are generally praised for their effective lighting, shadows, and atmospheric design, contributing well to the game's mood despite some basic visuals. While certain camera and movement effects may not suit all players, the overall graphical quality is impressive, especially for an indie title, with standout creepy elements enhancing the experience.

    • “The graphics are surprisingly good for a small indie horror, with great lighting and shadows that keep you on edge.”
    • “But the graphics, level designs, and entity designs were pretty decent too.”
    • “Good graphics, good music, not scary enough to give you a heart attack but thrilling enough to keep you on your toes.”
    • “The visuals themselves are fairly basic, despite the overall atmosphere being effective.”
    • “Certain design choices, such as camera effects and subtle movement mechanics, may not appeal to everyone, particularly players sensitive to motion-heavy visuals.”
    • “Graphically it's decent, with some familiar assets seen before.”
  • emotional
    4 mentions Positive Neutral Negative

    The Last Visit: 98th offers a slow-burning, contemplative psychological horror experience that emphasizes atmosphere, memory, and emotional depth. Its deliberate pacing and subtle storytelling create a reflective, emotionally resonant mood rather than relying on conventional scares.

    • “The Last Visit: 98th, developed and published by Union State Games, is a slow-burning psychological horror experience that places atmosphere, memory, and emotional weight at the center of its design.”
    • “This narrative setup is deliberately restrained, allowing the environment and subtle events to carry much of the emotional impact.”
    • “The pacing is deliberately slow, allowing players time to reflect on the story and absorb the emotional weight of the experience.”
  • optimization
    3 mentions Positive Neutral Negative

    The game is well-optimized, offering smooth performance with no noticeable bugs or issues. While the visuals are simple, the presentation and audio design contribute to a consistently effective atmosphere.

    • “It runs smoothly, the audio design stands out, and the overall atmosphere is consistently effective, even if the visuals themselves are fairly basic.”
    • “No performance issues or bugs.”
    • “Where the game succeeds is in presentation and performance.”
  • music
    3 mentions Positive Neutral Negative

    The music effectively enhances the game's tension and atmosphere, creating a thrilling experience. However, the use of copyrighted tracks may pose issues for content creators on platforms like YouTube.

    • “The music adds to the tension and sets the mood perfectly.”
    • “Good graphics, good music, not scary enough to give you a heart attack but thrilling enough to keep you on your toes.”
    • “There were also copyright music which is not good for making YouTube videos.”
  • grinding
    1 mentions Positive Neutral Negative

    Grinding in the game is intensive and may require significant time investment, potentially feeling repetitive or demanding for players.

Skip Game Offers

Buy The Last Visit: 98th

Skip Videos

Videos

Skip Games Like The Last Visit: 98th

Games Like The Last Visit: 98th

The Wellmonts Case Image
Games like The Wellmonts Case
New Face On The Block Image
Games like New Face On The Block
Befriended Curse Image
Games like Befriended Curse
Find Yourself Image
Games like Find Yourself
Lost Luminosity Image
Games like Lost Luminosity
Skip FAQs

Frequently Asked Questions

The Last Visit: 98th is a simulation game with horror, mystery, thriller and violence themes.

The Last Visit: 98th is available on PC and Windows.

The Last Visit: 98th was released on May 20, 2025.

The Last Visit: 98th was developed by Union State Games.

The Last Visit: 98th has received mostly positive reviews from players. Most players liked The Last Visit: 98th for its story but disliked it for its atmosphere.

The Last Visit: 98th is a single player game.

Similar games include The Wellmonts Case, New Face On The Block, Befriended Curse, Find Yourself, Lost Luminosity and others.