- July 15, 2021
- Con Artist Games
- 5h median play time
The Last Stand Legacy Collection
Platforms
About
The Last Stand Legacy Collection is a comprehensive package of the first three games in the franchise: The Last Stand, The Last Stand 2, and The Last Stand: Union City. In these games, players assume the role of Jack and navigate through the zombie apocalypse, gathering weapons and supplies during the day, repairing barricades, and defending against hordes of the undead at night. The goal is to reach the coast before evacuation and survive in the chaotic Union City.
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- Nostalgic trip down memory lane for fans of the original Flash games.
- The collection includes three games, providing good value for fans of the series.
- Union City introduces RPG elements and character customization, adding depth to the gameplay.
- Union City suffers from significant performance issues, including lag and input delays.
- Bugs persist, such as companions losing their weapons when changing areas.
- The games feel dated and may not appeal to new players unfamiliar with the original Flash versions.
gameplay
107 mentions Positive Neutral NegativeThe gameplay across "The Last Stand" series is characterized by a mix of simple yet engaging mechanics, primarily revolving around zombie survival, resource management, and character customization. While the first two games focus on wave defense and straightforward mechanics, the third installment, "Union City," introduces RPG elements and exploration, albeit with notable bugs and performance issues. Overall, players appreciate the nostalgic charm and addictive gameplay, though some express concerns about repetitiveness and the need for modern updates.
“The gameplay improves through all three games as each game adds more features and ways to kill zombies.”
“The simple yet addictive mechanics of fortifying a location, scavenging for resources, and fending off waves of zombies still hold some charm and can provide a fun time for players looking for a quick zombie-killing fix.”
“Union City completely drops the wave defense gameplay and opts for an open world ARPG with survival/scavenging.”
“A buggy, broken mess that tries to up itself in each game by progressively adding more shallow mechanics without any meaningful depth to them.”
“Unfortunately, the game suffers from a multitude of bugs that severely disrupted my gameplay, leading to frequent save file reloads, particularly in Union City.”
“The repetitive nature of the gameplay, which primarily revolves around defending a location and surviving waves of zombies, can become monotonous after a while.”