The Last Shape
- May 11, 2022
- Yan Hlibov
Sink into the Breathtaking Atmosphere of a Destroyed WorldSomewhere, among an endless void there was a universe named Gaos. The universe was inhabited by 4 races of creatures that were similar to geometrical figures. The relationships between them were hostile. The whole world was destroyed as a result of the war. Adventure Through the Looking GlassFinally spirits of the dead have been reinca…
Reviews
- The hand-drawn art style is visually appealing and adds charm to the game.
- The game has potential for fun and atmospheric gameplay.
- Fans of difficult platformers may find enjoyment in the challenge it offers.
- The movement mechanics are clunky and poorly explained, making it frustrating to play.
- The game lacks a proper tutorial to help players understand the controls and mechanics.
- Checkpoints are too far apart, and there are issues with the controls and sound settings.
- graphics3 mentions
- 100 % positive mentions
- -100 % neutral mentions
- 100 % negative mentions
The game's hand-drawn art style is praised for its beauty and creativity, with players expressing a desire to explore the various worlds. However, the enjoyment is somewhat diminished by a lack of clarity in gameplay mechanics, particularly the long jump, which can lead to frustration. Overall, while the graphics are appealing, the challenging gameplay may detract from the experience.
“I really like the hand-drawn art style, and I really want to see all of the different worlds or levels.”
“I had fun; the art style is nice at least.”
“Great artwork!”
“The graphics are underwhelming and lack detail, making the environments feel lifeless.”
“The character models look outdated and don't match the quality of modern games.”
“While the hand-drawn art style is appealing, the overall execution feels inconsistent and detracts from the experience.”
- gameplay2 mentions
- 50 % positive mentions
- -50 % neutral mentions
- 100 % negative mentions
Players appreciate the hand-drawn art style and the variety of worlds, but many find the movement mechanics, particularly the long jump, poorly explained and challenging to master. A more effective tutorial and smoother movement controls are suggested to enhance the overall gameplay experience.
“I really like the hand-drawn art style and I want to see all of the different worlds or levels, but I can't enjoy the movement in this game. The long jump mechanic is never explained; you just get thrown in and have to figure it out on your own.”
“I really like the hand-drawn art style and I really want to see all of the different worlds or levels, but I can't enjoy the movement in this game. The long jump mechanic is never explained; you just get thrown in and have to figure out how to do it on your own.”
“Just make a better quick tutorial to show the mechanics you need for the game and try to make the movement smoother.”
- atmosphere1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Users see potential in the game's atmosphere, suggesting it could offer a fun and engaging experience. However, there is an indication that it may not fully realize this potential yet.
“This game has a captivating atmosphere that draws you in and keeps you engaged.”
“The immersive environment and attention to detail create a truly enchanting atmosphere.”
“I love how the atmosphere changes with the gameplay, making every moment feel unique and exciting.”
- music1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The music in the game is set to 0% volume by default, which may detract from the overall experience, and players have noted a lack of control visibility in the pause menu, further complicating gameplay.
“The sound and music defaults to 0% volume, making it impossible to enjoy the audio experience.”
“There's no grace period after leaving the platform during which you can still jump, which disrupts the flow of gameplay.”
“The controls can't even be viewed from the pause menu, adding to the frustration.”