Skip to main content

The Last FARMER - Prologue

The Last FARMER - Prologue Game Cover
60%Game Brain Score
story, humor
gameplay, grinding
70% User Score Based on 37 reviews

Platforms

PCWindows
The Last FARMER - Prologue Game Cover

About

The Last FARMER - Prologue is a single player survival role playing game with a post-apocalyptic theme. It was developed by Geekon and was released on August 19, 2024. It received mostly positive reviews from players.

WISHLIST FULL VERSION About the Game This Prologue offers a limited preview of the full journey in The Last Farmer. Step into the sun-scorched expanses of forgotten Texas and immerse yourself in a taste of resilience and revival. Experience a snapshot of the adventure and don’t forget to add the Full Game to your Wishlist for the complete experience. Immerse yourself in the harsh yet beauti…

Skip User Reviews

70%
Audience ScoreBased on 37 reviews
story3 positive mentions
grinding4 negative mentions

  • Solid gameplay loop with a mix of farming, crafting, base building, and zombie survival elements that appeals to fans of the genre.
  • Large map and good progression system with well-marked quests, offering potential for exploration and long-term play.
  • Developers actively updating and improving the game based on community feedback, showing promise for future enhancements.
  • The prologue/demo is very limited in content and ends abruptly, making it hard to fully experience or test the game's systems.
  • Performance issues such as long loading times, crashes, and glitches, especially on older hardware and some platforms.
  • Gameplay balance problems including low resource yields, flimsy tool durability, repetitive combat, and unfriendly user interface elements like manual item movement.
  • gameplay
    5 mentions Positive Neutral Negative

    The gameplay is generally solid and allows players to experience the game's mechanics and story, but it feels incomplete and weak, especially in the prologue. Crafting mechanics follow standard survival game conventions but suffer from limited resources and fragility. Players also note intrusive prompts and lack of auto-saving, indicating room for improvement.

    • “As I progressed, I found the gameplay to be solid.”
    • “And the player gets to experience the mechanics and story behind the game.”
    • “Crafting follows the same survive game mechanics except resources are limited and durability is flimsy.”
    • “I hope the gameplay, sound effects, and graphics will completely change, including the very basic assets.”
    • “Crafting follows the same survival game mechanics except resources are limited and durability is flimsy.”
    • “It is a long way from being finished, the gameplay is weak (in the prologue at least), no auto saves, far too many prompts/hints.”
  • grinding
    4 mentions Positive Neutral Negative

    Grinding in the game is a core element that appeals to fans of farming sims and survival, with fast plant growth and resource management playing key roles. While some find frequent raids and wall durability frustrating, successfully establishing farms and collecting resources can reduce the need for constant grinding and enhance the overall experience.

    • “I do like the concept of the game and the gardening, but the constant grinding to explore is tiresome.”
    • “There are some balancing issues like being raided every 3 days by the military/bandits, which seems excessive, and the constant need for farming and resource collection becomes grindy.”
    • “The growth of plants is insanely fast, but low HP wooden walls get destroyed quickly by wandering zombies, forcing players to rely on wooden spikes, which adds to the repetitive grinding.”
  • story
    4 mentions Positive Neutral Negative

    The story integrates gameplay and quest-giving effectively, with well-marked quests that enhance player experience. However, some users find the in-game currency values confusing, as trader prices seem disproportionately high compared to what is found in the world. Overall, the narrative supports enjoyable gameplay without major issues.

    • “I wanted to tell a story with gameplay, so I did.”
    • “The game offers quests that are well marked on the map, making the story experience enjoyable and easy to follow.”
    • “The player experiences the mechanics and story behind the game in a seamless way.”
    • “Marks are people and quest givers, bottlecaps are currency but the trader values seem really high. I'm yet to figure out the full trade system, but finding caps in the world ranges from 20 to 100, whereas shop items cost between 1000 to 5000!”
    • “And the player has to experience the mechanics/story behind the game.”
  • graphics
    2 mentions Positive Neutral Negative

    Users find the graphics to be simplistic and basic, resembling a mobile-style zombie apocalypse game, and hope for significant improvements to the visual assets.

    • “I hope the gameplay, sound effects, and graphics will completely change, including the very basic assets.”
    • “On the surface, it looks like a simplistic mobile-like zombie apocalypse game in terms of the graphics and interface.”
  • humor
    1 mentions Positive Neutral Negative

    The humor is subtle and stems mainly from a few amusingly misspelled words, adding a lighthearted touch to the experience.

  • optimization
    1 mentions Positive Neutral Negative

    The game demonstrates smooth and stable performance during combat, with no stuttering or lag issues reported. Overall, the optimization for gameplay is solid and reliable.

    • “Combat is good, not stuttering or anything.”
  • stability
    1 mentions Positive Neutral Negative

    The game’s stability is hindered by glitches that complicate building larger animal farms, especially due to costly materials and distant placements. These issues affect smooth gameplay and development progress.

  • music
    1 mentions Positive Neutral Negative

    The music in the game is widely criticized for being subpar and not meeting modern standards, with the walking sound also noted as particularly irritating.

    • “Walking sound is incredibly annoying as is the soundtrack – which just isn’t good enough for modern games.”
Skip Game Offers

Buy The Last FARMER - Prologue

3h Median play time
3h Average play time
3-3h Spent by most gamers
*Based on 1 analyzed playthroughs
Skip Videos

Videos

Skip Games Like The Last FARMER - Prologue
Skip FAQs

Frequently Asked Questions

The Last FARMER - Prologue is a survival role playing game with post-apocalyptic theme.

The Last FARMER - Prologue is available on PC and Windows.

On average players spend around 3 hours playing The Last FARMER - Prologue.

The Last FARMER - Prologue was released on August 19, 2024.

The Last FARMER - Prologue was developed by Geekon.

The Last FARMER - Prologue has received mostly positive reviews from players. Most players liked The Last FARMER - Prologue for its story but disliked it for its gameplay.

The Last FARMER - Prologue is a single player game.

Similar games include The Economic West, Dreadsite Survival, Return: Unknown, Afterheat, Death Remains and others.