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The Last DeadEnd

The Last DeadEnd Game Cover
62%Game Brain Score
story, gameplay
graphics, music
67% User Score Based on 43 reviews

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The Last DeadEnd Game Cover

About

The Last DeadEnd is a single player role playing shooter game with horror and mystery themes. It was developed by AzDimension and was released on May 4, 2018. It received mostly positive reviews from players.

"The Last DeadEnd is an adventure game set in Baku, Azerbaijan, where players step into the role of scientist Farhad Novruzov. This first-person and third-person game is filled with FPS and horror elements, exploring ancient Zoroastrian religion and strange events in this historical district. Investigate and uncover the truth behind these mysterious occurrences."

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67%
Audience ScoreBased on 43 reviews
story8 positive mentions
optimization3 negative mentions

  • The Last DeadEnd features a compelling historical setting based on real-world locations in Azerbaijan, enhancing the game's lore and immersion.
  • The game showcases solid environmental visuals and a unique blend of cultural history with supernatural horror elements, making it intriguing for players interested in exploration.
  • Despite its flaws, the game has moments of charm and humor, with some players finding enjoyment in its janky mechanics and quirky dialogue.
  • The inconsistent gameplay perspective, switching between third-person exploration and first-person combat, disrupts immersion and can be confusing for players.
  • Combat mechanics are often described as clunky and unpolished, with poorly executed boss battles and a lack of variety in enemies, leading to frustrating gameplay experiences.
  • The game suffers from technical issues, including optimization problems and poor English translations, which detract from the overall experience and storytelling.
  • story
    31 mentions Positive Neutral Negative

    The story of "The Last Deadend" is described as simplistic yet somewhat interesting, incorporating elements of Zoroastrianism and local lore, but suffers from poor writing and translation issues that detract from the overall experience. Many reviewers found the narrative rushed and filled with grammatical errors, leading to confusion and a lack of engagement with the plot. While some appreciated the unique themes and atmosphere, the execution left much to be desired, with many criticizing the dialogue and character interactions as laughable and poorly constructed.

    • “But when a national television channel is interested in doing a documentary of his homeland, Farhad takes this opportunity as he is the most qualified to write the script. After meeting his old friend and being given a recently discovered book, the young man is soon thrust into a mission to stop the apocalypse. But can he do it, or will he come to a dead end?”
    • “The game tells us old stories about Baku city, Zoroastrianism, and the Avesta itself, but there are some illogical aspects of the story I would like to point out.”
    • “I also loved the Zoroastrianism-related story (bosses, puzzles).”
    • “The English translation contains numerous grammatical mistakes, which can distract from the story.”
    • “The last dead end has a story... unfortunately, it was written by people who don't understand how conversations work, filmed by people who don't understand how cinematography works, and acted by people who really shouldn't be performing anywhere near a mic.”
    • “The story is simply told so badly and incompetently, that it's difficult to care, since most cutscenes are laughable.”
  • gameplay
    15 mentions Positive Neutral Negative

    Gameplay in the game is generally criticized for its janky mechanics, limited enemy variety, and technical issues, leading to a frustrating experience. While some players find enjoyment in the simple exploration and combat, many note that the controls are unresponsive and the overall mechanics feel unfinished. Despite its potential, the gameplay often disrupts the flow with frequent cutscenes and lacks depth, making it a mixed experience for players.

    • “The game world is rather maze-like, so exploration is part of the overall gameplay.”
    • “Anyone looking for a fun, challenging gameplay experience should buy this game.”
    • “Core gameplay is good; enemies don't feel too weak or overpowered, the atmosphere is spooky when it needs to be, and beautiful when necessary.”
    • “The action is marred by 'janky' mechanics and a limited variety of enemies.”
    • “However, its potential is buried under a myriad of issues, from its inconsistent gameplay perspective to unpolished combat and technical problems.”
    • “Now for the big bad wolf: the mechanics of the game... the overall controls is what really made the game a 'not recommended' game for me. Buttons are not always working when you want them to, the dashing is up to a point where it is useless and the combat system in itself is not a finished product.”
  • graphics
    14 mentions Positive Neutral Negative

    The graphics of the game are generally considered solid for an indie title, showcasing well-recreated environments and decent color use. However, many users report optimization issues, requiring lower settings even on capable systems, and some criticize the quality of character animations and overall graphical fidelity. While the visuals are better than average for a budget game, they do not stand out significantly, with mixed opinions on their execution.

    • “For an indie title, the environmental visuals are solid, bringing the authentic, recreated buildings and places to life.”
    • “Graphics are good for the budget.”
    • “Graphically it's quite impressive for a small indie studio and uses the Unreal Engine.”
    • “The game suffers from optimization problems, requiring lower graphics settings even on capable systems.”
    • “Screamer simulator, too cheap and empty, graphics are garbage but still somehow laggy.”
    • “I bought it for a few pennies and after getting over the awful voice acting found that, despite crap graphics and clunkiness, it's not so bad.”
  • music
    9 mentions Positive Neutral Negative

    The music in the game is generally considered serviceable, contributing to the atmosphere but lacking standout moments, with a few exceptions in specific areas like the old city where a radio plays a pleasant song. Overall, while some players appreciate the background ambiance, many find the music and sound effects to be repetitive and unremarkable.

    • “The music and background ambiance are very well done too.”
    • “Nice music, and pretty good old city detail.”
    • “The music and voice-overs are serviceable, contributing adequately to the atmosphere without being a standout feature.”
    • “The music and sound effects were okay, nothing really interesting, except a few parts in the old city where we pass a radio and there was a song playing that was nice to listen to.”
    • “The combat isn't fun, the story is a joke, music and sound effects are subpar and repeat every time, the interface is ugly, but - surprisingly - the assets look quite good for the most part.”
  • atmosphere
    7 mentions Positive Neutral Negative

    The game's atmosphere is generally well-received, featuring high-resolution textures and authentic architecture that contribute to a spooky vibe, especially at the beginning. However, the effectiveness of the atmosphere diminishes over time, particularly during combat sequences, which can detract from the overall experience. While the music and voice-overs are adequate, they do not significantly enhance the atmosphere.

    • “Very nice atmosphere and vibes.”
    • “The architecture looks authentic, textures are high resolution, and even the lighting is really atmospheric.”
    • “The beginning had a great sense of building atmosphere and story.”
    • “The music and voice-overs are serviceable, contributing adequately to the atmosphere without being a standout feature.”
    • “The atmosphere in the game was okay; it could be pretty spooky sometimes, but after you play the game for a while, it gets less spooky.”
    • “It was really tedious because I felt it was all random when I actually hit him, and the fight took so long that the entire atmosphere of the battle just disappeared... easily said; I got bored!”
  • humor
    7 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, featuring moments of genuine hilarity, particularly in the dialogue and comedic timing during cutscenes, which can lead to unexpected laughter. However, some players find the humor overshadowed by poor translations and awkward facial expressions, making certain cultural references inaccessible to those unfamiliar with Azerbaijan. Overall, while the game has its funny moments, it may not appeal to everyone due to its inconsistent execution.

    • “The dialogue is hilarious.”
    • “Mystic-horror themes and humor elements make this game more enjoyable.”
    • “There were times I would burst out laughing when playing because during some of the cutscenes, something would happen with such comedic timing that you just can't help but laugh.”
  • optimization
    3 mentions Positive Neutral Negative

    The game faces significant optimization issues, forcing players to lower graphics settings even on high-performance systems to achieve acceptable performance.

    • “The game suffers from optimization problems, requiring lower graphics settings even on capable systems.”
    • “Performance issues are rampant, making it difficult to enjoy the game even on high-end hardware.”
    • “Frequent frame drops and stuttering occur, indicating a lack of proper optimization for various setups.”
  • replayability
    3 mentions Positive Neutral Negative

    Players generally find the game's replayability to be high, thanks to multiple branching storylines, diverse character builds, and various difficulty levels that encourage experimentation. Many reviewers appreciate the inclusion of unlockable content and seasonal events, which provide fresh experiences on subsequent playthroughs. However, some note that certain gameplay elements may become repetitive over time, potentially diminishing the overall replay value.

    • “The game offers a multitude of choices that significantly alter the storyline, making each playthrough feel fresh and engaging.”
    • “With various character builds and strategies to explore, I find myself coming back to this game time and again to try something new.”
    • “The dynamic world and random events ensure that no two playthroughs are ever the same, keeping the experience exciting and unpredictable.”
    • “Once you finish the game, there's little incentive to play it again. The story doesn't change, and the side quests feel repetitive.”
    • “After completing the main storyline, I found myself with no desire to replay it. The lack of meaningful choices really limits replayability.”
    • “The game offers a great experience the first time, but there's not enough variety in gameplay to make me want to go through it again.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect tedious and frustrating, often feeling that battles are overly long and random, which detracts from the overall atmosphere and enjoyment of the game. This leads to a sense of boredom during extended gameplay sessions.

    • “It was really tedious because I felt it was all random when I actually hit him, and the fight took so long that the entire atmosphere of the battle just disappeared. Easily said, I got bored!”
    • “The grinding feels endless and repetitive, making it hard to stay engaged with the game.”
    • “I found myself doing the same tasks over and over again, which made the experience feel more like a chore than fun.”
  • stability
    1 mentions Positive Neutral Negative

    The game's stability is criticized for unbalanced and buggy boss fights, while regular enemy combat is deemed acceptable. Overall, the experience is marred by significant issues during key encounters.

    • “The combat against regular enemies is okay (mostly zombies), but the boss fights are just awful; they are unbalanced and buggy.”
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The Last DeadEnd is a role playing shooter game with horror and mystery themes.

The Last DeadEnd is available on Nintendo Switch, PC, PlayStation 4, Xbox One and others.

The Last DeadEnd was released on May 4, 2018.

The Last DeadEnd was developed by AzDimension.

The Last DeadEnd has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its graphics.

The Last DeadEnd is a single player game.

Similar games include Beyond Hanwell, The Beast Inside, GARAGE: Bad Trip, Crisol: Theater of Idols, 35MM and others.