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The Karate Kid: Street Rumble

The Karate Kid: Street Rumble has much to offer for the fans of beat 'em up genre. Movie fans will have a blast revisiting their favorite moments, as all the characters' representations are kept loyal in the game.
The Karate Kid: Street Rumble Game Cover
63%Game Brain Score
story, graphics
gameplay, music
86% User Score Based on 22 reviews
Critic Score 66%Based on 5 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5CloudPlaystation 4Xbox OneXbox Cloud GamingXboxWindowsPlayStation
The Karate Kid: Street Rumble Game Cover

About

The Karate Kid: Street Rumble is a single player and multiplayer arcade hack and slash game. It was developed by Odaclick Game Studio and was released on September 20, 2024. It received mostly positive reviews from critics and positive reviews from players.

Set in the iconic locations of the first three classic The Karate Kid movies, The Karate Kid: Street Rumble lets you step out of the dojo and into the streets of the 1980s San Fernando Valley and Okinawa. Battle waves of challenging enemies in this fast-paced, side-scrolling beat ’em up adventure, brought to life with colorful pixel-art visuals and chiptune music.

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86%
Audience ScoreBased on 22 reviews
story4 positive mentions
atmosphere2 negative mentions

  • The game features a nostalgic pixel art style that effectively captures the charm and iconic settings from the original Karate Kid films.
  • Local co-op gameplay allows for chaotic and fun multiplayer experiences, enhancing the enjoyment of the beat-'em-up action.
  • The soundtrack pays homage to '80s synth music, adding to the overall arcade vibe and nostalgic feel of the game.
  • Combat mechanics are often clunky and lack depth, leading to a reliance on button-mashing rather than strategic play.
  • The storytelling is underdeveloped, with minimal cutscenes and static panels that fail to immerse players in the narrative.
  • The game is criticized for its pricing, as many players feel the content and polish do not justify the cost compared to other titles in the genre.
  • story
    19 mentions Positive Neutral Negative

    The game's story attempts to retell the narrative arcs of the original Karate Kid trilogy but is criticized for being underdeveloped, relying on static panels and minimal dialogue that lack immersion. While it captures major plot points, the storytelling feels more like a placeholder, and the overall experience is described as lacking depth, making it more of a fun beat-em-up than a genuine narrative journey. Fans of the franchise may enjoy the nostalgic elements, but the execution leaves much to be desired.

    • “Character sprites are expressive and distinct, helping to evoke each film's emotional beats, even if the storytelling is sparse.”
    • “The story also takes some liberties when it comes to plot details to fit the beat-em-up gameplay, but all the major story beats are hit.”
    • “The story mode is good if you're a fan of the movies.”
    • “In terms of story, the game attempts to retell the narrative arcs of the original Karate Kid trilogy, but this element is underdeveloped.”
    • “Instead of fully voiced or animated cutscenes, story beats are delivered through brief static panels and minimal dialogue that feel more like placeholders than immersive storytelling.”
    • “Just don't go in expecting to experience a story ride or get any movie vibes - this is just a brightly colored pixel button masher, using Karate Kid to get our attention.”
  • graphics
    15 mentions Positive Neutral Negative

    The graphics of "The Karate Kid: Street Rumble" are characterized by a charming pixel art style that effectively captures the nostalgic atmosphere of the original films, though the execution is inconsistent. While the gameplay visuals are praised for their detail and appeal, the cutscenes suffer from lower quality and a mismatched aesthetic. Overall, the game delivers a visually engaging experience, but it falls short in certain areas, particularly in the integration of its soundtrack and cutscene art.

    • “Embracing a detailed pixel art style, it manages to recreate iconic settings from the movies with a fair amount of charm.”
    • “The art style is awesome.”
    • “Now with those points out of the way, I'll talk about the best thing about the game which is the graphics, backgrounds, atmosphere, and just general charisma.”
    • “While its dedication to capturing the atmosphere and aesthetic of the films is clear, the game delivers an uneven experience that’s occasionally fun but also noticeably limited in scope and execution.”
    • “Ultimately, The Karate Kid: Street Rumble is a passion project that captures some of the magic of the original films through aesthetic design and nostalgic energy, but it doesn’t quite manage to rise above the limitations of its genre and budget.”
    • “However, cutscene visuals are definitely lacking when it comes to quality compared to the actual gameplay graphics, as others have mentioned.”
  • gameplay
    12 mentions Positive Neutral Negative

    The gameplay aims to blend retro charm with modern polish, appealing to both longtime fans and newcomers, but suffers from imprecise controls and a lack of depth in combat mechanics. While the game runs smoothly and offers a variety of modes, players may find themselves relying on repetitive strategies to succeed, and the difficulty can fluctuate significantly. Overall, the experience is enjoyable but marred by minor bugs and inconsistent quality in cutscenes compared to gameplay graphics.

    • “It aims to strike a balance between retro gameplay and modern polish, appealing to longtime fans of the franchise as well as those who enjoy cooperative brawler experiences.”
    • “It's proof that a great game is built on solid, fun mechanics first and foremost, not just a cool license.”
    • “Boss fights can become quite fun once you get into this unique kind of gameplay, but be wary of this depending on your tastes.”
    • “However, the mechanics lack the precision and depth seen in more refined modern beat-'em-ups.”
    • “Gameplay combos have variety, but eventually you realize you can get by with cheesy spams and moves once you gain more XP, making even no mercy become super easy (barring the clunky controls).”
    • “While there are a lot of modes outside of the short 1 hour-ish story, the core gameplay in all of them, besides the minigames, is the same.”
  • music
    12 mentions Positive Neutral Negative

    The music in the game features upbeat chiptune tracks that pay homage to '80s synth, effectively reinforcing the arcade vibe, though it may not be particularly memorable. While some players find the soundtrack enjoyable and fitting with the pixel art style, others feel it doesn't align well with the Karate Kid theme, suggesting it would be better suited for a different context like Scott Pilgrim. Overall, the music is considered decent but somewhat generic, with mixed opinions on its originality and effectiveness in enhancing the gameplay experience.

    • “The soundtrack features upbeat chiptune music with a clear homage to ‘80s synth, and while it may not be instantly memorable, it does its job in reinforcing the game's arcade tone.”
    • “I like the graphics and fun music, and the move set is actually pretty cool.”
    • “The music is fine as it is bright and it matches with the art style of the pixel sprites.”
    • “The karate kid nails its '80s look and feel with an art style, but the soundtrack doesn't fit the movie... it feels like it would fit Scott Pilgrim far more perfectly.”
    • “Some of the music is generic, but considering the last two Cobra Kai games had the show composer, it's a tough act to follow.”
    • “Second, the music doesn't feel like The Karate Kid.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game's atmosphere is praised for its strong visual fidelity and ability to capture the essence of the films, creating an engaging and charismatic environment. However, this impressive aesthetic is somewhat undermined by an uneven gameplay experience, which limits the overall impact.

    • “It's incredible how visually fleshed out these stages are and capture a great atmosphere and vibe that overwhelms the weaker aspects of the game.”
    • “While its dedication to capturing the atmosphere and aesthetic of the films is clear, the game delivers an uneven experience that’s occasionally fun but also noticeably limited in scope and execution.”
    • “Now with those points out of the way, I'll talk about the best thing about the game, which is the graphics, backgrounds, atmosphere, and just general charisma.”
  • character development
    3 mentions Positive Neutral Negative

    Players note that the game lacks sufficient context and character development for those unfamiliar with the source material, highlighting a missed opportunity to explore the franchise's rich narrative depth.

    • “For players unfamiliar with the source material, the game offers almost no context or character development, which is a missed opportunity considering the richness of the franchise.”
    • “The characters feel one-dimensional and lack any meaningful growth throughout the game, making it hard to connect with them.”
    • “Despite the potential for deep storytelling, the character arcs are shallow and predictable, leaving players wanting more depth and complexity.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is generally well-received, with players finding it amusing enough to enhance their experience, especially considering its affordable price. However, some note that the story may be slightly off, contributing to the comedic elements.

    • “I got it on sale for $10, so yeah, it was worth that. The story is slightly off and made me laugh throughout.”
    • “The humor in this game is top-notch; I found myself chuckling at the clever dialogue and funny situations.”
    • “Every character has a unique sense of humor that kept me entertained and engaged from start to finish.”
  • emotional
    2 mentions Positive Neutral Negative

    The character sprites effectively convey emotions and enhance the storytelling experience, despite the narrative being somewhat limited. However, this method falls short of fully capturing the emotional depth and character development that characterized the original films.

    • “Character sprites are expressive and distinct, helping to evoke each film's emotional beats, even if the storytelling is sparse.”
  • replayability
    2 mentions Positive Neutral Negative

    The game offers limited but noticeable replay value, prompting some players to return, though it may not be compelling enough for everyone to seek multiple playthroughs.

    • “The replay value is limited but definitely present.”
    • “It has enough replayability to make you want to come back for more.”
    • “Replay value is limited but present.”
    • “But does it have the replayability to make you want to come back?”
  • optimization
    2 mentions Positive Neutral Negative

    The game's optimization is generally stable, providing smooth performance across platforms; however, some players have reported minor bugs and occasional frame rate drops during more intense gameplay moments.

    • “The technical performance is stable, and the game runs smoothly across platforms.”
    • “Players have noted minor bugs and occasional frame hiccups in busier sections of gameplay.”
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Frequently Asked Questions

The Karate Kid: Street Rumble is a arcade hack and slash game.

The Karate Kid: Street Rumble is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

The Karate Kid: Street Rumble was released on September 20, 2024.

The Karate Kid: Street Rumble was developed by Odaclick Game Studio.

The Karate Kid: Street Rumble has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its story but disliked it for its gameplay.

The Karate Kid: Street Rumble is a single player game with multiplayer and local co-op support.

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