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The Initiate 2: The First Interviews

The Initiate 2: The First Interviews Game Cover
92%Game Brain Score
story, graphics
gameplay, stability
92% User Score Based on 64 reviews

Platforms

PCMac OSWindows
The Initiate 2: The First Interviews Game Cover

About

The Initiate 2: The First Interviews is a single player shooter game with a horror theme. It was developed by Deceptive Games Ltd. and was released on June 26, 2018. It received very positive reviews from players.

"The Initiate 2: The First Interviews" is a first-person puzzle game where three strangers, Samantha Blake, Benjamin Clarke, and Stephen Parfitt, try to escape their captors in a remote location. Each character has a painful past and seeks redemption while uncovering the mystery behind their captivity. Players must solve puzzles and work together to ensure their survival and escape.

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92%
Audience ScoreBased on 64 reviews
story7 positive mentions
stability7 negative mentions

  • The game features a unique mechanic of using three characters to solve puzzles, which adds complexity and variety to the gameplay.
  • Puzzles are engaging and challenging, providing a satisfying experience for players who enjoy problem-solving.
  • The atmosphere and story elements are intriguing, with multiple endings that encourage replayability.
  • The game suffers from various bugs and glitches that can disrupt gameplay, including issues with item transfers and puzzle registrations.
  • Graphics and character models are subpar, which detracts from the overall experience.
  • Some puzzles are poorly worded or have incorrect solutions, leading to confusion and frustration for players.
  • story
    18 mentions Positive Neutral Negative

    The story in this game shows significant improvement over its predecessor, featuring a more engaging narrative that unfolds as players solve puzzles and interact with characters. While some players found the plot predictable and the focus primarily on gameplay, others appreciated the dark, intriguing elements and the addition of voice acting that enhanced the storytelling experience. Overall, the narrative is considered a solid backdrop to the puzzles, though it may not be the main draw for everyone.

    • “You'll uncover bits of the story as you open up more rooms, read notes, and meet the other characters trapped in this underground drunk tank.”
    • “There's a dark story that's fun to unravel, and the entire experience feels like some Twilight Zone episode gone wrong, distilled into an old school point-and-click adventure that just so happens to play out in real-time FPS.”
    • “I enjoyed watching the story unfold.”
    • “However, the story is too obvious; I figured out way too early the 'connection' between Sam and Ben.”
    • “The focus of the game really is the puzzles, as the story is forgettable.”
    • “Although the twist at the end is predictable, it is important to note that the charm of this game does not reside in its story.”
  • graphics
    13 mentions Positive Neutral Negative

    The graphics in the game receive mixed reviews, with some players finding them subpar and lacking polish, particularly in character design compared to the environment. While a few appreciate the atmospheric depiction of settings, many feel that the overall quality does not meet expectations, especially given the game's complexity. Overall, the graphics are described as passable but could significantly improve to enhance the gaming experience.

    • “Very good graphics and gameplay.”
    • “Good graphics and great story.”
    • “Great atmosphere, voice acting, and graphics.”
    • “The graphics are just terrible as well.”
    • “Right out the gate, I knew I was in trouble - no cancel button or any method of cancelling in the graphics menu, no audio settings, etc. The usual careless basic mistakes you see in some of these games.”
    • “Graphics could be way better - I understand that this game is larger and more complex than the first one, but the drop in the graphics is significant.”
  • gameplay
    8 mentions Positive Neutral Negative

    The gameplay is highlighted by an innovative character-switching mechanic that encourages creative problem-solving through the interaction of three distinct characters. While the implementation of puzzles is generally well-received, some users experienced technical issues that affected gameplay fluidity, such as alignment problems with switches and dials. Overall, the item-sharing mechanic adds depth to the puzzle-solving experience, despite occasional tedium.

    • “You can switch characters with the press of a key, and this whole mechanic leads to some really intricate creative thinking that's outside of the usual box.”
    • “I really loved the new multiple-characters mechanic they introduced in this game.”
    • “Very interesting gameplay mechanic with three different characters.”
    • “Even with the resolution down as far as it could reasonably go and all the bells and whistles turned off (except anti-aliasing, it wouldn't let me turn that off; it kept being checked even after I unchecked it and then restarted the game many times), gameplay is still too slow and jagged to be feasible.”
    • “I did have some problems where switches or dials didn't line up the way they were supposed to, so I'd have to line it up with a different number than it was supposed to be, which caused some delays in solving those particular puzzles, but there were only 2 of those and they probably had something to do with when I saved and exited the game more than game mechanics.”
    • “Even if it gets a tiny bit tedious, the mechanic for sharing items between rooms is quite ingenious, and adds a whole new level of complexity to solving the varied puzzles in each area.”
  • stability
    7 mentions Positive Neutral Negative

    The game's stability is generally described as problematic, with numerous bugs and glitches reported, including unsolvable riddles and issues requiring restarts. While some players find it playable despite these issues, the overall consensus indicates that the game is still quite buggy, with character models and lack of controller support also noted as concerns.

    • “Not quite so buggy, although one of the riddles is unsolvable due to a failure of the developers to add up - you'll need to look up the answer.”
    • “A few bugs and glitches here and there; a couple of times I had to restart from my last saving point because I glitched out of the game and couldn't move.”
    • “It's quite buggy, character models look terrible and there's no controller support.”
  • music
    5 mentions Positive Neutral Negative

    The music in the game receives mixed feedback; while some players find the soundtrack engaging and professionally executed, others express frustration over the inability to adjust the music volume, which can overshadow other game sounds. Overall, the music is generally appreciated, though a few users noted it could be improved.

    • “The voice acting was professionally done and the soundtrack is engaging and made me want to keep my headphones on.”
    • “Graphics and music were good just like the first, except the people; their graphics weren't as well done as the environment around you, but again, it wasn't something that took away from the gameplay.”
    • “Started playing, got annoyed by the weird music that, of course, you can't turn off.”
    • “The only minus is that I would have wanted to adjust the music volume a little bit lower to hear other game sounds better.”
    • “But that's just the only negative thing I can think about... except for the music.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The atmosphere of the game is generally praised for its dreary and eerie qualities, enhancing the overall experience through impressive voice acting and graphics. However, some users noted that it lacks a creepy element, which may affect immersion for certain players.

    • “The dreary atmosphere adds to the experience.”
    • “Great atmosphere, voice acting, and graphics.”
    • “The eerie atmosphere is great.”
    • “The atmosphere was not creepy.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be somewhat tedious and time-consuming, particularly due to the complexity of inventory management and item swapping. However, many appreciate the clever mechanics for sharing items between rooms, which enhance the puzzle-solving experience despite the occasional frustration.

    • “At times, grinding can be a little tedious, but it didn't take away from the game; it could just be time-consuming and somewhat confusing trying to remember who has what items.”
    • “I think I preferred the first game mostly just because there was none of the inventory swapping, which, while clever, was also tedious at times.”
    • “Even if it gets a tiny bit tedious, the mechanic for sharing items between rooms is quite ingenious and adds a whole new level of complexity to solving the varied puzzles in each area.”
  • optimization
    1 mentions Positive Neutral Negative

    Users have noted that while the game features impressive graphics, this has negatively impacted its performance, leading to issues with smooth gameplay. This contrasts with other titles that manage to deliver high-quality visuals without sacrificing optimization.

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Frequently Asked Questions

The Initiate 2: The First Interviews is a shooter game with horror theme.

The Initiate 2: The First Interviews is available on PC, Mac OS and Windows.

The Initiate 2: The First Interviews was released on June 26, 2018.

The Initiate 2: The First Interviews was developed by Deceptive Games Ltd..

The Initiate 2: The First Interviews has received very positive reviews from players. Most players liked this game for its story but disliked it for its gameplay.

The Initiate 2: The First Interviews is a single player game.

Similar games include The Initiate: The First Interviews, The Guest, Quern: Undying Thoughts, The Initiate, The Inheritance of Crimson Manor and others.