The Impossible Game 2
- September 11, 2023
- Fluke Games
"The Impossible Game 2" is a challenging platformer with new levels, music, and mechanics like guns and portals. It also features an online battle royale mode for up to 60 players and a level editor for creating your own challenging levels. The game includes an awesome soundtrack and does not have any in-app purchases.
Reviews
- The game features a variety of fun power-ups and mechanics that enhance gameplay.
- The music selection is excellent, featuring tracks from well-known artists in the genre.
- The multiplayer mode and battle royale aspect add a fun competitive element to the game.
- The game suffers from performance issues, including lag spikes and low-quality textures.
- The level editor is limited and lacks a proper sharing system, making it less appealing for creative players.
- The difficulty curve is inconsistent, leading to frustrating gameplay experiences.
- gameplay30 mentions
- 40 % positive mentions
- 50 % neutral mentions
- 10 % negative mentions
The gameplay is characterized by a variety of mechanics and power-ups that enhance the experience, such as player stacking and environmental changes. However, many players feel that while these elements are interesting, they lack innovation and are overshadowed by the extensive capabilities of Geometry Dash's level editor. Overall, the game offers solid mechanics but suffers from generic visuals and level designs that fail to fully capitalize on its potential.
“Came from the YouTube video, stayed for the gameplay.”
“Also, the mechanics are cool, like going in reverse, jumping to change the environment, enemies, collectibles, flip platforms, springs, portals, block/spike flips, arrows as another little minigame thing, and speed changes... there's just so much!”
“The game itself has many cool mechanics that improve upon the genre and haven't been extensively explored, but the nonexistent learning curve and level design needs some work.”
“The game flows overall great, I loved the concepts of different power-ups and some mechanics not yet introduced in GD, but they don't feel refreshing or exciting to use.”
“There's nothing that wasn't executed a million times before in GD; visuals are pretty generic, with no level designs that feel like anything other than a generic featured level. Gameplay mechanics, while still somewhat unique, are simply overshadowed by what the Geometry Dash level editor can provide with a lot of gameplay modes, dozens of triggers, gameplay elements, and hundreds of decoration items.”
“There's nothing that wasn't executed a million times before in GD; visuals are pretty generic, with no level designs that feel like anything other than a generic featured level. Gameplay mechanics, while still somewhat unique, are simply overshadowed by what the Geometry Dash level editor can provide with a lot of gameplay modes, dozens of triggers, gameplay elements, and hundreds of decoration items.”
- music22 mentions
- 27 % positive mentions
- 59 % neutral mentions
- 14 % negative mentions
The music in "The Impossible Game 2" is highly praised, featuring tracks from well-known Geometry Dash artists like Panda Eyes and Meganeko, which enhances the overall gaming experience. While the game offers an impressive song selection, the level editor is somewhat limited, restricting users to songs and items from levels they have already completed. Overall, the soundtrack significantly contributes to the game's appeal, especially for fans of rhythm-based gameplay.
“Ok, but seriously though, if you're a fan of games with music in them, this game will give that experience back to you and then some.”
“They have some pretty cool songs from famous Geometry Dash artists like Panda Eyes, Meganeko, Colbreaks, and even Creo.”
“Hell, they even have artists and songs from Just Shapes & Beats like Avenza (who made Wicked), and Cool Friends!”
“The game doesn't provide you with good editing tools, limits you only to the songs in the game, and restricts the number of items you can place in a level based on how many levels you have completed.”
“Level editor is intuitive but is handicapped by the fact you can only use songs and items from levels you already beat.”
“So yeah, the Impossible Game 2 is a good game if you like Geometry Dash and its music.”
- graphics8 mentions
- 25 % positive mentions
- 38 % neutral mentions
- 38 % negative mentions
The graphics in the game have been criticized for being generic and uninspired, resembling typical levels found in Geometry Dash rather than offering innovative designs or storytelling. Despite some improvements in visuals and mechanics compared to its predecessor, the overall execution feels underwhelming, and performance issues further detract from the experience.
“A worthy sequel to the first Impossible Game with better visuals, song selection, and a lot of fresh new level mechanics.”
“There's nothing that wasn't executed a million times before in GD, visuals are pretty generic, with no level designs that don't feel like a generic featured level.”
“Edit: kinda runs poorly, graphic setting changes don't help.”
“Gameplay mechanics, while still somewhat unique, are simply overshadowed by what the Geometry Dash level editor can provide with a lot of gameplay modes, dozens of triggers, gameplay elements, and hundreds of decoration items.”
- optimization4 mentions
- 75 % positive mentions
- 25 % neutral mentions
- 0 % negative mentions
Overall, the game's optimization is stable, with no unexpected cuts or performance downgrades reported. However, players suggest improvements such as a true fullscreen feature, texture updates, and smoother gameplay to enhance the overall experience.
“Nothing was cut unexpectedly, the account system works great both ways, and the performance didn't get a downgrade per se.”
“The game runs smoothly, and the account system is efficient, ensuring a seamless experience.”
“The optimization is solid, with no unexpected cuts and a well-functioning account system.”
- story2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The story aspect of the game has received criticism for failing to capitalize on the developers' creative freedom, resulting in a collection of levels that lack a cohesive narrative or innovative gameplay, ultimately disappointing players who expected more depth and engagement.