- July 3, 2017
- HeX
The guard of dungeon
Platforms
About
"The Guard of Dungeon" is a challenging first-person shooter set in a sci-fi world where the Unknown Alien Force threatens to enslave Earth. With old-school gameplay, players must navigate through treacherous dungeons filled with vicious traps and defeat enemies to progress. The game features 3 ability progression paths, unique models, music, and code, with hard rock music adding to the intensity. Show off your skills with 2 hours of gameplay, intro and outro videos, achievements, and cards.






- The game features unique enemy types and interesting level design, particularly Chapter 4 with its trap challenges.
- The gunplay system is easy to learn but hard to master, providing a rewarding experience for dedicated players.
- The developer is responsive to player feedback, quickly fixing bugs and issues related to achievements.
- The game is plagued by bugs, poor level design, and a lack of basic features like key rebinding and audio controls.
- Gameplay mechanics, such as the delayed experience gain from defeated enemies, disrupt the flow and enjoyment of the game.
- The overall quality feels rushed and unpolished, leading to a frustrating experience that fails to meet modern gaming standards.
graphics
11 mentions Positive Neutral NegativeThe graphics of the game have received overwhelmingly negative feedback, with users criticizing the visuals as poor and lacking customization options, limited to basic presets. Many reviewers liken the quality to that of low-budget games, describing the visuals as unappealing and poorly executed. However, a few users noted that the graphics style is acceptable, suggesting a slight variance in opinions.
“The graphics of the game are nice and the style is okay.”
“You can choose graphics from bad to fantastic, that's it.”
“The visuals are disgusting, with everything looking like it's covered in Vaseline. I guess there's really no point in talking about that because the game probably had the budget of 2 dollars.”
“There's no proper in-game settings, only the usual Unity options from fast to fantastic for the graphics. No saves or checkpoints, and who wants to restart the map over and over again in this mess?”
“In fact, the only thing that the settings consist of is a Unity built-in graphics quality setup, which is equivalent to not having any setup at all, to be honest.”