The Great Tournament
- February 9, 2018
- Hosted Games
"The Great Tournament" is a text-based interactive fantasy novel where you play as a young peasant boy becoming a knight. Train in jousts, archery, and melee competitions, and make choices that determine your attributes, skills, and the story's outcome. Your path could lead to becoming a hero, taking control of the kingdom, or one of the multiple endings available.
Reviews
- Engaging story with well-developed characters and multiple romance options that make player choices feel impactful.
- The game offers a unique blend of text-based storytelling and RPG mechanics, providing an immersive experience.
- Despite some initial slow pacing, the game picks up and offers a variety of paths and adventures, making it enjoyable for multiple playthroughs.
- Repetitive gameplay on subsequent playthroughs due to limited variation in story outcomes and lack of checkpoints.
- Some writing issues, including typos and awkward phrasing, detract from the overall experience.
- The preparation for the tournament can be tedious and frustrating, leading to a feeling of being railroaded through the story.
- story33 mentions
- 24 % positive mentions
- 67 % neutral mentions
- 9 % negative mentions
The story is generally well-received, featuring interesting characters and engaging dialogue, though it starts slowly and lacks significant twists. Players appreciate the immersive narrative and the opportunity for character development, but many express frustration over the limited impact of choices on the overall plot and the repetitive nature of replays. Despite some writing flaws and a heavy reliance on text, the story offers a satisfying fantasy experience, particularly for those who enjoy detailed storytelling.
“All in all, I found the story and characters very interesting and fun, and I'd really recommend this game.”
“Expect to be reading a lot, but it's very enjoyable with a great story and it's well worth the price.”
“The story is well written (albeit with a handful of typos) and you care about the characters.”
“The story has no real twist or any other kind of element that would stand out.”
“The problem is that the player gets the feeling that no matter what choice they make, the story generally continues on the same path.”
“The combination of no checkpoints and no variation in the story means that if you want to play one particular part differently, you have to replay the whole rest of the story first and see almost the exact same things every time.”
- replayability4 mentions
- 25 % positive mentions
- 0 % neutral mentions
- 75 % negative mentions
The game has limited replayability, with users noting that despite the potential for interesting choices, it fails to offer significant motivation to replay. In contrast, some players highlight the in-depth story as a factor that could enhance replay value, though it ultimately falls short compared to traditional 'choose your own adventure' experiences.
“Very in-depth story with a lot of replay value.”
“The game does not possess any replayability, which is sad as the different choices could lead to interesting options that the player could be motivated to try out.”
“This is accentuated by the fact that this game has very little replay value.”
“It just doesn't have nearly as much replay value as 'choose your own adventure' stories are known for having.”
- gameplay4 mentions
- 75 % positive mentions
- -50 % neutral mentions
- 75 % negative mentions
The gameplay is characterized by a focus on choice-driven mechanics rather than traditional gameplay, resembling a choose-your-own-adventure format with RPG elements. While there are interesting development areas and additional content, players find the mechanics awkward and the reliance on RNG frustrating.
“The possible development areas and additional content and mechanics for the game are quite interesting.”
“This game doesn't have gameplay in the traditional sense; you can only make choices that influence the outcome.”
“It's more of a choose-your-own-adventure book with some RPG mechanics.”
“This game doesn't have gameplay in the traditional sense; you can only make choices that influence the result.”
“The mechanics are awkward, and the RNG is infuriating.”
“Not so much a game as a choose-your-own-adventure book with some RPG mechanics.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players find the emotional scenes in the game to be personal and touching, with the first playthrough eliciting a fun yet impactful emotional response, despite some clumsy writing.
“Their scenes felt very personal and touching.”
“Don't get me wrong, the first playthrough was fun and even a little emotionally affecting, despite the sometimes clumsy writing.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious and frustrating, particularly during replays where repetitive choices can lead to lengthy delays. The preparation for tournaments is especially criticized for being dull and overly time-consuming.
“The game can be tedious at times, especially on replays, as you have to go through the litany of choices again and again. It may take you 10 minutes of clicking to get back to the point where you want to be.”
“The preparation for the tournament, however, is the most tedious, dull, and frustrating experience I have ever encountered.”