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The Good Life

The Good Life is a bit of a mess, trying to be too many things and getting very little right, with weak characters and an unpolished plot.
The Good Life Game Cover
72%Game Brain Score
Most mentioned positive aspects:story, gameplay
Most mentioned negative aspects:grinding, stability
76% User Score Based on 231 reviews
Critic Score 63%Based on 4 reviews

Platforms

Nintendo SwitchXbox Series X|SPCCloudPlaystation 4Xbox OneXbox Cloud GamingXboxSteam DeckWindowsPlayStation
The Good Life Game Cover

About The Good Life

The Good Life is a single player open world role playing game with mystery and comedy themes. It was developed by White Owls Inc. and was released on October 15, 2021. It received mostly positive reviews from both critics and players.

Enjoy everyday life while solving a murder mystery in Rainy Woods - known as the "happiest town in the world" - in this all-new "Debt Repayment RPG"!

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Games Like The Good Life

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Reviews

76%Audience ScoreBased on 231 reviews
story34 positive mentions
grinding59 negative mentions

  • Unique and charming blend of life simulation, photography mechanics, and a bizarre murder mystery story with eccentric characters and a quirky tone.
  • The animal transformations (cat and dog) add engaging exploration and variety to gameplay, enhancing the rural setting's surreal atmosphere.
  • Detailed world-building with NPCs having daily routines, beautiful English countryside setting, good soundtrack, and a strong sense of personality and humor that appeals especially to Swery fans.
  • Gameplay is grind-heavy with repetitive fetch quests, poorly balanced resource gathering, and tedious crafting systems that can frustrate players especially completionists.
  • Technical issues include bugs, crashes, awkward controls, clunky animations, slow transformation animations, and frustrating quest tracking and UI limitations.
  • The story and writing tone is inconsistent, often childish or cringy, with many narrative mysteries left unresolved and an unsatisfying ending that may disappoint players seeking a strong payoff.
  • story

    211 mentions Positive Neutral Negative
    16% positive mentions, 78% neutral mentions, 6% negative mentions

    The story of "The Good Life" is an odd, quirky blend of cozy life simulation and bizarre supernatural mystery, following photographer Naomi Hayward as she unravels strange events in a rural English town. While praised for its unique characters and intriguing premise, many players find the narrative uneven, with frequent fetch quests and grind-heavy gameplay disrupting pacing and undercutting deeper story engagement. Ultimately, the story is charming and fun for those who appreciate offbeat, eclectic storytelling, but can feel shallow, confusing, or frustrating for others seeking a more cohesive or meaningful experience.

    • “The Good Life is one of the strangest and most charming life simulation games released in recent years, blending photography mechanics, open-world exploration, murder mystery storytelling, and supernatural transformations into an experience that constantly shifts between cozy rural adventure and bizarre psychological mystery.”
    • “What initially appears to be a quirky investigative story gradually evolves into something far stranger involving murder mysteries, supernatural curses, hidden conspiracies, and bizarre transformations that constantly challenge player expectations.”
    • “Her constant complaints and cynical observations give the story a great deal of personality, especially when contrasted against the eccentric optimism of the townspeople.”
    • “The story never seems to make up its mind when it comes to its subject matter and tone.”
    • “However, none of these mysteries ever gets solved, and all the other aspects of intrigue are just non-sequitur one-offs that do not relate to the plot or mystery at all.”
    • “Almost every major plot development ended with me yelling "wtf?" The characters are bland and uninteresting, the writing is passable at best, and the humor is little more than crude.”
  • gameplay

    84 mentions Positive Neutral Negative
    20% positive mentions, 70% neutral mentions, 10% negative mentions

    The gameplay of The Good Life is a quirky blend of photography, life simulation, and supernatural transformation mechanics that offer a unique but often clunky and repetitive experience. While the game’s charm and atmosphere draw players in, its awkward controls, lack of meaningful progression, excessive fetch quests, and numerous quality-of-life issues frequently hinder engagement. Fans of Swery’s style and offbeat games may find enjoyment in its oddball systems, but others may be frustrated by its mechanical roughness and limited depth.

    • “The Good Life is one of the strangest and most charming life simulation games released in recent years, blending photography mechanics, open-world exploration, murder mystery storytelling, and supernatural transformations into an experience that constantly shifts between cozy rural adventure and bizarre psychological mystery.”
    • “Photography serves as the core gameplay mechanic and becomes highly addictive once the systems fully open up.”
    • “These transformations are not simple visual gimmicks but major gameplay systems that dramatically affect exploration and interaction.”
    • “Many gameplay systems feel rough around the edges, and the controls occasionally lack precision.”
    • “Movement can feel clumsy, menus are sometimes awkward to navigate, and several mechanics are poorly explained.”
    • “Awkward controls, stilted animations, writing that will make your ears bleed, inconsistent internal logic, stripped down mechanics, two prologues that seem designed to insult your intelligence or at least designed to be annoying, and a main character that's one of the least likeable protagonists I've seen in recent memory.”
  • grinding

    59 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is widely criticized for being excessive, tedious, and often unrewarding, especially concerning farming, crafting, and side quests, which require repetitive actions with minimal payoff. While main story progression generally avoids heavy grinding, optional achievements and side content demand substantial time investment that can diminish enjoyment. Despite this, some players appreciate the unique world and meta-humor, but the grind-heavy design remains a major drawback.

    • “The gameplay is bland, the grinding is long and unrewarding, the characters are bland, the story is cringy and the only charm I find are the visuals.”
    • “The grinding for resources and money is extreme.”
    • “Cons: the crafting system is very grindy with very low drop rates for rarer items, and it doesn't track how you get materials.”
  • music

    23 mentions Positive Neutral Negative
    48% positive mentions, 39% neutral mentions, 13% negative mentions

    The soundtrack is widely praised for its calm, cozy, and atmospheric qualities, featuring memorable countryside and ambient themes that enhance exploration and storytelling. While most find the music charming and integral to the game's mood, a few note occasional technical issues like music cutting out and criticize certain tracks, such as the playful sheep-related fight music. Overall, the music is considered one of the game's standout features, often compared favorably to beloved series and remembered fondly by players.

    • “The soundtrack contributes heavily to this atmosphere through calm countryside music and softer ambient themes that make wandering through the town feel strangely relaxing.”
    • “The OST is one of the best I have ever heard and never once did a song become annoying to me.”
    • “The right choice of music and camera angle elevates otherwise ridiculous scenes to something meaningful or comedic, not to mention the preposterously capitalist character of the protagonist Naomi absolutely selling every situation.”
    • “Sometimes it's cosy, other times dark and, somehow, even profound, but its good parts tend to be overshadowed by the stupid sheep-riding music and cringy dialogue.”
    • “Music and sounds stop working intermittently.”
    • “Sometimes it still looks janky with low frame rate and music suddenly stopping and starting.”
  • graphics

    20 mentions Positive Neutral Negative
    40% positive mentions, 45% neutral mentions, 15% negative mentions

    The game's graphics feature a charming, colorful countryside and cozy village aesthetic that many find unique and pleasant, though character models and animations can be awkward or basic. While some praise the beautiful landscapes and overall art direction, others note the graphics feel dated, glitchy, or unpolished, with comparisons to older console quality. Despite technical issues, the visual style contributes significantly to the game's appeal.

    • “Character models and animations are occasionally awkward, but the colorful countryside environments and cozy village aesthetic give the world a unique charm.”
    • “A charming little game with a gorgeous aesthetic and English countryside to explore.”
    • “I've often visited the Lake District and I can't recall another game attempting the aesthetic, let alone hitting it so well.”
    • “I love the idea of a photography game, but the controls, language, terrible graphics, and boring environments here make this game terrible.”
    • “The characters looked great and the overall art direction was nice, but most of the art quality was not up to par with latest gen graphics.”
    • “It's janky and unpolished, it has a bunch of bugs, the graphics look like they are from the Wii, and the mechanical depth is at the same tier.”
  • humor

    17 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's humor is characterized by eccentric, awkward, and often crude jokes, with a mix of adult and surreal comedy that some find charming and memorable. While many appreciate its quirky characters and self-aware, meta humor, others feel the comedy leans too heavily on crude or repetitive gags, including frequent breaking of the fourth wall. Overall, the humor adds unique personality but may not appeal to everyone, especially those less tolerant of self-referential or offbeat jokes.

    • “Created by Hidetaka 'Swery' Suehiro, the game carries the same eccentric personality found in his earlier projects, delivering a world filled with awkward humor, memorable characters, surreal twists, and unconventional design choices.”
    • “This is without a doubt an incredible game chock full of humor, references, and comedy.”
    • “The writing is fun, the humor is weird and has a deadly premonition fun vibe to it, and the setting is great with lots to see and do.”
  • emotional

    14 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The emotional experience in the game is divisive, with some players forming heartfelt attachments to its quirky characters and atmospheric setting, while others find the writing shallow and the narrative lacking depth or payoff. Moments range from touching and dramatic to emotionally flat, reflecting an uneven blend of comedy, drama, and surreal elements. Overall, the game’s emotional impact is hit-or-miss, resonating more with fans familiar with the creator’s style.

    • “Swery’s writing style thrives on tonal whiplash, shifting rapidly between comedy, emotional drama, horror, and surreal fantasy.”
    • “What ultimately makes The Good Life special is the emotional attachment players gradually form with the rainy woods and its bizarre residents.”
    • “The ending is a really dramatic and emotional experience.”
  • stability

    14 mentions Positive Neutral Negative
    7% positive mentions, 0% neutral mentions, 93% negative mentions

    Stability in the game is mixed, with players reporting frequent bugs, glitches, and performance issues that disrupt gameplay, including crashes and softlocks. However, some users note significant improvements over time, praising smoother performance and fewer technical problems in more recent updates. Despite lingering issues, the game generally offers a playable experience, though occasional frustrating bugs remain.

    • “I just got back into playing this game for the first time in years and the game is amazing, it runs smoothly, it is not buggy, and it is really really fun.”
    • “Performance inconsistencies, awkward animations, visual glitches, and occasional bugs frequently interrupt the experience.”
    • “Very buggy, making it frustrating to complete key missions, combined with other issues.”
    • “This is unplayable for me for now as the game freezes with a black screen when starting a new game.”
  • atmosphere

    7 mentions Positive Neutral Negative
    43% positive mentions, 57% neutral mentions, 0% negative mentions

    The atmosphere masterfully blends warmth and unease, creating a relaxing yet subtly unsettling world enriched by a stylized, cartoon-like art style and soothing ambient music. This unique combination draws players in with a cozy, quirky vibe that balances charm and mystery, making exploration deeply engaging despite occasional gameplay flaws.

    • “The atmosphere constantly balances warmth and unease, creating a world that feels simultaneously relaxing and unsettling.”
    • “The soundtrack contributes heavily to this atmosphere through calm countryside music and softer ambient themes that make wandering through the town feel strangely relaxing.”
    • “Even when the mechanics stumble, the atmosphere and characters continue pulling the player deeper into the world.”
  • optimization

    7 mentions Positive Neutral Negative
    57% positive mentions, 0% neutral mentions, 43% negative mentions

    Optimization for this game is mixed, with some players experiencing frequent performance issues, visual glitches, and bugs, while others report smooth gameplay and stability. Overall, the game demands relatively high system resources for its graphics quality, leading to inconsistent performance on some setups. Compared to other titles from the same developer, it is seen as more stable but still lacks polish in optimization.

    • “I just got back into playing this game for the first time in years and the game is amazing, it runs smoothly, it is not buggy, and it is really really fun.”
    • “Technically speaking, this is probably the most stable of Swery's games—which may be faint praise, but worth mentioning, especially if you struggled through the instability of Deadly Premonition's PC port or Deadly Premonition 2's Switch performance.”
    • “The overall performance is good and the game has UI aesthetics that feel like a JRPG, similar to the Tales games.”
    • “Performance inconsistencies, awkward animations, visual glitches, and occasional bugs frequently interrupt the experience.”
    • “The game is not optimized very well, so expect to use high TDP to hit consistent FPS.”
    • “Technically speaking, this is probably the most stable of Swery's games, which may be damning with faint praise but is worth mentioning, especially if you, like me, struggled through the instability of DP's PC port or DP2's Switch performance.”
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Play Times

5h Median play time
5h Average play time
5-5h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

The Good Life is a open world role playing game with mystery and comedy themes. Common tags for The Good Life include indie, gaming, life sim, nature, third person and others.

The Good Life is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 4 and others.

On average players spend around 5 hours playing The Good Life.

The Good Life was released on October 15, 2021.

The Good Life was developed by White Owls Inc..

The Good Life has received mostly positive reviews from both players and critics. Most players liked The Good Life for its story but disliked it for its grinding.

The Good Life is a single player game.

Similar games include No Place Like Home, My Time At Portia, Graveyard Keeper, Yonder: The Cloud Catcher Chronicles, Pine and others.