The Five Cores Remastered
- July 30, 2019
- Matthieu Gouby
"The Five Cores Remastered" is a survival adventure game where you explore a series of deserted islands to uncover the mystery of the five cores, after a stormwreck at sea. The game offers node-based exploration or free-roaming, with 6 islands to discover and Steam achievements. It also supports VR for a more immersive experience.
Reviews
- The game features beautiful graphics and imaginative landscapes reminiscent of the Myst series.
- Puzzles are generally not too difficult, providing a satisfying challenge without being overly frustrating.
- The game supports VR well, with options for different locomotion methods, enhancing the immersive experience.
- The controls, particularly for the Quest 2, are frustrating, with issues in using motion controllers and switching between locomotion modes.
- Many puzzles lack clear feedback and can feel tedious, often requiring trial-and-error or external note-taking, which is cumbersome in VR.
- The story is minimal and unengaging, with worlds that feel empty and lacking in detail, making exploration less rewarding.
- story14 mentions
- 29 % positive mentions
- 57 % neutral mentions
- 14 % negative mentions
The story in the game is described as minimal and weak, primarily conveyed through letters and journals scattered throughout a beautifully crafted landscape. Many players found the narrative unengaging, leading to frustration and a lack of motivation to continue. Overall, the storytelling aspect does not meet the expectations for a compelling adventure experience.
“I'm willing to put up with a lot of nonsense to get a good story, adventure, or puzzling experience.”
“Story is minimal and weak.”
“It is a beautiful and lovingly crafted 'empty landscape adventure with a minimal story told in letters and journals found along the way.'”
- gameplay12 mentions
- 17 % positive mentions
- 58 % neutral mentions
- 25 % negative mentions
The gameplay in "Five Cores Remastered" features a combination of WASD movement and point-and-click mechanics, which are easy to manage. However, players have criticized the puzzles as mechanical and lacking depth, with no inventory system to enhance gameplay, leading to a generally negative reception of the overall experience. Node teleportation is noted as a convenient way to navigate the environments, but it highlights the game's limitations rather than its strengths.
“I mostly used node teleportation, as it was the fastest way to get around the environments and was a good indicator of where the relevant gameplay areas were.”
“The mechanics combine WASD 'walking/running' with point-and-click and were easy to manage.”
“I didn't like anything about the puzzles and gameplay in Five Cores Remastered.”
“I thought all five worlds were worse than my least-favorite world in Myst: The Mechanical Age.”
“Puzzles are mechanical and there is no inventory to find and use.”
- graphics6 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The graphics are described as basic but imaginative, reminiscent of the Myst series, and while some players appreciate their charm, others find them dated. Overall, the game performs well even on older hardware.
“So much like the Myst series, and the graphics are wonderful.”
“The graphics are basic, yet imaginative, and the game ran perfectly on my aging computer.”
“The worlds seemed too dated graphically to me.”
“The worlds seemed too dated graphically to me.”
- music2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game is generally well-received, with multiple users noting its pleasant quality.
“The music is nice.”
“The music is nice.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the expansive worlds of the Five Cores Remastered visually impressive, but the grinding experience is marred by tedious navigation due to the vast emptiness and widely spaced points of interest.
“The worlds of the Five Cores Remastered are expansive and a sight to behold, but tedious to navigate because they are mostly empty with points of interest spread far apart.”