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"The Fall of Lazarus" is a story-driven, turn-based strategy game set in a dystopian future. Assemble a team of specialists and lead them through a series of missions, using tactical decisions and character interactions to reveal a deeper story. With challenging gameplay and rich lore, players must navigate the complex politics of a crumbling society and make difficult choices in pursuit of their objectives.

The Fall of Lazarus screenshot
The Fall of Lazarus screenshot
The Fall of Lazarus screenshot
The Fall of Lazarus screenshot
The Fall of Lazarus screenshot
The Fall of Lazarus screenshot
The Fall of Lazarus screenshot
The Fall of Lazarus screenshot
The Fall of Lazarus screenshot
The Fall of Lazarus screenshot

60%
Audience ScoreBased on 72 reviews
story28 positive mentions
atmosphere3 negative mentions

  • The game features an intriguing story with a good atmosphere and solid voice acting, making it engaging for players who enjoy narrative-driven experiences.
  • The puzzles are mostly fun and provide a decent challenge, encouraging exploration and critical thinking.
  • It's free to play, which makes it accessible for anyone interested in trying out a sci-fi walking simulator.
  • The game suffers from numerous bugs and glitches, including issues with controls and navigation, which can hinder the overall experience.
  • The story is often confusing and lacks clarity, leaving players with many unanswered questions and a sense of dissatisfaction at the end.
  • Some puzzles are unnecessarily difficult or poorly designed, leading to frustration rather than enjoyment.
  • story
    89 mentions Positive Neutral Negative

    The story of "The Fall of Lazarus" is a mixed bag, with some players finding it intriguing and immersive, while others criticize it for being confusing and poorly executed. Many reviews highlight the game's potential for a rich narrative, but note that the delivery often leaves gaps and ambiguities, requiring external explanations to fully understand the plot. Overall, while the atmosphere and voice acting receive praise, the storytelling suffers from inconsistencies and a lack of clarity, making it a divisive aspect of the game.

    • “The fall of Lazarus is a surrealistic science fiction story with puzzles.”
    • “The story is intriguing and mysterious; the acting is great; the USS Lazarus feels pretty real and you get to know every corner, but is small enough to make walking around not tedious; puzzles are great and very different, though a couple of them can be hard to understand at first.”
    • “Great story too that keeps you interested to the end of the game.”
    • “I found a site where the developer explained it, but when you have to explain, then you've failed somewhere in the storytelling.”
    • “The story has no ending; the entire thing feels pointless.”
    • “One of the devs had to explain the story in a post-mortem article... it points out that the real plot was almost hard to get.”
  • graphics
    17 mentions Positive Neutral Negative

    The graphics in the game are generally praised for their strong aesthetic value and immersive quality, with some reviewers noting excellent visuals that contribute to a climactic atmosphere. However, minor graphical issues, particularly with text readability and interface components, have been reported, indicating some inconsistencies in the overall presentation. While the graphics are not on par with top-tier titles like Battlefield, they effectively create a captivating environment, especially for fans of Lovecraftian themes.

    • “Excellent graphics.”
    • “There are some strong aesthetical visuals and vistas in this game that are most of all the descendant of Lovecraftian 'geometric horror'.”
    • “You really feel immersed in the world and it has good graphics in Unreal Engine 4.”
    • “I had some minor graphical issues that caused me some problems when reading text on the various interface components throughout the game.”
    • “They tend to be concentrated in the graphics, not the text, hinting that the game's translator and/or editor was given one but not the other.”
    • “I tried changing some of the graphics settings and noticed that some of the menu item labels were randomly in some foreign language, possibly Portuguese.”
  • gameplay
    9 mentions Positive Neutral Negative

    Gameplay is generally described as short, lasting around 2-4 hours, with some players finding it repetitive and overly complex. While some puzzles are well-integrated and engaging, many users criticize the controls and mechanics as unintuitive, leading to frustration and loss of progress. Overall, the gameplay experience is marred by issues such as poor English localization and a lack of clear guidance, making it difficult for players to fully enjoy the game.

    • “Expect 3-4 hours of gameplay, unless you go for an extended-play achievement.”
    • “Some of the puzzles are really good, and most are integrated into the story; however, the weakest part here are the puzzle-related controls and some game mechanics. Many of them have to be explored by the player, most are easy to understand, but a few of them are quite awkward.”
    • “It has a powerful story open to possible interpretations, interesting gameplay, lots of mystery, and even scary parts.”
    • “The story is okay, but the gameplay is repetitive.”
    • “Otherwise the gameplay feels too damn complex and the storyline boring.”
    • “Any one who has played Tacoma and enjoyed it, beware. I thought the super cheap price tag was worth it, but my god, the unintuitive gameplay and horrific English make it unplayable.”
  • atmosphere
    6 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for its engaging presentation and effective use of stylistic elements that build suspense and tension. While the graphics may not be top-tier, they contribute to a climactic setting that enhances the overall experience, complemented by solid voice acting and well-developed characters. Overall, the atmosphere is described as immersive and integral to the game's appeal.

    • “Good game with a cool atmosphere, presentation, and an okay story.”
    • “The graphics may not be top-tier, but they create a climactic atmosphere that enhances the story.”
    • “The graphics are not battlefield quality, but your eyes won't hurt, and it creates a climactic atmosphere with the story.”
    • “That sort of stand-alone mini game as the introductory chapter is one of the best stylistic devices if used properly to build atmosphere, suspense, and tension, and it all is already in there when you start the game after that first chapter.”
    • “This game has all of that, and bundles it together with a well-done space setting, solid voice acting, and plenty of atmosphere.”
  • music
    6 mentions Positive Neutral Negative

    The music in the game is highly praised for its quality and ability to enhance the overall experience, with a soundtrack that complements the on-screen action without becoming repetitive. Players particularly enjoyed the music puzzle and noted that the ambient sounds and music effectively create an engaging atmosphere, contributing to moments of tension and immersion.

    • “The soundtrack adds to this.”
    • “The music matches what is happening on the screen and is not repetitive or annoying.”
    • “The £5 DLC is just a note from the developers and a soundtrack.”
    • “The music is matching what is happening on the screen and is not repetitive or annoying.”
    • “The ambience created by voices, sounds, music, and lighting is so captivating; I really felt anxious at some points.”
  • humor
    6 mentions Positive Neutral Negative

    The humor in the game is hit or miss, with some players finding the attempts at wit and character dynamics amusing, while others feel the humor detracts from the overall story. Puzzles are noted for their comedic elements, though they can also be frustrating. Overall, the humor adds a mixed layer to the gameplay experience.

    • “Is the poster of the woman in a red dress a clue, or just a funny Matrix reference?”
    • “The writers tried to be witty and insert some humor.”
    • “Special mention to the dynamic between the main characters, very funny sometimes.”
  • stability
    4 mentions Positive Neutral Negative

    The game's stability is marked by several minor bugs, including UI glitches and collision issues, which can disrupt gameplay but are not game-breaking. While the overall performance is smooth and the environment is well-designed, players have expressed frustration over the lack of developer support for fixing these issues.

    • “The environment is beautifully designed with great detail, and it runs smoothly with no glitches that I noticed.”
    • “Good story, great voice acting from the protagonist, and clever use of personal electronic tablet to scan maps, navigate, check current objectives, and look up personnel details.”
    • “The game runs smoothly with no glitches, which enhances the overall experience.”
    • “It can be a little buggy though and could definitely use some polish when it comes to collisions as well as with the translations.”
    • “For example, on this playthrough I encountered several UI glitches, and I fell through the floor in a scene (had to quit and reload, which bypassed the whole scene - so I missed out on its plot points) - nothing game-breaking, but minorly annoying.”
    • “Not to mention it's buggy as hell and the dev has no intention of fixing it.”
  • emotional
    4 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by its ability to evoke strong feelings, reminiscent of nostalgic gaming experiences, while also eliciting a sense of connection and personal storytelling. However, some players feel it lacks the depth needed to combat feelings of loneliness, despite its challenging and poignant narrative. Overall, the game resonates differently with each player, showcasing its diverse emotional impact.

    • “I don't write many reviews, and this was probably the longest and most emotional one I have ever written just to give this game its due credit. Everyone can have their own story with this game, and that is its true and measurable greatness.”
    • “Very difficult and touching story.”
    • “It truly made me feel invigorated, like when you're 12 and you beat Portal 2.”
  • grinding
    2 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game manageable, with puzzles that are engaging and not overly tedious. The intriguing story and immersive environment contribute to a sense of exploration without making navigation feel burdensome. However, some puzzles may present initial challenges in understanding.

    • “The story is intriguing and mysterious; the acting is great; the USS Lazarus feels pretty real and you get to know every corner, but it's small enough to make walking around not tedious.”
    • “Puzzles were okay and not too tedious.”
    • “Puzzles are great and very different, though a couple of them can be hard to understand at first.”
  • optimization
    2 mentions Positive Neutral Negative

    The game is well-optimized, running smoothly without any noticeable glitches. It features a beautifully designed environment and clever use of personal electronic devices for navigation and interaction, enhancing the overall experience.

    • “Good story (not great), great voice acting from the protagonist (not so much the onboard computer, but I think that's the point). Clever use of a personal electronic tablet to scan maps, navigate, check current objectives, look up personnel details and info (and even hack) etc. The environment is beautifully designed with great detail and runs smoothly with no glitches that I saw.”
    • “Well optimized”

Buy The Fall of Lazarus

4h Median play time
4h Average play time
5h Main story
6h Completionist
4-4h Spent by most gamers
*Based on 1 analyzed playthroughs

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