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The Factory is a single player casual simulation game. It received positive reviews from players.

The Factory is a single-player simulation game where you build, sell, and profit through intricate factory management. It features wonderful game mechanics and perfect visuals but requires extensive grinding and is full of bugs. Despite its engaging core, the game lacks replayability, making it a mixed experience for simulation fans.

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88%
Audience ScoreBased on 6,391 reviews
monetization50 positive mentions
grinding42 negative mentions

  • The game has a unique concept that combines resource management and automation, making it engaging and fun.
  • There are no ads, which enhances the overall gaming experience.
  • The game is easy to learn and provides a satisfying sense of progression as players unlock new items and automate their factories.
  • The automation system is limited, as players can only pin one item per tier, which restricts production efficiency.
  • Sales timers do not continue when the app is closed, requiring players to keep the game open for long periods to complete sales.
  • The purchasing tasker often buys unnecessary items, leading to wasted resources and money.
  • monetization
    86 mentions Positive Neutral Negative

    The game is praised for its monetization model, featuring no ads and minimal in-app purchases, which enhances the overall gameplay experience. Players appreciate the absence of forced ads and pay-to-win mechanics, allowing for uninterrupted enjoyment. The only optional in-app purchase is for players who may need assistance after making significant mistakes, making it a user-friendly and fair approach to monetization.

    • “No ads, no microtransactions, and even the occasional update.”
    • “Best of all, no ads that I saw, and no pressure to pay for stuff.”
    • “No ads, no frills, just the factory.”
    • “After something like that, plugging microtransactions on two separate tabs is kind of shady.”
    • “I don't understand why the in-app purchases only give you a hundred dollars; I would most assuredly sell one of my 'tasker builders' for ~$1000 rather than pay a dollar for $100 in-game currency...”
    • “This game doesn't shove ads down your throat like Adventure Capitalist, for example, but the gameplay is still incredibly simplistic and humdrum.”
  • gameplay
    52 mentions Positive Neutral Negative

    The gameplay is generally praised for its enjoyable mechanics and innovative concepts, particularly in crafting and production, though some players find it simplistic and lacking depth after a few hours. Many reviewers suggest improvements such as additional settings, more content, and better automation features to enhance the experience. Overall, while the game is fun and addictive, it suffers from limitations that can lead to a quick sense of completion.

    • “The concept is good, discovering new items by producing components before it is quite brilliant honestly, the mechanics overall solid.”
    • “Always come back for the simple yet addicting gameplay.”
    • “Great gameplay - very well made.”
    • “There's not much more to unlock, no real goal, no prestige mechanics.”
    • “Love the concept of the game, but the crafting recipes, profit vs loss system, and overall gameplay are confusing.”
    • “This game doesn't shove ads down your throat like Adventure Capitalist, for example, but the gameplay is still incredibly simplistic and humdrum.”
  • grinding
    42 mentions Positive Neutral Negative

    The grinding aspect of the game is frequently described as tedious and repetitive, particularly in the early stages where players must manually produce items. While some find enjoyment in the grind and appreciate the automation features that eventually alleviate the tedium, many reviewers express frustration with the slow pace and lack of efficient production options. Overall, the game offers a mix of fun and frustration, appealing to those who enjoy resource management and incremental progress, but it can become monotonous over time.

    • “It's an interesting concept, but too tedious to get started.”
    • “The cardboard makes money but is utterly tedious to make (there's an automation tab but I've yet to make that function in any way) but everything else loses money as the raw materials cost more than the sale price of the manufactured article.”
    • “Great concept, but you finish the majority of the game in an hour, and it becomes tedious.”
  • stability
    23 mentions Positive Neutral Negative

    The game's stability is a significant concern, with numerous users reporting frequent bugs, crashes, and freezing, particularly during purchasing and save functions. Many players experience issues with the game rolling back progress or becoming unresponsive, especially in late-game scenarios. While the concept is praised, the overall stability detracts from the gameplay experience, leading some to uninstall the game due to frustration.

    • “No glitches.”
    • “Easy to use and understand, with no glitches and no reason to spend money.”
    • “When attempting to buy supplies, if a purchaser buys something and lowers your available money below how much is in your shopping cart, the game glitches out and won't let you add or subtract any items from the cart and will crash a lot of the times you try to do so.”
    • “The save feature is also buggy as it sometimes rolls back when I quit or switch to another app.”
    • “This game has a great concept and design, but it gets slower and slower and freezes the longer you play, eventually requiring a forced close.”
  • graphics
    20 mentions Positive Neutral Negative

    Overall, the graphics of the game receive a mixed response from users. While many praise the visuals as "great" and "well done," some note issues such as graphical errors and a desire for improvements. The user interface is also mentioned as needing refinement, but the overall aesthetic contributes positively to the gameplay experience.

    • “Great graphics and it plays great.”
    • “Very well thought out game and the graphics are well done.”
    • “Its really amazing and the graphics are super!”
    • “I wish it had worse graphics so my battery would last longer.”
    • “It doesn't even have graphics to evaluate.”
    • “So far it was an amazing game until it affected my device with different sorts of viruses and my device started working slow.”
  • music
    14 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players finding it enjoyable and fitting, while others describe it as annoying and repetitive after a short period. Suggestions for improvement include adding more variety and dynamic elements to the soundtrack, as well as the option to turn it off. Overall, while the music contributes to the game's atmosphere, it seems to be a point of contention among players.

    • “Perhaps some soft but eerie music that is dynamic, changing with the results of the game.”
    • “Great game and great music.”
    • “Perfect background music.”
    • “Music gets a bit annoying after 10 minutes or so; some would probably argue sooner. Also, the beeping when you click something too much and can't perform the action anymore is annoying.”
    • “The only thing I would change is the music.”
    • “Awful music.”
  • replayability
    14 mentions Positive Neutral Negative

    Overall, the game has been criticized for its lack of replayability, with many users noting that once completed, there is little incentive to play again. While some suggest that additional features or systems could enhance replay value, the consensus is that the game feels complete after a short duration, leaving players with minimal motivation to return.

    • “Alternatively, an experience bonus system that increases each time the game is reset, additional slots, and further unlocks should add replay value.”
    • “I think the basic game pace is alright, and would appreciate more items to build to increase replayability.”
    • “Unfortunately, the game is complete for me; it has little replay value.”
    • “Very cool and entertaining, but it becomes pointless when you reach the end; there is no replayability.”
    • “Little to no replay value and relatively short.”
  • story
    10 mentions Positive Neutral Negative

    Players express a desire for a more developed story within the game, suggesting the addition of missions, quests, and deadlines to enhance gameplay. Many feel that the current narrative is too short and lacks depth, and they believe that incorporating more elements, such as a company structure or diverse missions, would significantly improve the overall experience. Overall, while the game is enjoyable, there is a strong call for a richer storytelling component.

    • “Would be cool if there was an additional story element after that.”
    • “Needs more stuff like more products or maybe a story with it, but it's still pretty good.”
    • “Very good game, but it will be excellent if added things like company or types of missions.”
    • “But it's too short and has no story.”
    • “Needs to have quests or something.”
    • “Very good game, but it would be excellent if more things like company types or missions were added.”
  • optimization
    8 mentions Positive Neutral Negative

    Overall, the game's optimization is a mixed bag; while many players find it runs smoothly and is enjoyable once familiarized, there are notable issues such as performance drops when maxing out builders, inadequate support for smaller screens, and a lack of clear indicators for loading times. Some users also suggest that minor optimizations could enhance the experience and reduce frustration.

    • “After getting the hang of things, everything runs smoothly and it's fun to work out how much of everything you need.”
    • “Fun game and runs smoothly.”
    • “Very nice... well thought out and also runs smoothly.”
    • “Needs to be optimized for smaller screens (cuts off the items so I have to guess) and indicate time remaining instead of a never-ending loading icon.”
    • “Also, I ran into performance issues once I maxed out all builders.”
    • “The automation code optimization is horrible.”
  • humor
    7 mentions Positive Neutral Negative

    The humor in the game is generally well-received, with players finding it amusing and lighthearted, making it suitable for casual play during short breaks, like commuting. However, some users noted frustrations with gameplay mechanics that detracted from the overall experience, despite the humor.

    • “Funny little game to play in the metro!”
    • “The game is somewhat funny.”
    • “Funny clown barn factory studios theme park town.”
  • emotional
    1 mentions Positive Neutral Negative

    Users find the game enjoyable but express frustration with the excessive need for screen interaction, which detracts from a more meaningful emotional engagement.

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7h Median play time
9h Average play time
6-12h Spent by most gamers
*Based on 14 analyzed playthroughs
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Frequently Asked Questions

The Factory is a casual simulation game.

The Factory is available on Phone and Tablet.

On average players spend around 9 hours playing The Factory.

The Factory was developed by ElectroWolff Games.

The Factory has received positive reviews from players. Most players liked this game for its monetization but disliked it for its grinding.

The Factory is a single player game.

Similar games include Assembly Line, Crafting Idle Clicker, Idle Planet Miner, Junkyard Tycoon: Car Dealer, Deep Town: Bergbaubetrieb and others.