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The Executive - Movie Industry Tycoon

The Executive - Movie Industry Tycoon Game Cover
82%Game Brain Score
gameplay, replayability
story, optimization
82% User Score Based on 528 reviews

Platforms

PCMac OSWindows
The Executive - Movie Industry Tycoon Game Cover

About

The Executive - Movie Industry Tycoon is a single player strategy game. It was developed by Aniki Games and was released on February 11, 2025. It received positive reviews from players.

The Executive - Movie Industry Tycoon is a sandbox business simulation where you build a film studio from the ground up, producing movies and managing franchises. Shape your films by selecting themes, genres, cast, and budgets to balance critical acclaim and box office success. Navigate industry challenges, outsmart rivals, and carve your legacy in Hollywood history.

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82%
Audience ScoreBased on 528 reviews
gameplay32 positive mentions
grinding10 negative mentions

  • Engaging gameplay loop that captures the essence of movie production.
  • Humorous and creative elements, such as parody names for actors and movies.
  • The developers are responsive to feedback and actively working on updates and improvements.
  • The game ends abruptly in 2021, lacking an endless mode at launch.
  • Gameplay can become repetitive and lacks depth after a few hours.
  • Some bugs and quality of life issues, such as the absence of an autosave feature.
  • gameplay
    96 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with many players appreciating the engaging and strategic elements reminiscent of tycoon games, particularly in navigating the film industry. However, criticisms highlight a repetitive gameplay loop, limited mechanics, and a lack of depth, leading to a sense of stagnation after a few hours of play. While some find the experience enjoyable and addictive, others feel it fails to innovate or provide sufficient variety, making it less compelling over time.

    • “The gameplay focuses heavily on strategic planning and timing.”
    • “One of the game's strongest points is its gameplay, which is both intuitive and deeply strategic.”
    • “Addicting gameplay loop and plenty of depth in decision making, plus analytics to improve your next film.”
    • “Very limited, no real logic and no real gameplay.”
    • “There’s no evolution, no new mechanics, no sense of discovery.”
    • “After roughly 5 hours, there is nothing new to unlock anymore and it offers no new gameplay.”
  • replayability
    21 mentions Positive Neutral Negative

    Overall, the game's replayability is a mixed bag; while some players find it enjoyable and engaging enough to replay, many express concerns about limited content and a lack of meaningful endgame options. Some reviews highlight the potential for increased replay value through future updates and mod support, but others feel that the current experience offers little incentive to return after the initial playthrough. Ultimately, the game's appeal may vary significantly depending on individual preferences and expectations.

    • “Lots of replay value even this early in early access.”
    • “With the addition of endless mode, the replayability is back!”
    • “A really fun and well-made game that anyone is able to enjoy, with lots of replay value.”
    • “The absence of deeper endgame content or an endless mode means that, once you’ve climbed the ladder of success, the long-term replayability might be limited for some.”
    • “After you play through a couple of games, you'll find that you've done pretty much all that there is to do right now, but the roadmap looks promising and the mod support should help add some more replayability to the game.”
    • “But if I have to be honest, I wouldn't recommend buying this game at all if you are not interested in a 10-hour (maximum) game without any replayability—except if you like games where you do the same thing over and over again without any of your choices having an impact or a run being different from another.”
  • story
    18 mentions Positive Neutral Negative

    The game's story aspect is criticized for lacking depth and variety, with many users noting that it feels like a rehash of existing titles like Game Dev Tycoon. While the management mechanics are engaging, players express a desire for more meaningful narrative elements and choices that reflect the complexities of the film industry. Overall, the experience is enhanced when played collaboratively, but the absence of a compelling storyline detracts from the overall immersion.

    • “I elevated my experience of the game by playing it with friends, where we would discuss the plot of our fictitious movies with each other while completing the clean and forward (but not overly simple) management tasks that the game is based on, such as trying to find the right director, leveling up your staff, hiring, and research/analysis into more genres and filmmaking techniques.”
    • “Pretty fun loop if you get invested in the story lines.”
    • “Hope to see a sandbox mode, thanks for updating endless mode after the story line ends, would really add to the game to have a mode where people can choose start money and more difficulty options.”
    • “Like a movie set with no actors — all props, no story.”
    • “But there is no storytelling of the film industry and how it changed over the span of 50 years.”
    • “There are no storylines.”
  • graphics
    17 mentions Positive Neutral Negative

    The graphics of the game are generally well-received, featuring a nice art style that is polished and intuitive, though some users note a lack of detail in NPCs and occasional glitches. While the visuals are functional and aesthetically pleasing, they are described as minimalistic, aligning well with the game's clicker mechanics. Overall, the graphics enhance the immersive experience without overshadowing the gameplay.

    • “Fun game loop, great soundtrack, and very pretty graphics.”
    • “The graphics are polished and the interface is intuitive.”
    • “Was pleasantly surprised at the refreshed visuals but essentially the same underlying structure to the gameplay loop as GDT.”
    • “For a clicker, you don't need opulent graphics.”
    • “Like many say, it is basically a copy of Game Dev Tycoon, so I do not see any reason why this game is three times more expensive, even considering the upgraded graphics.”
    • “Everything is a bit more sleek; I grew up with Game Dev Tycoon, so its flash style graphics still warms my heart, but in the executive, oh man I dig it, the lighting, the effects, the UI, clean. I appreciate the effort.”
  • music
    16 mentions Positive Neutral Negative

    The music in the game is generally well-received, with players appreciating its catchiness and variety across genres, particularly noting the effectiveness of jazzy and blues influences. While some users found the music memorable and integral to the gameplay experience, others felt it was less impactful, with a few even stating they couldn't recall it at all. Overall, the soundtrack contributes positively to the game's atmosphere, enhancing the fun and engaging game loop.

    • “Music is catchy.”
    • “Fun game loop, great soundtrack and very pretty graphics.”
    • “The art, style, music, and theming is good.”
    • “Music instantly turned off.”
    • “Art is ok but there is not much, music I don't remember at all but at least I didn't have to turn it off.”
    • “Just know that adding them to a film adds to the production cost (music is especially expensive).”
  • humor
    12 mentions Positive Neutral Negative

    The game's humor is highlighted by its clever use of spoonerisms, transforming famous actors' names into amusing alternatives, which adds charm and satire to the gameplay. While players appreciate the comedic elements, such as the "avocado meter" and humorous movie titles, some feel that the humor could be further developed to enhance immersion and parody more aspects of the filmmaking industry. Overall, the game offers a lighthearted experience that balances strategic management with entertaining wit.

    • “One of the game’s standout features is its clever use of spoonerisms, where famous actors’ names are humorously altered by swapping their initials — transforming familiar stars into quirky stand-ins like 'Wohn Jaters' and 'Kiane Deaton.' This inventive approach allows the game to skirt licensing restrictions while injecting a sense of humor and charm that runs throughout the experience.”
    • “Its ability to balance strategic depth with humor sets it apart from many other tycoon games, offering players not just a management challenge but a narrative rich with satire and cultural references.”
    • “Likewise, the movie titles from competing studios have hilarious connections to real films, adding an extra layer of fun to the experience.”
  • optimization
    12 mentions Positive Neutral Negative

    The game's optimization is mixed; while some users report poor performance, running at around 30fps on lower-end hardware, others experience smooth gameplay with a solid foundation and no noticeable issues. There is potential for improvement with future updates, but players desire better performance indicators to track their project's success.

    • “Once you unlock a new employee, for example, you should see a decent bump in performance.”
    • “The game runs smoothly, and the foundation is solid, with a promising roadmap for future updates.”
    • “Much of the progression in this game comes from analyzing movie performance and getting a tip on where the slider should go for that genre.”
    • “The performance of the game is quite bad; it runs at around 30fps with an RTX 2050.”
    • “There is no bar graph or performance indicator, just a report.”
    • “It's a multi-axis optimization problem.”
  • grinding
    10 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be tedious, particularly in the early and late stages, where repetitive tasks can lead to boredom. While the game offers enjoyable management simulation elements, the grind for achievements and resource management can detract from the overall experience, especially during extended play sessions. Some users suggest improvements, such as the ability to automate certain tasks, to alleviate the grind.

    • “After 40 hours of gameplay, very little in this game works as expected, and it's grindy as hell.”
    • “Starts out strong, then you get to late game and it becomes quite tedious to manage multiple releases at the same time.”
    • “Early game is perhaps too grindy.”
  • stability
    6 mentions Positive Neutral Negative

    The game's stability is a mixed bag; while some players report no significant issues, others experience occasional bugs, UI glitches, and frustrating freezes that can disrupt gameplay. Notably, the lack of an autosave feature has led to lost progress for some users. Overall, despite these stability concerns, many find the game addictive and are hopeful for future updates to address these problems.

    • “Bugs and UI issues, occasional freezes and display glitches (like money not updating) can disrupt gameplay.”
    • “Repeated glitches and no autosave means I've already lost my first save file.”
    • “The game offers some good graphics, although there are some ugly glitches here and there.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere is noted for its minimalistic design, yet it effectively captures the essence and vibe of the movies it draws inspiration from.

    • “Despite being absolutely minimalistic, the atmosphere still resonates with the vibe of the movies.”
    • “The haunting soundtrack and stunning visuals create an immersive experience that pulls you into the game world.”
    • “Every detail, from the lighting to the ambient sounds, contributes to a rich and captivating atmosphere.”
    • “Despite being absolutely minimalistic, the atmosphere still resonates with the movie's vibe.”
  • monetization
    3 mentions Positive Neutral Negative

    Reviewers note that while merchandising could serve as a valuable revenue stream, it is currently underutilized, indicating a missed opportunity for more robust monetization strategies.

    • “Merchandising as a revenue stream – a missed opportunity for deeper monetization options.”
    • “The in-game purchases feel exploitative and detract from the overall experience.”
    • “The constant push for microtransactions makes it hard to enjoy the game without spending extra money.”
  • emotional
    2 mentions Positive Neutral Negative

    Players express a strong emotional connection to the game, highlighting its potential for deep emotional engagement through modifiable settings. As a significant release in the simulation genre, it resonates with fans who appreciate emotional emulation in gaming.

    • “This game, for me, as a purveyor of sim-based emotional emulation in the video game tycoon genre, is one of my personally most anticipated releases in the 25 years I've been alive.”
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17h Median play time
20h Average play time
8-40h Spent by most gamers
*Based on 5 analyzed playthroughs
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Frequently Asked Questions

The Executive - Movie Industry Tycoon is a strategy game.

The Executive - Movie Industry Tycoon is available on PC, Mac OS and Windows.

On average players spend around 20 hours playing The Executive - Movie Industry Tycoon.

The Executive - Movie Industry Tycoon was released on February 11, 2025.

The Executive - Movie Industry Tycoon was developed by Aniki Games.

The Executive - Movie Industry Tycoon has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

The Executive - Movie Industry Tycoon is a single player game.

Similar games include Mad Games Tycoon 2, Mad Games Tycoon, Hollywood Animal, Game Dev Tycoon, Game Corp DX and others.