The Confession
- May 18, 2020
- Randumb Studios
- 343h median play time
"The Confession" is a revealing interrogation-style game where players answer a series of increasingly personal and uncomfortable questions. It's designed as a unique experience for content creators to engage with their audience, but it can also be enjoyed solo. The game ultimately uncovers your "kinkiness" and offers a surprising conclusion.
Reviews
- The game is hilarious and provides a lot of laughs with its absurd questions and scenarios.
- It's a fun and unique experience that encourages players to reflect on their own fantasies and preferences.
- The game is well worth its low price, offering a light-hearted break from more serious titles.
- The humor can be crude and may not appeal to everyone, especially those sensitive to sexual content.
- Some players found the questions repetitive and the endings unsatisfying or disturbing.
- The game lacks depth compared to previous titles in the series, leaving some players wanting more substance.
- humor185 mentions
- 99 % positive mentions
- -1 % neutral mentions
- 2 % negative mentions
The humor in the game is described as a mix of dark, raunchy, and absurd comedy, often eliciting genuine laughter from players. While many found the humor to be hilarious and entertaining, some noted that it could be overly crude or uncomfortable, particularly for those sensitive to sexual or irreverent themes. Overall, the game successfully delivers a funny experience, though its appeal may vary based on individual taste in humor.
“This game was hilarious, and I highly recommend it!”
“I couldn't help but laugh my ass off after the first few questions, so I kept going and found it really funny and enjoyable.”
“This game is crazy and hilarious but very creative and original.”
“The humor falls flat with unfunny scenarios and responses.”
“I found the jokes to be stale and lacking any real wit.”
“The attempts at humor felt forced and often missed the mark.”
- music21 mentions
- 33 % positive mentions
- 52 % neutral mentions
- 14 % negative mentions
The music in the game received mixed reviews, with some players enjoying its quirky and atmospheric qualities that enhanced the comedic elements, while others found it either obnoxious or lacking in variety. Many appreciated how the music contributed to the overall fun and light-hearted tone, particularly during key segments, though opinions varied on specific tracks. Overall, the music was seen as a significant factor in creating an engaging experience, despite some criticisms.
“Loved this game, very much a fun, light-hearted game, the music definitely set the right atmosphere.”
“I laughed so hard and the music was awesome!”
“The music was dark and feisty.”
“Not a fan of the music in this one, to each their own though.”
“Not much music, one background, one nun and the final type of judgment.”
“Did feel more like a 'joke' than the others--and turn your sound down, the music in this one is a little obnoxious.”
- graphics7 mentions
- 43 % positive mentions
- 43 % neutral mentions
- 14 % negative mentions
The game's graphics are described as a continuation of the aesthetic from previous titles, featuring a mix of disjointed elements that may not appeal to everyone. While some improvements have been made, such as the removal of an unappealing font, the overall visual presentation remains inconsistent and chaotic.
“Enjoyment is defined by how much I enjoy the aesthetics (graphics, sound, user interface) as well as content.”
“Continues the aesthetic and format of previous games such as the test and horrorscope.”
“Thematically and graphically it's still cobbled together from disjointed and nonsensical bits and pieces, but at least the horrible font from the second game is no more.”
“Thematically and graphically, it's still cobbled together from disjointed and nonsensical bits and pieces, but at least the horrible font from the second game is no more.”
- story6 mentions
- 33 % positive mentions
- 17 % neutral mentions
- 50 % negative mentions
The story is described as interesting, with a unique feature that generates an ending based on player choices, though it is noted to be a parody. However, some elements, particularly the "turtle" storyline, are criticized for being overly brutal and messy. Players express a desire for future games to incorporate their choices more significantly into the narrative and gameplay.
“But at the end of the game, it generates a story based on your answers.”
“I really am hoping for a future game where we can implement our secret words into it somehow, which will have an impact on the overall story and gameplay.”
“As for the story of the 'turtle', it was messed up in a lot of ways.”
“Jesus, the turtle story was brutal!”
“I am just curious, since it is only a parody, if somehow they will be gathering all the answers (of the three games) to create a new game with a story based on these choices.”
- atmosphere3 mentions
- 67 % positive mentions
- 33 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is generally praised for being enjoyable and light-hearted, enhanced by fitting music that complements the experience. Reviewers appreciate the blend of fun elements with a touch of seriousness in the questions, contributing to a well-rounded ambiance.
“Loved this game; it is very much a fun, light-hearted experience, and the music definitely set the right atmosphere.”
“Part of what I loved about the previous ones was the atmosphere that accompanied the well-worded, somewhat serious questions.”
- emotional3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players report a wide range of emotional experiences while engaging with the game, ranging from laughter and joy to discomfort and introspection. The blend of humor and disturbing elements prompts self-reflection, making the emotional journey both hilarious and thought-provoking. Overall, the game effectively elicits a complex emotional response that resonates deeply with players.
“The questions in this game made me feel uncomfortable, funny, weird, and happy.”
“First it was funny, then it was gross, then it had me in stitches again, and then it disturbed me on an emotional level. All in all, it was hilarious and disturbing at the same time, and actually insightful as I self-reflected on many of the questions.”
“I laughed, I cried, and got gored.”
- replayability1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Players note that the game offers significant replay value, encouraging them to return for multiple playthroughs.
“The game offers significant replay value, encouraging players to explore different strategies and outcomes.”
“With multiple endings and varied character paths, this game keeps you coming back for more.”
“Each playthrough feels fresh due to the dynamic choices and random events that change the experience.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Reviewers find the monetization approach in the game to be overly aggressive and heavy-handed, which detracts from the overall experience, despite acknowledging the necessity for developers to generate revenue.
“I understand game developers need to make money, but the monetization feels a bit too blunt and heavy-handed, which is never a pleasant experience.”
“The in-game purchases are so aggressive that it detracts from the overall enjoyment of the game.”
“It feels like the game is designed more around extracting money from players than providing a fun experience.”
- gameplay1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players express a desire for future games to incorporate secret words that influence the story and gameplay, indicating a preference for more interactive and personalized gameplay experiences.
“I really am hoping for a future game where we can implement our secret words into it somehow, which will have an impact on the overall story and gameplay.”