Skip to main content

Class of '09: The Flip Side

Class of '09: The Flip Side Game Cover
54%Game Brain Score
humor, story
gameplay, music
54% User Score Based on 2,914 reviews

Platforms

PCMac OSWindows
Class of '09: The Flip Side Game Cover

About

Class of '09: The Flip Side is a single player action game. It was developed by SBN3 and was released on September 23, 2024. It received neutral reviews from players.

The Class of '09 series transforms the visual novel medium into a fully voiced American-style sitcom that anyone can pick up and enjoy! You can choose the adventure of mean teenage girls featuring biting social accuracy as they navigate life from 2007 to 2009. The stories and characters are all inspired by real events, encounters, and personalities experienced by the writer/lead developer. Clas…

Genres & Tags
Play Modes
Skip User Reviews

54%
Audience ScoreBased on 2,914 reviews
humor819 positive mentions
gameplay9 negative mentions

  • The voice acting is top-notch, bringing the characters to life in a compelling way.
  • The game offers a unique perspective by focusing on Jecka, providing depth to her character and experiences.
  • Despite its darker themes, the game still contains moments of humor that resonate with fans of the series.
  • The game has significantly fewer choices and endings compared to the previous installments, making it feel more like a linear story.
  • Many players found the focus on foot fetish content excessive and uncomfortable, detracting from the overall experience.
  • The darker tone and lack of positive endings left many players feeling disappointed and unsatisfied with the narrative.
  • humor
    887 mentions Positive Neutral Negative

    The humor in "Class of '09: The Flip Side" has received mixed reviews, with many players noting a significant shift from the comedic tone of its predecessors. While some found moments of dark humor and absurdity that elicited laughter, others criticized the game for relying heavily on shock value and uncomfortable themes, particularly surrounding foot fetishism, which detracted from the overall comedic experience. Overall, the game is seen as darker and less funny than the earlier titles, with fewer memorable jokes and a more serious narrative focus.

    • “This game is a hilariously morbid time capsule in a time we often reminisce about.”
    • “I thought it was fing hilarious.”
    • “It's still funny and brings back the original cast of the last games.”
    • “The entire point of Class of '09 is to find humor in things that are clearly not funny and aren't good.”
    • “This game is weird and unfunny and nothing like the other two; just watch a playthrough on YouTube instead of spending money on this.”
    • “It's unbelievable that there's over an hour's worth of gameplay of pure foot fetish content that you're required to sit through to 100%, then the only thing you get outside of that is an unfunny heap of torture.”
  • story
    501 mentions Positive Neutral Negative

    The story in "Class of '09: The Flip Side" has received mixed reviews, with many players noting a significant shift towards darker themes and a reduction in humor compared to previous installments. While some appreciate the deeper exploration of protagonist Jecka's struggles and the connections to earlier games, others criticize the limited choices and endings, feeling that the narrative often relies on shock value and uncomfortable content, particularly regarding fetish themes. Overall, the game is seen as a more serious and less interactive experience, which may not resonate with fans of the earlier, more comedic entries in the series.

    • “The storyline is captivating and deeply immersive, offering players a chance to explore a quirky universe with unforgettable characters.”
    • “What makes the story engaging is seeing Jecka and Nicole continue to make tough and awful choices in a world that is truly hostile to their own survival.”
    • “Class of '09: Flip Side adds depth and complexity to the main story, offering a fresh perspective on its characters and events.”
    • “The story is fine but the fact that there are less than 10 choices in the game blows my mind.”
    • “With only five story paths/endings and few choices clocking in at around 3 hours total, it feels a little lazy and underwritten.”
    • “The overall absence of choice makes it hard to feel invested in the story or the characters, diminishing the overall enjoyment.”
  • gameplay
    85 mentions Positive Neutral Negative

    The gameplay of this title has received mixed reviews, with many players noting a significant reduction in choices and endings compared to previous installments, leading to a more passive experience that often feels like watching a video rather than engaging in interactive gameplay. While some appreciate the humor and unique perspective, the overall sentiment suggests that the limited gameplay—often described as short and lacking depth—does not justify the price, prompting many to recommend watching gameplay on YouTube instead.

    • “From its beautifully crafted world to the engaging narrative, this game does a fantastic job of balancing nostalgia and fresh mechanics.”
    • “Whether it's the creative visuals, the slick sound design, or the smooth gameplay, it all blends seamlessly to create an experience that feels both nostalgic and completely new at the same time.”
    • “However, like I said earlier, I still think this game's gameplay is generally good despite this slight complaint I have, and it's still good enough for me to enjoy the game nonetheless.”
    • “However, I would still say this game is the weakest of the three 'Class of '09' games, both from a narrative and gameplay perspective.”
    • “There is almost no gameplay whatsoever, meaning only a small handful of choices you have to make: you can only sit there and watch.”
    • “Even by visual novel standards, there is almost zero gameplay as you only are able to pick from a few provided choices every 30 minutes or so, as opposed to the previous titles where there were a multitude of options that all led you down certain paths.”
  • emotional
    64 mentions Positive Neutral Negative

    The emotional aspect of the game has elicited a wide range of responses, with many players finding it deeply impactful and heart-wrenching. While some appreciated the realistic portrayal of flawed characters and the emotional depth of the narrative, others felt overwhelmed by the darker themes and uncomfortable content, leading to mixed feelings about the overall experience. The voice acting, particularly that of the character Jecka, has been highlighted as a significant factor in conveying the game's emotional weight, making players empathize with the characters' struggles and traumas.

    • “Some of the messages are just insane while others are heartbreaking (especially the one saying that class of '09: the flip side is the last part of the game series).”
    • “The scenarios are just as depressing as the last two games, but the difference is we are seeing it through Jecka's perspective, a character who is much more open with her emotions, which I believe is why it has triggered such a strong emotional response from the audience.”
    • “Jecka's voice actress conveys her emotions so seamlessly, making the dialogues with her abusive father and the emotional outbursts during therapy sessions hit much harder.”
  • graphics
    50 mentions Positive Neutral Negative

    The graphics in the game have received mixed reviews, with many praising the art style, character design, and overall visual quality as top-notch and improved from previous iterations. However, some players expressed discomfort with the graphic content and themes, feeling that the visuals sometimes leaned too heavily into shock value rather than meaningful storytelling. Overall, while the artwork and voice acting are highlighted as strong points, the game's darker themes and graphic elements have polarized opinions among players.

    • “The visuals are definitely better in my opinion, but the only mechanic (picking choices) is poor.”
    • “Whether it's the creative visuals, the slick sound design, or the smooth gameplay, it all blends seamlessly to create an experience that feels both nostalgic and completely new at the same time.”
    • “The graphics, character design, backgrounds, CGs, story, dialogue, humor, and voice acting are all top notch, near perfect.”
    • “The game not only has the least amount of choices out of any of the games (only 10 in total) but is also way more vile, like scenes where you watch Jecka sell her body by stepping on people (where we also are given POV artwork of the act) and given descriptions of Jecka's feet in great detail. It doesn't feel like a commentary or a joke about pervs with foot fetishes, but rather the dev playing out his sick fantasies.”
    • “Listen, I really tried to like this game but this is honestly the worst one out of the trilogy. I understand that these games do have shocking themes, but this one just showed too much and it was way too graphic for my liking.”
    • “Not only was most of the content filled with unnecessarily graphic dialogue, this game's humor was seriously lacking.”
  • music
    23 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some praising the nostalgic and fitting intro music that enhances the character's personality, while others criticize the repetitive nature of the soundtrack throughout the gameplay. Highlights include the impactful theme music and the emotional depth added by subtle background scores during key moments, although some players feel the overall soundtrack lacks variety and quality. Overall, the music is seen as a redeeming aspect for some, but not enough to elevate the game as a whole.

    • “The music from the title screen is relaxing and nostalgic, and the music from the game intro really suits Jecka's preppy style and personality!”
    • “The highlight of this game is the intro; the music in it slaps and 'this is the flipside' low-key slaps.”
    • “As for the actual content - most range and emotion in the vocal performances yet, Jecka's story is heart-wrenching beyond what I could have imagined, and the use of music, although subtle, elevated the drama to a whole 'nother level.”
    • “Gone is the big, brassy music, muted or absent are the evocative lighting and stark visual effects, and what we are left with in the film without those is what lies underneath: a palpably raw portrait of a character overwhelmed by a profound sadness and emptiness that brings the audience back to the film’s beginning, where the glamour-laden jazz is just an echo in the back of the subject’s mind.”
    • “Once the story gets its point across about an abusive character like Jecka's dad, for instance, it just keeps repeating the same song and dance of making Jecka miserable for wanting to get through herself to college and not get hit in her home.”
    • “Only good thing about this game is the voice acting and the music.”
  • optimization
    12 mentions Positive Neutral Negative

    The optimization of the game has received mixed feedback, with users noting some technical issues such as game stuttering. However, the standout aspect is the exceptional voice acting, particularly by Kayli Mills, whose performance adds depth and emotional resonance to the character-driven narrative, despite the script lacking as many laugh-out-loud moments compared to previous entries in the series. Overall, while the technical performance may falter, the vocal performances elevate the game's emotional impact significantly.

    • “Her performance feels raw and authentic, this added to the character resonated really well.”
    • “As for the actual content - most range and emotion in the vocal performances yet, jecka's story is heart-wrenching beyond what I could have imagined, and the use of music, although subtle, elevated the drama to a whole 'nother level.”
    • “VA performances are top-notch.”
    • “Technical: there is some game stuttering present.”
    • “There weren't nearly as many laugh-out-loud funny lines, though the script and voice acting is still phenomenal.”
    • “The actual moment-to-moment character writing and vocal performances in the flip side remain entirely consistent with the rest of the series, which is to say it's very fast-paced and funny.”
  • character development
    11 mentions Positive Neutral Negative

    Character development in the game has received mixed reviews, with some praising its depth and humor, while others criticize a perceived regression in key characters. While the writing and art are highlighted as strong points, several reviewers feel that the character arcs, particularly for Nicole and Jecka, lack the growth seen in previous installments, leading to disappointment among fans. Overall, the game showcases a blend of comedic elements and character exploration, but fails to maintain consistency in character development across the series.

    • “The lines are so well made and the art is on point; the character development is awesome. I am sad to see the series ending because I honestly want to see more from a fan's perspective. I highly recommend this game.”
    • “What I’m saying is, SBN3, you wrote the first and second game's story because you didn’t care about generic social norms, but you cared about character development.”
    • “I don’t expect much, but your biggest strength is when you’re being satirically comedic or making the world hyperbolically comedic to create a more exaggerated response to an already outrageous situation, because in doing this, you undoubtedly created character development.”
    • “I would expect maybe Nicole and Jecka would have a little character development; it kinda feels like they’ve regressed or maybe the years of substance use have finally taken a toll on their mental psyche, and they're now a shell of who they used to be.”
    • “Hardly any character development.”
    • “Not only that, but it throws away all of the character development that Nicole, Jecka, and Emily had in the previous game.”
  • monetization
    10 mentions Positive Neutral Negative

    The monetization strategy of the game has been widely criticized as a blatant cash grab, with many reviewers feeling that it lacks genuine effort and respect for the fanbase. Players express disappointment over the perceived exploitation of the game's concept, suggesting that the focus on profit undermines the quality and depth expected from the series. Overall, the monetization approach is seen as mean-spirited and deceptive, leading to a negative reception among fans.

    • “A semi-relatable spinoff for a quick cash grab, sbn3 has spite for the fanbase and this could have been truly better with more fleshed out choices and extra routes just to see more of Jecka's POV and life.”
    • “This game had such a cool concept but when playing it, it just came off as a mean-spirited cash grab.”
    • “If they kept on going with this series, it would have been either bad, watered down, or a quick cash grab.”
  • replayability
    8 mentions Positive Neutral Negative

    Overall, reviews on replayability are mixed; while some players appreciate the variety in dialogue options and humor that encourage multiple playthroughs, others feel that certain entries in the series lack replay value, comparing them unfavorably to earlier titles. Some users express disappointment, suggesting that the game feels more like a linear experience rather than one that invites repeated play.

    • “The edgy humor is so creative, and I loved that there are so many different dialogue options towards the same ending path; it gives the game replayability.”
    • “Plenty of content too, very replayable.”
    • “In terms of routes, humor, and replayability - sure, re-up wins.”
    • “Which is fine, if that's what SBN3 wants to charge then whatever, but you'll definitely feel some regret as this is probably the least replayable entry in the series.”
    • “There's not much replayability when the game is more like a movie.”
    • “This series has very little replayability and is somehow also one of the only games I have felt justified paying for in quite some time.”
  • atmosphere
    6 mentions Positive Neutral Negative

    The atmosphere in the game has received mixed reviews, with some players feeling it fails to capture the essence of the late 2000s, lacking depth and authenticity, while others appreciate its continuity with the previous entries, maintaining familiar vibes, humor, and gritty storytelling. Overall, the game's attempt to blend nostalgia with modern elements has resulted in a somewhat diluted atmosphere that doesn't fully resonate with all players.

    • “Class of 09' the flipside is a great follow-up to the first two Class of 09' games, and does its best to be different while bringing along a lot of the same comedy, locations, atmosphere, and characters that we are already familiar with.”
    • “Meat and potatoes wise, the game throws away what made the first two entries so great entirely: translating the atmosphere of the late 2000s era into something digestible for people who weren't there for it, whilst mixing it with dark, South Park-style biting humor.”
    • “There's very little in terms of the atmosphere of the era, with only one ending somewhat exploring it.”
    • “The videos are also detrimental to the game's atmosphere.”
    • “This game keeps with the vibes and atmosphere and gritty storytelling of the previous two.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and repetitive, often leading to a sense of boredom with the various endings. While the game's popularity has resulted in more content, this has contributed to a feeling of exhaustion and a need for excessive effort to achieve completion.

    • “In a video game, we're encouraged to see our player actions as win and loss, good or bad ending, completion or still grinding.”
    • “You'll need a second life for grinding.”
    • “The series got so popular that the creators kept making more to please fans, but over time, it started to feel... tedious?”
Skip Game Offers

Buy Class of '09: The Flip Side

3h Median play time
4h Average play time
3-4h Spent by most gamers
*Based on 31 analyzed playthroughs
Skip Videos

Videos

Skip Games Like Class of '09: The Flip Side

Games Like Class of '09: The Flip Side

Class of '09: The Re-Up Image
Class of '09 Image
New Tales from the Borderlands Image
Life is Strange: Double Exposure Image
The Walking Dead: A New Frontier Image
Skip FAQs

Frequently Asked Questions

Class of '09: The Flip Side is a action game.

Class of '09: The Flip Side is available on PC, Mac OS and Windows.

On average players spend around 4 hours playing Class of '09: The Flip Side.

Class of '09: The Flip Side was released on September 23, 2024.

Class of '09: The Flip Side was developed by SBN3.

Class of '09: The Flip Side has received neutral reviews from players. Most players liked this game for its humor but disliked it for its gameplay.

Class of '09: The Flip Side is a single player game.

Similar games include Class of '09: The Re-Up, Class of '09, New Tales from the Borderlands, Life is Strange: Double Exposure, The Walking Dead: A New Frontier and others.