- August 10, 2011
- Total Eclipse
- 9h median play time
The Clockwork Man
Platforms
About
In The Clockwork Man, players explore a steam-powered Victorian era, assisting engineer Miranda Calomy on a global quest to reassemble her grandfather's mysterious invention. Featuring hand-painted hidden objects, immersive puzzles, and an innovative hint system with a robot sidekick, this game encourages replayability with changing object locations and freeplay mode.





- The game features beautiful graphics and a charming steampunk aesthetic that many players find engaging.
- The hint system is innovative, allowing players to receive various types of assistance, which can enhance the gameplay experience.
- The game offers a unique gameplay mechanic with zoomable and scrollable scenes, adding depth to the hidden object puzzles.
- The game is very short, typically taking only 2-3 hours to complete, which many players feel does not justify the price.
- Objects in the hidden object scenes are often extremely tiny and difficult to identify, leading to frustrating gameplay experiences.
- There are significant technical issues, including compatibility problems with Windows 10 and bugs that can disrupt gameplay.
story
78 mentions Positive Neutral NegativeThe game's story, set in a steampunk Victorian world, receives mixed reviews; while some players appreciate the intriguing concept and visuals, many criticize its shallow plot, fast pacing, and numerous plot holes. The narrative is often described as simple and short, with a completion time of around 2-3 hours, leaving players wanting more depth and resolution. Overall, the story serves primarily as a backdrop for the hidden-object gameplay, with some players finding it unsatisfactory and lacking in engagement.
“I love the steampunk vibe, the details in imagery, and the concept of the story.”
“Interesting story to follow, rather steampunk in style and not bad if you like searching for items in a picture.”
“If you enjoy point and click searches with an interesting story line, this is a definite winner.”
“There isn't really a story.”
“The game is too short and the story is totally dull.”
“The story was pretty miserable and irrelevant.”