- January 29, 2014
- Jason Rohrer
- 30h median play time
The Castle Doctrine
A merciless and thoughtfully-designed online strategy game whose clever systems enable a unique and troubling experience.
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About
The Castle Doctrine is a multiplayer role playing game. It was developed by Jason Rohrer and was released on January 29, 2014. It received mostly positive reviews from critics and neutral reviews from players.
The Castle Doctrine is a massively-multiplayer game of burglary and home defense. It's 1991, and things are bad. You're a guy with a house and family. Other players are coming to take what's yours. Build security to stop them. Study their houses, buy tools, and break in to take what's theirs. Everything you do is permanent






- The game has a unique and interesting concept that combines building defenses and robbing other players' houses.
- Players can create intricate traps and puzzles, leading to a rewarding experience when successfully defending their home.
- The atmosphere is dark and engaging, providing a thrilling experience as players navigate the dangers of their own creations.
- The game suffers from a steep learning curve, making it difficult for new players to succeed against more experienced ones.
- Permadeath mechanics can be frustrating, as players lose all progress and must start over after dying, leading to a tedious gameplay loop.
- The player base is very small, making it hard to find engaging matches and diminishing the overall experience.
- gameplay63 mentions Positive Neutral Negative
Gameplay reviews are mixed, highlighting a blend of innovative mechanics and frustrating design choices. While some players appreciate the core gameplay of building defenses and raiding, many criticize the steep learning curve, unbalanced mechanics, and punishing permadeath system that detracts from overall enjoyment. Overall, the game shows potential but suffers from execution issues that can lead to a tedious experience.
“Gameplay is amazing!”
“The gameplay itself is really quite interesting.”
“The gameplay is split between two tasks: building defenses to protect your vault and your family, and raiding your neighbors' houses for money and tools.”
“Seemed promising at first, but the lazy gameplay made it clear that this would only be mildly interesting for a very short period of time.”
“The gameplay is totally unbalanced, and the idea of losing everything on death is just bad.”
“Playing it on the other hand was severely disappointing after a short while, as you can't get very far without falling prey to a house with a mechanic that traps you.”
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Frequently Asked Questions
The Castle Doctrine is a role playing game.
The Castle Doctrine is available on PC, Mac OS, Windows and Linux.
On average players spend around 30 hours playing The Castle Doctrine.
The Castle Doctrine was released on January 29, 2014.
The Castle Doctrine was developed by Jason Rohrer.
The Castle Doctrine has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its gameplay but disliked it for its graphics.
The Castle Doctrine is a multiplayer game.
Similar games include Prison Architect, The Black Death, Medieval Engineers, Tree of Life, Spacebase DF-9 and others.





