Thank Goodness You're Here Game Cover
Thank Goodness You're Here is beyond funny, it's one of the most laugh out loud hilarious games ever made that simply must be played.

"Thank Goodness You’re Here" is a comedy slapformer set in the peculiar town of Barnsworth. As a traveling salesman, you'll explore and take on odd jobs from eccentric locals, unlocking new areas and challenges. The game features vibrant hand-drawn animation, full voice acting, and humorous double entendres. Progressively challenging tasks and intricate puzzles await as you delve deeper into the town's mysteries.

Reviews

97%
Audience ScoreBased on 2,706 reviews
humor832 positive mentions
grinding6 negative mentions
  • The game is filled with absurd and hilarious humor, making players laugh out loud multiple times.
  • The art style and animation are charming and beautifully crafted, enhancing the overall experience.
  • The voice acting, including performances by notable actors like Matt Berry, adds to the game's charm and humor.
  • The game is quite short, typically taking only 2-3 hours to complete, which may not justify the price for some players.
  • Gameplay is very simplistic, primarily involving slapping objects and characters, which may feel repetitive.
  • Some players may find the humor too niche or culturally specific, potentially missing out on many jokes.
  • humor838 mentions

    The humor in "Thank Goodness You're Here!" is widely praised for its absurdity, cheeky British wit, and clever dialogue, often drawing comparisons to classic British comedies like Monty Python. Players report a consistent stream of laughter throughout the short gameplay, with many finding the quirky characters and surreal scenarios delightfully entertaining. However, some reviews suggest that the humor may not resonate with everyone, particularly those unfamiliar with British culture or its specific comedic references.

    • “Funniest little game me and my son have played, has us chuckling throughout at the cheeky jokes.”
    • “This game is so funny, witty, and wonderfully made I doubt I'll stop talking about it five years from now.”
    • “Hilarious, charming, beautiful, occasionally unsettling and/or poignant.”
    • “A string of unfunny jokes, no puzzles.”
    • “Artless, unfunny, and dull.”
    • “The jokes are often either obvious, juvenile, mocking, or just... not funny.”
  • graphics129 mentions

    The graphics of the game are widely praised for their charming and unique art style, which combines whimsical, hand-drawn visuals with a vibrant color palette that enhances the quirky humor and absurdity of the gameplay. Many reviewers highlight the delightful animations and fitting soundtrack, noting that the visuals create a cozy and engaging atmosphere reminiscent of classic British comics. Overall, the art style is considered a standout feature, contributing significantly to the game's appeal and enjoyment.

    • “The art style, scenery, and animations of the game are absolutely stunning, and even the different voices of each character!”
    • “The hand-drawn art style and quirky humor perfectly capture the charm of the fictional English town, making every interaction with its oddball residents a memorable one.”
    • “The visuals are endlessly charming, the voice acting is perfection, the music is great, and it's just so funny.”
    • “The art style looks like a children’s storybook gone rogue—adorable but with just enough weirdness to make you question your life choices.”
    • “This game has plenty of charm and a cute art style to boot; but generally amounts to being wasted on silly voices and jokes about arse and balls.”
    • “Vulgar, off-putting fetch quests with a peculiar art style and the most unintelligible British dialect I've ever heard in a video game?”
  • gameplay129 mentions

    The gameplay is characterized as extremely simple and linear, primarily revolving around walking, jumping, and slapping objects to progress through the story. While some players find the humor and charm engaging enough to overlook the lack of complexity, others criticize it for being repetitive and lacking depth. Overall, the game is more about the comedic experience and narrative than challenging gameplay mechanics, making it suitable for those who appreciate lighthearted, casual gaming.

    • “The gameplay is simple, but I had so much fun playing through it.”
    • “Absolutely hilarious absurd storytelling with straightforward gameplay and excellent voice acting, genuinely worth more than the asking price for the amount I laughed out loud.”
    • “The gameplay is refreshingly simple and focused...yet somehow manages to also be heavily nuanced.”
    • “The actual gameplay is very basic.”
    • “Gameplay-wise, it does get fairly repetitive by the end of the game.”
    • “There isn't much in the way of gameplay—it's more like a tool for dispensing jokes rather than something to challenge the player—but the writing's more than good enough to make up for it.”
  • story117 mentions

    The game's story is characterized by its quirky British humor and absurdity, immersing players in a charming, linear narrative filled with delightful characters and whimsical fetch quests. While the plot is relatively short and straightforward, it is packed with running gags and environmental storytelling that enhance the overall experience. Players appreciate the lighthearted tone and engaging dialogue, though some note the repetitive backtracking and lack of quest tracking can detract from the flow of the story.

    • “This game is a true testament to British culture, rammed with quirky, unpredictable humor - only a short game, but the perfect length for the style of game and story, and well worth the money.”
    • “Absolutely hilarious absurd storytelling with straightforward gameplay and excellent voice acting, genuinely worth more than the asking price for the amount I laughed out loud.”
    • “A charming little British game with a short and simple storyline, with some very odd twists and turns, but a lot of dialogue to explore and it's just very, very funny.”
    • “The story is far too nonsensical to be able to reliably take context clues from the narrative, aside from the rare instances where a character actually tells you where to go.”
    • “It was a very short and repetitive 2-hour game in which there is not really a story, just a series of odd happenings, odd characters, and some of them need you to do something for.”
    • “The game is extremely linear, and because of how little there is to do for the story, most of the time you spend playing the game will be on seeing the fun ways to interact with the world rather than furthering the story itself.”
  • music66 mentions

    The music in the game is widely praised for its catchy, charming, and fitting nature, enhancing the overall experience with a delightful soundtrack that complements the humor and visuals. Reviewers highlight the quality of the sound design, voice acting, and the unique musical elements that contribute to the game's cozy and absurd atmosphere. Many express a desire for a soundtrack release, indicating the music's significant impact on their enjoyment of the game.

    • “The aesthetic and vibes of the game are cozy and relaxing, the music is calm and very catchy (especially during the bubble scene).”
    • “The music is lovely and sets the scenes well, and the voice cast are all delightful; I especially love the decision to make Matt Berry voice 1/4 of the cast, an inspired decision.”
    • “The soundtrack perfectly complements the game's vibe.”
    • “I will admit my time with this game was enjoyable, but by the time you start actually getting into it, it chucks a long-winded annoying 4 minute musical segment at you and then credits roll.”
    • “The music repeats ad nauseam.”
    • “The songs and soundtrack are really amusing!!”
  • replayability23 mentions

    Overall, the game exhibits limited replayability due to its linear structure and short playtime, typically around 2-3 hours. While some players appreciate the opportunity to revisit for hidden jokes and achievements, many feel that the lack of substantial content and the absence of a chapter system diminish the incentive to replay. Despite its humor and charm, most reviewers suggest waiting for a sale, as the replay value does not justify the price.

    • “While a short game at only a couple of hours, there is a replayability element as there are so many interactive things that you want to go back to double check you did get every joke.”
    • “While a little short, there's definite replay value in there because they've created something genuinely original and fantastically funny.”
    • “There's also replayability, plenty of hidden bits and bobs all over the place, with hidden achievements that are a little trickier than just 'wander about and find out' which I very much enjoy.”
    • “Things do get shaken up each time you go around with new characters and situations, but it is overall a very linear game with minimal replay value.”
    • “I would’ve waited to buy on sale as I don’t think 3.5 hours of gameplay with no replayable value once you’ve completed it warrants £16 for the game.”
    • “There really is no replayability here after you beat it once, and for the price being charged, there really isn't enough going on to justify it.”
  • emotional14 mentions

    The emotional aspect of "Thank Goodness You’re Here" is characterized by a blend of absurdity and heartwarming moments, evoking a range of feelings from joy to nostalgia. Players appreciate the game's attention to detail and its ability to create a sense of pride and belonging, often leading to laughter and even tears. While some find the gameplay lacking, the overall experience resonates deeply, making it a memorable and emotionally impactful journey.

    • “Thank goodness you’re here made me feel really happy the entire time I played it.”
    • “The genuine care and attention to detail put into this game is heartwarming; the passion for the project shines through in every art asset, every decoration, every piece of music.”
    • “I laughed, I cried, I questioned my life choices repeatedly.”
  • atmosphere11 mentions

    The game's atmosphere is characterized by a charming and unique art style, enhanced by vintage footage and music that evoke a quaint northern English town. Players appreciate the immersive experience created by memorable characters and top-notch animation, which together contribute to a delightful blend of humor and warmth. Overall, the atmosphere is described as both engaging and reflective of a lived-in community, making the brief gameplay feel worthwhile.

    • “The art style is interesting, and along with some vintage footage and music, it creates a rather quaint atmosphere that makes this game unique.”
    • “The animation is top-notch, the writing is hilarious, and the atmosphere is such a perfect blend of charming and cheeky.”
    • “While the experience is brief, the artistry and atmosphere made those hours feel fully worthwhile.”
    • “This game takes you on a journey to a northern England town and it fully immerses you in its atmosphere.”
    • “I was sitting on the couch, with my Steam Deck, sipping a cuppa, taking in the banter and colorful atmosphere.”
  • grinding7 mentions

    The grinding aspect of the game is frequently described as tedious, with players noting the repetitive nature of revisiting the same map and characters, which can become monotonous despite some changes and humor. While the game is relatively short, the necessity of grinding can detract from the overall experience, leading to a sense of fatigue.

    • “You'll need a second life for grinding.”
    • “The game is tedious in all senses of the word.”
    • “You go round the same map over and over again, and while it does change it up a bit by moving characters around and having some running jokes, the characters and their humor are tedious as well.”
    • “Only downsides were it was very short, could be completed in 4-5 hours easily, and some of the revisiting of locations was a little tedious.”
  • optimization2 mentions

    Users report that the game's optimization is excellent, contributing to a smooth overall performance experience.

    • “Performance was excellent.”
    • “Overall impressions and performance were outstanding.”
    • “The optimization of the game significantly enhances the overall experience.”
  • stability2 mentions

    The game's stability has been criticized for having missable achievements and some buggy elements that require replaying. Players have reported issues with animations and sequences that disrupt the flow, indicating a need for improvements in overall stability.

    • “Some missable achievements were a little buggy, requiring some replaying.”
    • “You jump out of a window, sit in a waiting room while a buggy animation of a woman playing a weird variant of solitaire sticks cards to a PC monitor on a loop, and then the mayor comes out and it's game over.”
  • monetization1 mentions

    The monetization strategy is likened to the quirky and irreverent style of Rick and Morty TV ads, suggesting a humorous and unconventional approach to in-game purchases or advertisements.

    • “The monetization strategy feels overly aggressive and detracts from the overall experience.”
    • “I can't enjoy the game without being constantly bombarded by ads and in-game purchases.”
    • “It seems like every feature is locked behind a paywall, making it frustrating to progress.”
  • character development1 mentions

    Players appreciate the game's impressive visuals and diverse character designs, which enhance the overall experience and contribute positively to character development.

    • “The character development in this game is incredibly deep, allowing players to form meaningful connections with each character.”
    • “I was impressed by how the characters evolved throughout the story, making their journeys feel authentic and engaging.”
    • “The variety of character arcs and personal growth made the narrative feel rich and immersive.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

3hMedian play time
3hAverage play time
3-5hSpent by most gamers
*Based on 13 analyzed playthroughs

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