Thank Goodness You're Here Game Cover

"Thank Goodness You’re Here" is a comedy slapformer set in the peculiar town of Barnsworth. As a traveling salesman, you'll explore and take on odd jobs from eccentric locals, unlocking new areas and challenges. The game features vibrant hand-drawn animation, full voice acting, and humorous double entendres. Progressively challenging tasks and intricate puzzles await as you delve deeper into the town's mysteries.

  • Play​station 4
  • Play​station 5

Reviews

97%
Audience ScoreBased on 2,599 reviews
humor797 positive mentions
grinding6 negative mentions
  • The game is a delightful blend of absurd British humor and charming animation, making it a joy to play.
  • It's a short experience (around 2-3 hours) that doesn't overstay its welcome, packed with laughs and quirky characters.
  • The voice acting, especially by Matt Berry, adds a lot of charm and personality to the game.
  • The gameplay is very simplistic, primarily involving slapping objects and characters, which may not appeal to everyone.
  • Some players found the humor to be repetitive and not as funny as expected, particularly if they are not familiar with British culture.
  • At around 20 dollars, many felt the game was overpriced for its short length and limited replayability.
  • humor803 mentions

    The humor in "Thank Goodness You're Here" is a standout feature, characterized by its distinctly British, often absurd and irreverent style. While many players found it genuinely hilarious, with laugh-out-loud moments and clever dialogue, some noted that the humor may not resonate with everyone, particularly those unfamiliar with British culture or slang. Overall, the game is praised for its charming art style and comedic writing, making it a delightful experience for fans of quirky, surreal humor.

    • “This game is absolutely hilarious.”
    • “The animation is fantastic, the writing is very clever with a mix of witty and irreverent humor, and the sound design adds so much to the comedy.”
    • “I laughed, I giggled, I cackled, and at one point I was laughing so hard I farted.”
    • “A string of unfunny jokes, no puzzles.”
    • “Artless, unfunny, and dull.”
    • “The jokes are often either obvious, juvenile, mocking, or just... not funny.”
  • graphics125 mentions

    The graphics of the game are widely praised for their charming and unique art style, which combines whimsical, hand-drawn visuals with vibrant colors and engaging animations. Many reviewers highlight the delightful aesthetic that complements the quirky humor and overall atmosphere, making it reminiscent of classic British comics and children's storybooks. While the visuals are a standout feature, some players note that the game's short length and reliance on humor may not justify its price for everyone.

    • “The art style, scenery, and animations of the game are absolutely stunning, and even the different voices of each character!”
    • “The hand-drawn art style and quirky humor perfectly capture the charm of the fictional English town, making every interaction with its oddball residents a memorable one.”
    • “The visuals are endlessly charming, the voice acting is perfection, the music is great, and it's just so funny.”
    • “This game has plenty of charm and a cute art style to boot; but generally amounts to being wasted on silly voices and jokes about arse and balls.”
    • “Vulgar, off-putting fetch quests with a peculiar art style and the most unintelligible British dialect I've ever heard in a video game?”
    • “Don't let the art style fool you, this is not a little kids game.”
  • gameplay122 mentions

    The gameplay is characterized by its simplicity and linearity, primarily revolving around basic mechanics like moving, jumping, and slapping objects to progress the story. While some players find the repetitive nature and lack of depth a downside, many appreciate the humor, charm, and engaging voice acting that elevate the experience, making it feel more like an interactive comedy than a traditional game. Overall, it offers a lighthearted, casual experience that can be completed in a few hours, though its limited gameplay may not justify the price for everyone.

    • “Full of northern charm, whimsy, deadpan, and absurdity not just in its characters, but also gameplay, scenarios, and perspectives.”
    • “The gameplay is simple, but I had so much fun playing through it.”
    • “Absolutely hilarious absurd storytelling with straightforward gameplay and excellent voice acting, genuinely worth more than the asking price for the amount I laughed out loud.”
    • “I watch a dozen tutorials and gameplay videos, but no one was having the same issue as me where the bar door would not open even after I had done everything that the game told me to.”
    • “Gameplay-wise, it does get fairly repetitive by the end of the game.”
    • “There isn't much in the way of gameplay—it's more like a tool for dispensing jokes rather than something to challenge the player—but the writing's more than good enough to make up for it.”
  • story112 mentions

    The game's story is characterized by its quirky humor and absurdity, often feeling more like an interactive animated experience than a traditional game. While the narrative is linear and relatively short, lasting around two to three hours, it is filled with running gags, charming characters, and environmental storytelling that keeps players engaged. Despite some critiques regarding its simplicity and lack of complex mechanics, many players appreciate the delightful and whimsical nature of the storytelling, making it a fun and entertaining experience.

    • “The mise en scene is impeccable, full of environmental storytelling and informing the tone and messages of the game.”
    • “A delightfully odd and very British story-based game that really pushes the envelope of 'all-ages' comedy.”
    • “The story itself is a little mental, not hard to follow just outrageous at times yet you're guided through the story perfectly and it's very hard to get confused on where to go next.”
    • “The story is far too nonsensical to be able to reliably take context clues from the narrative, aside from the rare instances where a character actually tells you where to go.”
    • “It was a very short and repetitive 2-hour game in which there is not really a story, just a series of odd happenings, odd characters, and some of them need you to do something for.”
    • “The game is extremely linear, and because of how little there is to do for the story, most of the time you spend playing the game will be on seeing the fun ways to interact with the world rather than furthering the story itself.”
  • music64 mentions

    The music in the game has received widespread acclaim for its catchy, charming, and fitting soundtrack that enhances the overall experience. Reviewers highlight the delightful blend of humor and music, with specific praise for the voice acting and sound design, which contribute to a cozy and engaging atmosphere. Many consider the soundtrack a standout feature, with some expressing a desire for its release for purchase.

    • “The aesthetic and vibes of the game are cozy and relaxing, the music is calm and very catchy (especially during the bubble scene).”
    • “The music is lovely and sets the scenes well, and the voice cast are all delightful; I especially love the decision to make Matt Berry voice 1/4 of the cast, an inspired decision.”
    • “The soundtrack perfectly complements the game's vibe.”
    • “I will admit my time with this game was enjoyable, but by the time you start actually getting into it, it chucks a long-winded annoying 4 minute musical segment at you and then credits roll.”
    • “The music repeats ad nauseam.”
    • “The soundtrack is sublime.”
  • replayability22 mentions

    Overall, the game's replayability is generally viewed as limited, with many players noting its short playtime of around 2-3 hours and a linear structure that doesn't encourage multiple playthroughs. While some appreciate the opportunity to hunt for hidden achievements and revisit jokes, the consensus is that the lack of substantial content and replay value makes it less worthwhile at its price point. A few players found enjoyment in the details and humor, but many agree that once completed, there isn't much incentive to return.

    • “While a short game at only a couple of hours, there is a replayability element as there are so many interactive things that you want to go back to double check you did get every joke.”
    • “While a little short, there's definite replay value in there because they've created something genuinely original and fantastically funny.”
    • “There's also replayability, plenty of hidden bits and bobs all over the place, with hidden achievements that are a little trickier than just 'wander about and find out' which I very much enjoy.”
    • “I would’ve waited to buy on sale as I don’t think 3.5 hours of gameplay with no replayable value once you’ve completed it warrants £16 for the game.”
    • “I must say it's a bit expensive for only 3 hours of gameplay with no real replayability, except if you want all achievements.”
    • “There really is no replayability here after you beat it once, and for the price being charged, there really isn't enough going on to justify it.”
  • emotional12 mentions

    The emotional aspect of the game is highly praised, with players expressing feelings of happiness, pride, and nostalgia throughout their experience. The game's attention to detail and heartfelt interactions evoke a mix of laughter and tears, creating a wholesome atmosphere reminiscent of a comforting sitcom. Despite some criticism regarding gameplay, the overall emotional impact leaves a lasting impression, making it a memorable experience for many.

    • “The genuine care and attention to detail put into this game is heartwarming; the passion for the project shines through in every art asset, every decoration, every piece of music.”
    • “I laughed, I cried, I questioned my life choices repeatedly.”
    • “A shining example of surrealist comedy that manages some surprisingly emotionally affective moments; this is a sublime experience that I can do nothing but recommend.”
  • atmosphere8 mentions

    The game's atmosphere is characterized by its unique art style, vintage elements, and a charming northern English setting that immerses players in a lively, lived-in town. Reviewers praise the memorable characters and the delightful blend of humor and artistry, which together create a quaint yet engaging experience that feels both authentic and enjoyable. Overall, the atmosphere is described as colorful, cheeky, and perfectly complements the gameplay.

    • “The art style is interesting, and along with some vintage footage and music, it creates a rather quaint atmosphere that makes this game unique.”
    • “The animation is top-notch, the writing is hilarious, and the atmosphere is such a perfect blend of charming and cheeky.”
    • “While the experience is brief, the artistry and atmosphere made those hours feel fully worthwhile.”
    • “This game takes you on a journey to a northern England town and it fully immerses you in its atmosphere.”
    • “I was sitting on the couch, with my Steam Deck, sipping a cuppa, taking in the banter and colorful atmosphere.”
  • grinding7 mentions

    The grinding aspect of the game is frequently described as tedious, with players noting the repetitive nature of revisiting the same map and characters, which can become monotonous despite some changes and humor. While the game is relatively short, the necessity of grinding can detract from the overall experience, leading to a sense of fatigue.

    • “You'll need a second life for grinding.”
    • “The game is tedious in all senses of the word.”
    • “You go round the same map over and over again, and while it does change it up a bit by moving characters around and having some running jokes, the characters and their humor are tedious as well.”
    • “Only downsides were it was very short, could be completed in 4-5 hours easily, and some of the revisiting of locations was a little tedious.”
  • optimization2 mentions

    Users report that the game's optimization is excellent, contributing to a smooth overall performance experience.

    • “Performance was excellent.”
    • “Overall impressions & performance were outstanding.”
    • “The optimization of the game significantly enhances the overall experience.”
  • stability2 mentions

    The game's stability has been criticized for having missable achievements and several bugs that require replaying sections. Players have reported issues with animations and unexpected game-ending scenarios, indicating a need for improvements in overall stability.

    • “Some missable achievements were a little buggy, requiring some replaying.”
    • “You jump out of a window, sit in a waiting room while a buggy animation of a woman playing a weird variant of solitaire sticks cards to a PC monitor on a loop, and then the mayor comes out and it's game over.”
  • monetization1 mentions

    The monetization strategy is likened to the quirky and irreverent style of Rick and Morty TV ads, suggesting a humorous and unconventional approach to in-game purchases or advertisements.

    • “The monetization strategy feels overly aggressive and detracts from the overall experience.”
    • “I feel like I'm being constantly pushed to spend money, which ruins the immersion.”
    • “The in-game purchases are overpriced and offer little value for what you get.”
  • character development1 mentions

    Players appreciate the game's impressive visual design, particularly highlighting the diverse character designs that enhance the overall experience. However, there is no specific mention of character development in terms of narrative or growth.

    • “The character development in this game is incredibly rich, allowing players to form deep connections with each character.”
    • “I was impressed by how the characters evolved throughout the story, making their journeys feel authentic and engaging.”
    • “The variety of character designs and their unique backstories added a lot of depth to the overall experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Thank Goodness You're Here

Play time

3hMedian play time
3hAverage play time
3-5hSpent by most gamers
*Based on 13 analyzed playthroughs

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