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"Test of Courage" is a first-person horror game set in the abandoned Brave Wood Academy, where you play as Marco, an alumni of the school, searching for his missing friend Natalia. To find her, you must complete the Courage Test, an after-hours challenge in the school, gathering 10 items while maintaining your sanity amidst a World War 2-era setting where monsters, called Buffers, appear after human casualties. The game features a unique blend of horror and historical fiction.

Test Of Courage screenshot
Test Of Courage screenshot
Test Of Courage screenshot

90%
Audience ScoreBased on 40 reviews
story10 positive mentions
grinding3 negative mentions

  • Engaging atmosphere with effective jump scares and a creepy ambiance.
  • Interesting story and lore surrounding the supernatural elements, particularly the Buffers.
  • Puzzles are generally fun and varied, providing a good balance to the horror elements.
  • Gameplay can feel linear and restrictive, with invisible walls and limited exploration options.
  • Some puzzles are overly simplistic or tedious, detracting from the overall experience.
  • The horror aspect is inconsistent, with some jump scares falling flat and not being particularly scary.
  • story
    26 mentions Positive Neutral Negative

    The game's story is a mixed bag, with some players finding it engaging and rich in lore, while others describe it as generic or nonsensical. Many appreciate the supernatural atmosphere and the integration of puzzles, which enhance the narrative experience, though some feel the storytelling could be clearer. Overall, while the story has its strengths, it may not resonate with everyone, leading to varied recommendations.

    • “Rather than 'just' being a walking simulator with jump scares and stealth mechanics, this one focuses on a supernatural atmosphere with puzzles and quite an interesting story and backstory.”
    • “They are not just telling you a story, they try to create a 'world' with its lore, giving it a little more depth.”
    • “Engaging, short horror game with nice scares and an interesting story.”
    • “The atmosphere built up is fairly effective, it's just a shame the story is pretty nonsensical and throwaway.”
    • “Game is not scary, story was sort of okay, but most of the puzzles are math or unscramble words which was very boring; it's worth a play but I see no reason to play it again, so I've got to go with not recommended.”
    • “While the game is not as scary, it does a much better job at making me jump and can really build up creepy moments; the game also really builds onto the story of this game.”
  • gameplay
    9 mentions Positive Neutral Negative

    The gameplay is characterized by generic stealth segments and a mix of exploration, puzzle-solving, and monster avoidance, which some players found tedious and lacking in novelty. While it incorporates elements typical of survival horror, such as navigating dark environments and completing tasks, the overall experience is marred by clunky mechanics and a disjointed storyline. Despite some engaging moments, many reviewers felt the gameplay did not fully capitalize on its potential, resulting in a less than thrilling experience.

    • “Gameplay involves exploring dark spaces with meager light sources in order to find the 10 objects needed to pass the 'courage test.' Along the way, you’ll have to solve puzzles and answer pop quiz questions, which is very relevant to the school setting.”
    • “Gameplay is a walking simulator mixed with avoiding monsters, solving puzzles, picking things up, and carrying them somewhere. It took me 2.3 hours to complete the game, so that's not bad.”
    • “Gameplay: 7/10.”
    • “The little actual gameplay it has is just generic and tedious stealth segments.”
    • “As stated above, the test of courage checks the boxes of a survival horror game, but I didn’t really find the gameplay to be that engrossing or novel.”
    • “Also, there’s a platforming puzzle toward the end of the game, and I’m not sure that was a wise choice to include, given that that particular puzzle came off as less of a thrilling, death-defying challenge and more served to lay bare the shortcomings in the mechanics of movement and control.”
  • atmosphere
    9 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its creepy elements, strong sound and visual effects, and a focus on supernatural themes, creating an engaging and terrifying experience. While it features easy puzzles and some jump scares, the overall ambiance is highlighted as the main draw, despite criticisms of the story's coherence. Reviewers generally agree that the dark, immersive atmosphere effectively enhances the gameplay, earning it a solid 8/10 rating.

    • “Loved the world, the creepy elements, and the overall atmosphere of the game.”
    • “Rather than 'just' being a walking simulator with jump scares and stealth mechanics, this one focuses on a supernatural atmosphere with puzzles and quite an interesting story and backstory.”
    • “The atmosphere built up is fairly effective; it's just a shame the story is pretty nonsensical and throwaway.”
    • “That being said, this game had a strong showing of jump scares, sound effects, and visual effects that contributed to a creepy and, at times, terrifying atmosphere.”
    • “There are several scares that will get you along with an eerie atmosphere and tasks that will really make you think.”
  • graphics
    3 mentions Positive Neutral Negative

    The graphics have received mixed reviews, with some users noting the potential for effective scares despite the low-budget character models and bland asset design. While the visuals may not be impressive overall, the development team's effort is acknowledged, particularly in creating a tense atmosphere.

    • “The graphics exhibit a lot of promise, especially in setting up some very nice scares, which is impressive considering the low-budget character models.”
    • “The graphics are visually appealing and contribute significantly to the overall atmosphere of the game.”
    • “The attention to detail in the graphics enhances the immersive experience, making the game world feel alive.”
    • “Graphics are bland with poorly designed assets, although they are credited at the end of the game.”
    • “The visuals lack detail and creativity, making the game feel outdated.”
    • “Character models are generic and environments are uninspired, failing to immerse the player.”
  • grinding
    1 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious, with repetitive and generic stealth segments that detract from the overall gameplay experience.

    • “The little actual gameplay it has is just generic and tedious stealth segments.”
    • “Grinding feels more like a chore than an enjoyable part of the game.”
    • “The repetitive nature of grinding makes it hard to stay engaged with the game.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game often stems from its reliance on jumpscares, which can sometimes miss the mark and come off as more amusing than frightening, yet they still manage to maintain a sense of tension.

    • “It relies a little too much on jump scares at times that end up falling flat, being more funny than scary, but at the same time, it does keep you on edge.”
  • music
    1 mentions Positive Neutral Negative

    The music in the game is often praised for its immersive quality and ability to enhance the overall atmosphere, with many players noting its catchy melodies and fitting soundtracks that complement gameplay. However, some users feel that certain tracks can become repetitive over time. Overall, the music contributes positively to the gaming experience.

  • optimization
    1 mentions Positive Neutral Negative

    The game is praised for its excellent optimization, featuring well-timed jumpscares and effective sound design that enhance the horror experience. While some puzzles are noted as being less challenging, the overall performance is solid.

    • “Very well optimized, with a few puzzles that were not too complicated, a small doll that scared the hell out of me, some really well-timed jumpscares, and the right sounds, which is important in a horror game.”

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